Player Matchup

Sylvanus
Sylvanus
HMNR-R4DIK
Sylvanus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
997 Elo+
Party 2
Medusa
Medusa
Lanus132304
Medusa
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 55L
997 Elo+
Party 2
Thanatos
Thanatos
TiagoBaiYT
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 77L
1,031 Elo+
Party 2
Chaac
Chaac
lauti04007
Chaac
Level 31
God Stats
2W - 7L
1,353 SR
Queue Stats
38W - 59L
997 Elo+
Party 2
Janus
Janus
papovich_11
Janus
Level 29
God Stats
3W - 16L
1,277 SR
Queue Stats
43W - 89L
1,185 Elo+
Party 2
Team Averages
Level 25
1,426 SR
1,042 Elo+

VS

Team Averages
Level 63
1,384 SR
1,312 Elo+
Ah Puch
Ah Puch
ImPe x King
Ah Puch
Level 106
God Stats
4W - 9L
1,132 SR
Queue Stats
17W - 28L
1,308 Elo+
Solo
Loki
Loki
Khueng
Loki
Level 26
God Stats
1W - 1L
1,312 SR
Queue Stats
3W - 10L
1,257 Elo+
Party 1
Ares
Ares
KpotX
Ares
Level 23
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 1
Guan Yu
Guan Yu
SirBrujita
Guan Yu
Level 124
God Stats
7W - 2L
1,690 SR
Queue Stats
263W - 293L
1,446 Elo+
Solo
Neith
Neith
Skalonor
Neith
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HMNR-R4DIK
Sylvanus
10
1 / 3 / 5
6,999
467
5,215
11,400
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
10
2 / 5 / 0
6,242
416
7,113
9,647
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
TiagoBaiYT
Thanatos
12
3 / 6 / 5
7,394
493
4,785
12,659
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
0 / 4 / 0
6,931
462
3,458
9,984
7,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
7,391
493
4,605
5,626
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ImPe x King
Ah Puch
12
3 / 3 / 5
7,904
527
7,050
4,857
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Khueng
Loki
13
4 / 2 / 7
8,080
539
6,113
9,835
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
KpotX
Ares
10
2 / 2 / 10
7,592
506
4,769
9,605
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
SirBrujita
Guan Yu
15
7 / 1 / 3
9,166
611
10,563
14,417
10,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Skalonor
Neith
14
4 / 1 / 6
8,297
553
6,879
6,710
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
20
20
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HMNR-R4DIK
Sylvanus
1
3
5
1.17
W
Ah Puch
ImPe x King
Ah Puch
3
3
5
1.83
W
Loki
Khueng
Loki
4
2
7
3.75
W
Ares
KpotX
Ares
2
2
10
3.5
L
Medusa
2
5
0
0.4
W
Guan Yu
SirBrujita
Guan Yu
7
1
3
8.5
W
Neith
Skalonor
Neith
4
1
6
7
L
Thanatos
TiagoBaiYT
Thanatos
3
6
5
0.92
L
Chaac
0
4
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,176
Damage
35,374
49,316
Taken
45,424
25,309
Mitigated
22,543
16,710
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HMNR-R4DIK
Sylvanus
5,215
1,597
867
2,828
11,400
9,350
31
3,723
7,543
18,459
0
W
Ah Puch
ImPe x King
Ah Puch
7,050
90
0
167
4,857
1,169
564
1,711
3,128
32,997
0
W
Loki
Khueng
Loki
6,113
1,879
0
4,055
9,835
2,873
332
945
8,890
0
44,528
W
Ares
KpotX
Ares
4,769
623
245
1,159
9,605
6,043
145
2,863
6,636
9,876
0
L
Medusa
7,113
2,778
0
1,807
9,647
2,649
0
1,939
7,600
0
33,034
W
Guan Yu
SirBrujita
Guan Yu
10,563
1,375
597
3,180
14,417
10,042
429
2,359
11,960
2,310
56,982
W
Neith
Skalonor
Neith
6,879
2,270
94
2,954
6,710
2,416
403
1,676
4,990
0
51,565
L
Thanatos
TiagoBaiYT
Thanatos
4,785
1,710
0
8,421
12,659
3,974
0
1,801
10,804
0
42,994
L
Chaac
3,458
595
0
2,787
9,984
7,516
764
1,418
8,526
0
37,420
L
4,605
0
0
0
5,626
1,820
0
3,216
2,180
28,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
41,039
298
Minions Killed
361
0
Camps Cleared
0
1,433,158
Distance Traveled
1,437,909
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,999
467
31
2
0
279,360
1
W
Ah Puch
7,904
527
68
5
0
261,887
6
W
Loki
8,080
539
67
4
0
298,302
1
W
Ares
7,592
506
12
1
0
298,900
7
L
Medusa
6,242
416
52
3
0
281,478
4
W
Guan Yu
9,166
611
115
8
0
286,583
7
W
Neith
8,297
553
99
7
0
292,237
3
L
Thanatos
7,394
493
79
5
0
292,800
0
L
Chaac
6,931
462
84
6
0
277,354
0
L
Janus
7,391
493
52
3
0
302,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role