Player Matchup

Ullr
Ullr
Jadiru
Ullr
Level 123
God Stats
10W - 1L
1,906 SR
Queue Stats
31W - 30L
1,652 Elo+
Solo
Merlin
Merlin
Streetsoldier13
Merlin
Level 158
God Stats
0W - 1L
1,555 SR
Queue Stats
131W - 109L
1,582 Elo+
Solo
Mercury
Mercury
TheFinalDestiny
Mercury
Level 109
God Stats
5W - 4L
1,438 SR
Queue Stats
97W - 57L
1,702 Elo+
Solo
Horus
Horus
XxPANZINIxX
Horus
Level 99
God Stats
2W - 1L
1,677 SR
Queue Stats
80W - 80L
1,573 Elo+
Solo
Sylvanus
Sylvanus
cx Half
Sylvanus
Level 87
God Stats
2W - 2L
1,428 SR
Queue Stats
6W - 5L
1,631 Elo+
Solo
Team Averages
Level 115
1,601 SR
1,628 Elo+

VS

Team Averages
Level 141
1,711 SR
1,647 Elo+
Bacchus
Bacchus
GetSmotee
Bacchus
Level 153
God Stats
4W - 0L
1,805 SR
Queue Stats
185W - 168L
1,602 Elo+
Party 2
Ravana
Ravana
LordHeadAss32
Ravana
Level 148
God Stats
6W - 6L
1,440 SR
Queue Stats
219W - 199L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
Tedomoss
Heimdallr
Level 128
God Stats
4W - 2L
1,885 SR
Queue Stats
72W - 44L
1,744 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
majornonsense
Morgan Le Fay
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 42L
1,687 Elo+
Party 1
Hun Batz
Hun Batz
therisinggamer
Hun Batz
Level 126
God Stats
9W - 6L
1,925 SR
Queue Stats
176W - 140L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jadiru
Ullr
9
0 / 0 / 0
3,852
770
0
0
0
11
1 / 1 / 2
6,404
1,281
3,147
5,767
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
0 / 0 / 1
5,431
1,086
0
0
0
11
1 / 3 / 2
6,394
1,279
3,774
7,540
6,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
cx Half
Sylvanus
11
1 / 2 / 2
6,583
1,317
3,906
8,435
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

333

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GetSmotee
Bacchus
11
0 / 0 / 6
6,401
1,280
2,121
4,445
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 4
6,885
1,377
3,171
2,111
661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Tedomoss
Heimdallr
11
1 / 3 / 4
6,162
1,232
4,235
5,235
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
majornonsense
Morgan Le Fay
11
2 / 0 / 4
6,578
1,316
7,668
1,656
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
11
1 / 0 / 5
6,334
1,267
2,158
2,405
790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
6
6
Deaths
3
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GetSmotee
Bacchus
0
0
6
3
L
Ullr
Jadiru
Ullr
0
0
0
0
W
2
0
4
4
L
1
1
2
2
W
Heimdallr
Tedomoss
Heimdallr
1
3
4
1
L
0
0
1
0.5
L
1
3
2
0.67
L
Sylvanus
cx Half
Sylvanus
1
2
2
1
W
Morgan Le Fay
majornonsense
Morgan Le Fay
2
0
4
4
W
Hun Batz
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,827
Damage
19,353
21,742
Taken
15,852
15,290
Mitigated
7,099
3,527
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GetSmotee
Bacchus
2,121
310
0
612
4,445
3,645
0
1,264
3,086
3,113
0
L
Ullr
Jadiru
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
3,171
733
0
1,110
2,111
661
0
938
1,106
0
14,230
L
3,147
142
0
0
5,767
2,361
0
2,188
3,485
22,999
0
W
Heimdallr
Tedomoss
Heimdallr
4,235
1,990
0
432
5,235
1,400
0
2,430
1,901
0
13,781
L
0
0
0
0
0
0
0
0
0
0
0
L
3,774
2,354
565
966
7,540
6,028
0
3,644
3,667
0
6,937
L
Sylvanus
cx Half
Sylvanus
3,906
545
480
1,516
8,435
6,901
0
3,409
4,801
5,786
0
W
Morgan Le Fay
majornonsense
Morgan Le Fay
7,668
657
0
606
1,656
603
0
968
616
16,770
0
W
Hun Batz
2,158
222
0
0
2,405
790
0
1,083
1,244
0
12,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
32,360
61
Minions Killed
110
2
Camps Cleared
6
308,942
Distance Traveled
545,939
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,401
1,280
5
1
0
107,196
0
L
Ullr
3,852
770
0
0
0
1,941
0
W
Ravana
6,885
1,377
21
4
3
118,772
1
L
Merlin
6,404
1,281
47
9
1
103,384
2
W
Heimdallr
6,162
1,232
26
5
1
88,426
0
L
Mercury
5,431
1,086
0
0
0
2,105
0
L
Horus
6,394
1,279
11
2
1
118,309
0
L
Sylvanus
6,583
1,317
3
1
0
83,203
1
W
Morgan Le Fay
6,578
1,316
28
6
1
115,939
1
W
Hun Batz
6,334
1,267
30
6
1
115,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role