Player Matchup

Arachne
Arachne
DreamzAngels
Arachne
Level 135
God Stats
7W - 4L
1,615 SR
Queue Stats
79W - 94L
1,508 Elo+
Party 2
Chernobog
Chernobog
I TNS I SOUL
Chernobog
Level 105
God Stats
2W - 2L
1,380 SR
Queue Stats
92W - 104L
1,471 Elo+
Party 1
Chang'e
Chang'e
Sr nice8997
Chang'e
Level 125
God Stats
4W - 2L
1,708 SR
Queue Stats
157W - 192L
1,439 Elo+
Party 1
Chaac
Chaac
xXStarNemesisxX
Chaac
Level 18
God Stats
4W - 1L
1,776 SR
Queue Stats
11W - 2L
1,763 Elo+
Party 2
Nu Wa
Nu Wa
y Xk Nika y
Nu Wa
Level 19
God Stats
12W - 5L
1,746 SR
Queue Stats
44W - 43L
1,477 Elo+
Party 1
Team Averages
Level 80
1,645 SR
1,532 Elo+

VS

Team Averages
Level 35
1,495 SR
1,416 Elo+
Chaac
Chaac
Aizakuku
Chaac
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 119L
1,335 Elo+
Solo
Hachiman
Hachiman
GodsKatana
Hachiman
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
PlowableMule3
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 3
Hera
Hera
marimillian
Hera
Level 47
God Stats
10W - 22L
1,491 SR
Queue Stats
268W - 328L
1,372 Elo+
Party 4
Neith
Neith
peeh07FC
Neith
Level 26
God Stats
46W - 53L
1,484 SR
Queue Stats
323W - 412L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DreamzAngels
Arachne
19
12 / 2 / 13
13,407
1,341
22,681
15,314
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
I TNS I SOUL
Chernobog
19
7 / 3 / 18
12,795
1,280
20,151
11,669
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Sr nice8997
Chang'e
19
7 / 0 / 16
13,141
1,314
14,379
9,014
6,239
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 0 / 19
13,452
1,345
21,300
12,645
15,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 1 / 18
11,522
1,152
7,894
5,686
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

262

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aizakuku
Chaac
17
1 / 10 / 5
11,108
1,111
8,747
25,004
27,403
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
GodsKatana
Hachiman
17
1 / 2 / 4
11,046
1,105
9,250
13,538
4,623
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
PlowableMule3
Jormungandr
16
1 / 6 / 3
10,856
1,086
11,295
22,397
27,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 7 / 3
10,863
1,086
10,743
14,403
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
peeh07FC
Neith
16
2 / 8 / 2
11,094
1,109
8,955
16,476
6,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
23
33
Kills
6
6
Deaths
33
84
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aizakuku
Chaac
1
10
5
0.35
W
Arachne
DreamzAngels
Arachne
12
2
13
9.25
L
Hachiman
GodsKatana
Hachiman
1
2
4
1.5
W
Chernobog
I TNS I SOUL
Chernobog
7
3
18
5.33
L
Jormungandr
PlowableMule3
Jormungandr
1
6
3
0.42
W
Chang'e
Sr nice8997
Chang'e
7
0
16
15
L
1
7
3
0.36
L
Neith
peeh07FC
Neith
2
8
2
0.38
W
7
0
19
16.5
W
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,405
Damage
48,990
54,328
Taken
91,818
36,048
Mitigated
70,960
21,140
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aizakuku
Chaac
8,747
1,285
0
888
25,004
27,403
0
6,509
18,495
1,270
20,232
W
Arachne
DreamzAngels
Arachne
22,681
20,419
0
5,557
15,314
6,822
0
6,121
9,193
0
32,727
L
Hachiman
GodsKatana
Hachiman
9,250
5,638
0
1,976
13,538
4,623
0
3,085
10,453
0
33,194
W
Chernobog
I TNS I SOUL
Chernobog
20,151
10,608
0
1,189
11,669
5,411
0
5,730
5,939
0
35,066
L
Jormungandr
PlowableMule3
Jormungandr
11,295
3,373
89
212
22,397
27,528
0
5,220
17,177
42,120
0
W
Chang'e
Sr nice8997
Chang'e
14,379
1,288
4,679
4,273
9,014
6,239
0
4,367
4,647
35,948
0
L
10,743
1,643
0
70
14,403
5,061
0
3,407
10,996
25,580
0
L
Neith
peeh07FC
Neith
8,955
5,592
0
578
16,476
6,345
0
4,052
12,424
0
27,874
W
21,300
3,724
0
5,048
12,645
15,301
0
3,770
8,875
0
45,854
W
7,894
2,259
0
394
5,686
2,275
0
2,574
3,112
26,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,317
Gold Earned
54,967
206
Minions Killed
218
11
Camps Cleared
3
1,005,551
Distance Traveled
828,311
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,108
1,111
26
3
0
164,306
0
W
Arachne
13,407
1,341
27
3
3
208,074
3
L
Hachiman
11,046
1,105
41
4
0
170,843
0
W
Chernobog
12,795
1,280
23
2
1
172,033
0
L
Jormungandr
10,856
1,086
74
7
1
162,626
0
W
Chang'e
13,141
1,314
54
5
4
218,702
0
L
Hera
10,863
1,086
43
4
1
164,652
0
L
Neith
11,094
1,109
34
3
1
165,884
0
W
Chaac
13,452
1,345
56
6
2
233,553
2
W
Nu Wa
11,522
1,152
46
5
1
173,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role