Player Matchup

Nike
Nike
Anbu X Prime
Nike
Level 140
God Stats
2W - 0L
1,626 SR
Queue Stats
71W - 73L
1,524 Elo+
Party 3
Izanami
Izanami
Growens05
Izanami
Level 29
God Stats
3W - 2L
1,813 SR
Queue Stats
35W - 46L
1,459 Elo+
Party 1
Set
Set
Kxvas
Set
Level 16
God Stats
5W - 4L
1,446 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 3
Anubis
Anubis
LB Ken
Anubis
Level 85
God Stats
8W - 1L
1,650 SR
Queue Stats
31W - 28L
1,486 Elo+
Party 3
Nu Wa
Nu Wa
StraightFakts
Nu Wa
Level 102
God Stats
10W - 11L
1,470 SR
Queue Stats
76W - 95L
1,490 Elo+
Party 1
Team Averages
Level 74
1,601 SR
1,481 Elo+

VS

Team Averages
Level 50
1,438 SR
1,412 Elo+
Chang'e
Chang'e
Atropa77
Chang'e
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 274L
1,401 Elo+
Solo
Shiva
Shiva
SirSaltSweat
Shiva
Level 8
God Stats
0W - 1L
1,724 SR
Queue Stats
5W - 8L
1,412 Elo+
Party 4
Hercules
Hercules
hato3129
Hercules
Level 64
God Stats
11W - 15L
1,290 SR
Queue Stats
684W - 670L
1,389 Elo+
Party 2
Sol
Sol
whitefamousdex
Sol
Level 123
God Stats
17W - 21L
1,449 SR
Queue Stats
291W - 285L
1,441 Elo+
Party 4
Set
Set
いしまかやーょち
Set
Level 6
God Stats
0W - 3L
1,226 SR
Queue Stats
8W - 8L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 16
12,869
536
13,903
19,606
19,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Growens05
Izanami
18
0 / 5 / 6
11,149
465
10,889
15,059
5,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Kxvas
Set
19
15 / 6 / 8
12,784
533
16,150
20,422
9,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
LB Ken
Anubis
20
13 / 5 / 13
13,609
567
23,141
19,448
10,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 0 / 20
11,345
473
12,502
11,395
11,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Atropa77
Chang'e
15
2 / 8 / 4
10,256
427
11,459
21,076
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 5
9,843
410
5,731
20,943
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
hato3129
Hercules
19
7 / 7 / 3
12,429
518
13,183
24,846
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 4 / 4
11,651
485
17,014
17,268
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 10 / 3
11,388
475
9,247
21,994
21,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
35
Kills
16
16
Deaths
35
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
L
Chang'e
Atropa77
Chang'e
2
8
4
0.5
W
Izanami
Growens05
Izanami
0
5
6
0.6
W
Set
Kxvas
Set
15
6
8
3.17
W
Anubis
LB Ken
Anubis
13
5
13
3.9
L
1
6
5
0.58
W
2
0
20
12
L
Hercules
hato3129
Hercules
7
7
3
1.21
L
5
4
4
1.75
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,585
Damage
56,634
85,930
Taken
106,127
56,585
Mitigated
55,118
33,413
Healing
29,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,903
2,131
0
7,809
19,606
19,491
2,175
4,014
15,422
13,210
70,417
L
Chang'e
Atropa77
Chang'e
11,459
717
858
4,616
21,076
5,326
0
9,551
11,525
61,285
0
W
Izanami
Growens05
Izanami
10,889
7,366
39
3,996
15,059
5,937
2,141
7,774
7,127
0
103,846
W
Set
Kxvas
Set
16,150
7,193
0
5,528
20,422
9,365
1,625
4,663
15,638
0
59,569
W
Anubis
LB Ken
Anubis
23,141
1,663
0
10,382
19,448
10,763
542
8,974
10,404
77,200
0
L
5,731
306
691
3,164
20,943
12,970
109
9,228
11,715
7,495
35,885
W
12,502
4,498
450
5,209
11,395
11,029
1,348
3,265
8,002
61,492
0
L
Hercules
hato3129
Hercules
13,183
2,353
0
8,184
24,846
9,758
445
8,452
16,394
0
90,645
L
17,014
6,511
355
8,270
17,268
5,479
3,723
5,008
12,260
75,590
9,246
L
9,247
3,989
0
3,691
21,994
21,585
309
6,436
15,558
0
77,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,756
Gold Earned
55,567
571
Minions Killed
616
0
Camps Cleared
0
2,109,915
Distance Traveled
2,094,391
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,869
536
132
6
0
461,804
8
L
Chang'e
10,256
427
88
4
0
403,088
9
W
Izanami
11,149
465
172
7
0
393,424
4
W
Set
12,784
533
73
3
0
434,138
0
W
Anubis
13,609
567
109
5
0
398,713
0
L
Shiva
9,843
410
82
3
0
434,476
4
W
Nu Wa
11,345
473
85
4
0
421,836
5
L
Hercules
12,429
518
142
6
0
456,942
2
L
Sol
11,651
485
141
6
0
424,913
5
L
Set
11,388
475
163
7
0
374,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role