Player Matchup

Bellona
Bellona
DemarcusJones
Bellona
Level 32
God Stats
6W - 6L
1,585 SR
Queue Stats
92W - 144L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
Renchizzle
Kukulkan
Level 140
God Stats
6W - 5L
1,857 SR
Queue Stats
113W - 100L
1,587 Elo+
Party 2
Charybdis
Charybdis
TheRealHalfBlood
Charybdis
Level 57
God Stats
5W - 9L
1,832 SR
Queue Stats
152W - 250L
1,387 Elo+
Party 2
Team Averages
Level 76
1,758 SR
1,454 Elo+

VS

Team Averages
Level 36
1,284 SR
1,453 Elo+
Hachiman
Hachiman
Mavman98
Hachiman
Level 6
God Stats
1W - 5L
1,156 SR
Queue Stats
21W - 29L
1,305 Elo+
Party 1
Cerberus
Cerberus
Mythtimes
Cerberus
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 13L
1,513 Elo+
Party 1
Mercury
Mercury
xChaotix69
Mercury
Level 86
God Stats
0W - 2L
1,196 SR
Queue Stats
66W - 47L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
6 / 2 / 6
8,037
804
5,552
7,996
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Renchizzle
Kukulkan
13
7 / 4 / 9
8,593
859
11,506
6,155
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
13
5 / 0 / 9
8,417
842
8,471
5,627
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mavman98
Hachiman
11
1 / 4 / 2
6,617
662
3,075
6,760
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Mythtimes
Cerberus
9
2 / 7 / 3
6,874
687
6,884
14,154
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
xChaotix69
Mercury
10
3 / 7 / 1
6,783
678
3,590
9,389
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
6
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
2
6
4.5
L
Hachiman
Mavman98
Hachiman
1
4
2
0.5
L
Cerberus
Mythtimes
Cerberus
2
7
3
0.5
W
Kukulkan
Renchizzle
Kukulkan
7
4
9
2.88
W
Charybdis
5
0
9
9.5
L
Mercury
xChaotix69
Mercury
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
13,549
19,778
Taken
30,303
8,928
Mitigated
13,984
1,946
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,552
1,229
0
339
7,996
5,281
270
2,021
5,975
0
17,823
L
Hachiman
Mavman98
Hachiman
3,075
1,602
168
550
6,760
1,765
0
3,583
3,177
0
19,567
L
Cerberus
Mythtimes
Cerberus
6,884
419
25
2,525
14,154
9,267
0
4,983
9,171
12,635
0
W
Kukulkan
Renchizzle
Kukulkan
11,506
2,130
79
1,032
6,155
1,806
207
2,720
3,435
28,720
0
W
Charybdis
8,471
4,113
0
496
5,627
1,841
1,421
2,331
3,296
0
28,095
L
Mercury
xChaotix69
Mercury
3,590
1,273
94
495
9,389
2,952
0
3,266
6,123
0
14,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
20,274
102
Minions Killed
89
5
Camps Cleared
3
506,224
Distance Traveled
492,662
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,037
804
14
1
0
179,128
1
L
Hachiman
6,617
662
40
4
1
155,978
2
L
Cerberus
6,874
687
21
2
0
160,991
2
W
Kukulkan
8,593
859
38
4
1
144,894
3
W
Charybdis
8,417
842
50
5
4
182,202
2
L
Mercury
6,783
678
28
3
2
175,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role