Player Matchup

Medusa
Medusa
BlIpTiP
Medusa
Level 126
God Stats
1W - 4L
1,182 SR
Queue Stats
234W - 287L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
MooneyBeam
Hun Batz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Nox
Nox
PHEONIXR1S1NG
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,443 Elo+
Solo
Thanatos
Thanatos
POISONGUMMIEZ
Thanatos
Level 108
God Stats
2W - 6L
1,691 SR
Queue Stats
157W - 155L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
SABB-O-
Guan Yu
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
285W - 299L
1,405 Elo+
Solo
Team Averages
Level 93
1,475 SR
1,442 Elo+

VS

Team Averages
Level 88
1,605 SR
1,425 Elo+
Rama
Rama
Almalexiah
Rama
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 186L
1,401 Elo+
Solo
Camazotz
Camazotz
BridalVolcano96
Camazotz
Level 101
God Stats
3W - 3L
1,519 SR
Queue Stats
255W - 267L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Jalapeño8
Cthulhu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,441 Elo+
Solo
Terra
Terra
LimLamLum
Terra
Level 57
God Stats
3W - 0L
1,811 SR
Queue Stats
149W - 169L
1,394 Elo+
Solo
Cerberus
Cerberus
MushyPeen
Cerberus
Level 69
God Stats
3W - 0L
1,698 SR
Queue Stats
143W - 115L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlIpTiP
Medusa
18
6 / 8 / 8
10,781
770
21,102
16,933
6,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
MooneyBeam
Hun Batz
18
7 / 7 / 10
11,440
817
20,755
16,649
6,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 4 / 17
10,003
715
10,669
13,352
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
POISONGUMMIEZ
Thanatos
16
3 / 12 / 11
9,829
702
12,745
19,038
7,296
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SABB-O-
Guan Yu
18
5 / 4 / 13
11,058
790
11,270
18,664
19,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 17
10,923
780
12,089
10,488
4,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
16
5 / 5 / 10
10,368
741
17,442
21,415
10,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jalapeño8
Cthulhu
20
10 / 4 / 20
13,226
945
20,278
29,287
19,900
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
LimLamLum
Terra
19
3 / 3 / 24
12,316
880
7,330
19,999
21,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cerberus
MushyPeen
Cerberus
20
12 / 5 / 15
13,032
931
14,984
25,578
27,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
121
21
Kills
35
35
Deaths
21
59
Assists
86
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
L
Medusa
BlIpTiP
Medusa
6
8
8
1.25
W
Camazotz
5
5
10
2
W
Cthulhu
Jalapeño8
Cthulhu
10
4
20
5
W
Terra
LimLamLum
Terra
3
3
24
5
L
Hun Batz
MooneyBeam
Hun Batz
7
7
10
1.71
W
Cerberus
MushyPeen
Cerberus
12
5
15
3.9
L
0
4
17
2.13
L
Thanatos
POISONGUMMIEZ
Thanatos
3
12
11
0.71
L
Guan Yu
SABB-O-
Guan Yu
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,541
Damage
72,123
84,636
Taken
106,767
44,588
Mitigated
83,542
31,286
Healing
58,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,089
6,889
350
1,040
10,488
4,675
2,888
627
9,861
0
32,620
L
Medusa
BlIpTiP
Medusa
21,102
7,686
781
2,932
16,933
6,480
848
9,082
7,638
0
39,227
W
Camazotz
17,442
3,174
189
9,415
21,415
10,274
0
1,968
19,447
0
29,806
W
Cthulhu
Jalapeño8
Cthulhu
20,278
1,001
3,012
11,599
29,287
19,900
425
2,925
26,362
42,030
0
W
Terra
LimLamLum
Terra
7,330
1,903
16,216
9,870
19,999
21,111
573
3,092
16,907
16,429
0
L
Hun Batz
MooneyBeam
Hun Batz
20,755
5,264
532
1,367
16,649
6,764
992
8,144
8,308
0
35,271
W
Cerberus
MushyPeen
Cerberus
14,984
874
661
6,531
25,578
27,582
0
2,057
23,521
31,079
0
L
10,669
1,389
1,468
3,410
13,352
4,887
40
5,926
7,094
27,475
0
L
Thanatos
POISONGUMMIEZ
Thanatos
12,745
3,304
987
5,279
19,038
7,296
0
9,247
9,571
0
16,652
L
Guan Yu
SABB-O-
Guan Yu
11,270
2,438
7,665
6,865
18,664
19,161
48
10,193
8,248
0
17,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,111
Gold Earned
59,865
119
Minions Killed
161
0
Camps Cleared
0
1,217,111
Distance Traveled
1,332,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,923
780
35
3
0
212,224
0
L
Medusa
10,781
770
43
3
0
204,984
0
W
Camazotz
10,368
741
19
1
0
276,148
0
W
Cthulhu
13,226
945
54
4
0
287,161
0
W
Terra
12,316
880
13
1
0
287,871
0
L
Hun Batz
11,440
817
24
2
0
255,931
0
W
Cerberus
13,032
931
40
3
0
268,922
2
L
Nox
10,003
715
36
3
0
236,910
0
L
Thanatos
9,829
702
3
0
0
232,121
0
L
Guan Yu
11,058
790
13
1
0
287,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role