Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CROSSLEY2000
Danzaburou
Level 56
God Stats
5W - 8L
1,718 SR
Queue Stats
226W - 207L
1,541 Elo+
Party 2
Chang'e
Chang'e
Fluffboi
Chang'e
Level 101
God Stats
6W - 13L
1,500 SR
Queue Stats
569W - 547L
1,554 Elo+
Party 2
Kali
Kali
Higgster3900
Kali
Level 58
God Stats
1W - 5L
1,396 SR
Queue Stats
167W - 147L
1,548 Elo+
Solo
Eset
Eset
LeoArgentinaCBA
Eset
Level 130
God Stats
5W - 3L
1,500 SR
Queue Stats
197W - 192L
1,547 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,538 Elo+

VS

Team Averages
Level 79
1,528 SR
1,514 Elo+
Xbalanque
Xbalanque
Coolak
Xbalanque
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 161L
1,439 Elo+
Party 1
Cliodhna
Cliodhna
JohhnyBeGood
Cliodhna
Level 89
God Stats
17W - 16L
1,285 SR
Queue Stats
135W - 133L
1,399 Elo+
Party 1
Discordia
Discordia
Nakath1
Discordia
Level 60
God Stats
3W - 2L
1,283 SR
Queue Stats
108W - 107L
1,559 Elo+
Party 3
Mulan
Mulan
Ronidesu
Mulan
Level 47
God Stats
3W - 0L
1,868 SR
Queue Stats
14W - 11L
1,614 Elo+
Solo
Yemoja
Yemoja
SlyFenrir
Yemoja
Level 64
God Stats
8W - 5L
1,705 SR
Queue Stats
113W - 115L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 7 / 1
7,719
386
6,006
21,128
21,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
CROSSLEY2000
Danzaburou
15
3 / 6 / 0
10,006
500
11,400
14,525
5,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Fluffboi
Chang'e
12
0 / 10 / 0
7,532
377
3,318
16,386
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 1
9,747
487
7,699
17,963
9,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 8 / 1
9,088
454
9,258
12,850
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Coolak
Xbalanque
17
2 / 1 / 15
11,138
557
11,715
14,274
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
JohhnyBeGood
Cliodhna
18
15 / 3 / 9
12,440
622
19,353
14,624
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Nakath1
Discordia
17
2 / 1 / 10
11,268
563
7,356
9,078
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Ronidesu
Mulan
19
14 / 2 / 6
12,923
646
17,218
20,280
27,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yemoja
SlyFenrir
Yemoja
15
3 / 0 / 14
10,809
540
5,207
13,071
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
90
6
Kills
36
36
Deaths
7
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
7
1
0.07
L
Danzaburou
CROSSLEY2000
Danzaburou
3
6
0
0.5
W
Xbalanque
Coolak
Xbalanque
2
1
15
9.5
L
Chang'e
Fluffboi
Chang'e
0
10
0
0
L
2
5
1
0.5
W
Cliodhna
JohhnyBeGood
Cliodhna
15
3
9
6.5
L
1
8
1
0.19
W
Discordia
Nakath1
Discordia
2
1
10
7
W
Mulan
Ronidesu
Mulan
14
2
6
8.5
W
Yemoja
SlyFenrir
Yemoja
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,681
Damage
60,849
82,852
Taken
71,327
46,152
Mitigated
51,545
19,865
Healing
38,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,006
1,250
1,978
4,622
21,128
21,714
0
4,495
16,633
24,763
0
L
Danzaburou
CROSSLEY2000
Danzaburou
11,400
5,990
0
2,445
14,525
5,261
3,796
2,308
12,217
0
60,799
W
Xbalanque
Coolak
Xbalanque
11,715
4,355
0
3,156
14,274
4,916
4,885
3,590
10,554
0
95,838
L
Chang'e
Fluffboi
Chang'e
3,318
124
379
3,731
16,386
5,256
0
1,757
14,629
35,761
0
L
7,699
3,330
0
5,211
17,963
9,172
0
1,965
15,998
0
84,884
W
Cliodhna
JohhnyBeGood
Cliodhna
19,353
3,362
0
5,616
14,624
5,343
2,219
4,309
10,157
0
69,176
L
9,258
997
397
1,102
12,850
4,749
0
2,822
10,028
58,410
163
W
Discordia
Nakath1
Discordia
7,356
327
211
3,482
9,078
3,252
1,512
2,882
5,220
65,922
0
W
Mulan
Ronidesu
Mulan
17,218
4,004
0
9,736
20,280
27,674
4,523
3,263
16,691
3,731
94,188
W
Yemoja
SlyFenrir
Yemoja
5,207
1,684
10,642
5,977
13,071
10,360
1,429
3,551
9,436
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,092
Gold Earned
58,578
478
Minions Killed
529
0
Camps Cleared
0
1,670,784
Distance Traveled
1,886,983
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,719
386
47
2
0
322,179
7
L
Danzaburou
10,006
500
113
6
0
340,964
0
W
Xbalanque
11,138
557
133
7
0
369,707
2
L
Chang'e
7,532
377
71
4
0
311,697
3
L
Kali
9,747
487
140
7
0
373,373
6
W
Cliodhna
12,440
622
82
4
0
429,066
5
L
Eset
9,088
454
107
5
0
322,571
2
W
Discordia
11,268
563
129
6
0
371,739
4
W
Mulan
12,923
646
164
8
0
352,527
3
W
Yemoja
10,809
540
21
1
0
363,944
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role