Player Matchup

Tyr
Tyr
Azaroth97
Tyr
Level 124
God Stats
15W - 9L
1,470 SR
Queue Stats
593W - 596L
1,460 Elo+
Solo
Vulcan
Vulcan
Charks42
Vulcan
Level 87
God Stats
2W - 1L
1,283 SR
Queue Stats
40W - 44L
1,388 Elo+
Solo
Kali
Kali
lookavityo
Kali
Level 85
God Stats
7W - 5L
1,551 SR
Queue Stats
183W - 196L
1,414 Elo+
Party 2
Hel
Hel
maksgosu
Hel
Level 61
God Stats
4W - 1L
1,295 SR
Queue Stats
8W - 12L
1,224 Elo+
Solo
Izanami
Izanami
neosink
Izanami
Level 68
God Stats
7W - 4L
1,548 SR
Queue Stats
105W - 113L
1,432 Elo+
Party 2
Team Averages
Level 85
1,430 SR
1,384 Elo+

VS

Team Averages
Level 81
1,564 SR
1,493 Elo+
Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Latinox069
Chaac
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
273W - 262L
1,448 Elo+
Solo
Skadi
Skadi
NekoPoke
Skadi
Level 82
God Stats
14W - 5L
1,778 SR
Queue Stats
43W - 43L
1,529 Elo+
Party 1
Janus
Janus
grulla11
Janus
Level 108
God Stats
15W - 21L
1,544 SR
Queue Stats
152W - 144L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,387
577
11,110
14,189
17,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Charks42
Vulcan
16
5 / 4 / 4
9,828
546
9,837
9,047
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 5 / 5
11,691
650
14,288
18,960
10,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 9
8,846
491
4,293
10,389
8,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
neosink
Izanami
16
2 / 4 / 5
9,404
522
6,415
12,497
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
10 / 1 / 1
10,603
589
11,621
13,551
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
 
Atlas
12
1 / 3 / 9
8,042
447
6,692
15,652
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
13
1 / 4 / 4
8,044
447
4,941
13,339
9,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
NekoPoke
Skadi
14
3 / 5 / 3
8,765
487
8,020
8,602
2,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
grulla11
Janus
17
3 / 7 / 6
10,698
594
7,904
11,191
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
20
Kills
18
19
Deaths
20
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
10
1
1
10.5
L
Atlas
 
Atlas
1
3
9
1.83
W
3
2
4
2.5
W
Vulcan
Charks42
Vulcan
5
4
4
1.75
L
Chaac
1
4
4
0.75
L
Skadi
NekoPoke
Skadi
3
5
3
0.9
L
Janus
grulla11
Janus
3
7
6
0.86
W
9
5
5
2.3
W
1
4
9
1.38
W
Izanami
neosink
Izanami
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,943
Damage
39,178
65,082
Taken
62,335
44,742
Mitigated
38,842
27,687
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,621
7,181
0
5,033
13,551
9,188
1,423
1,786
11,733
0
74,337
L
Atlas
 
Atlas
6,692
2,400
0
1,742
15,652
13,290
58
6,685
8,779
16,874
0
W
11,110
1,146
0
2,634
14,189
17,615
497
1,615
12,574
0
71,251
W
Vulcan
Charks42
Vulcan
9,837
1,767
63
1,793
9,047
3,606
1,468
2,979
6,068
63,572
0
L
Chaac
4,941
638
0
3,372
13,339
9,987
0
1,427
11,836
0
36,558
L
Skadi
NekoPoke
Skadi
8,020
3,788
0
1,299
8,602
2,148
716
1,158
7,404
0
54,466
L
Janus
grulla11
Janus
7,904
426
0
1,854
11,191
4,229
77
2,676
8,333
74,627
0
W
14,288
9,366
0
10,160
18,960
10,498
853
3,763
15,197
0
68,617
W
4,293
230
4,831
5,148
10,389
8,250
417
3,018
7,371
38,464
0
W
Izanami
neosink
Izanami
6,415
3,519
0
3,058
12,497
4,773
3,075
3,221
9,276
0
61,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
46,152
556
Minions Killed
459
0
Camps Cleared
0
1,735,930
Distance Traveled
1,734,262
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,603
589
116
6
0
399,589
0
L
Atlas
8,042
447
19
1
0
342,572
5
W
Tyr
10,387
577
162
9
0
364,680
5
W
Vulcan
9,828
546
117
7
0
341,192
8
L
Chaac
8,044
447
70
4
0
359,062
2
L
Skadi
8,765
487
104
6
0
316,777
4
L
Janus
10,698
594
150
8
0
316,262
4
W
Kali
11,691
650
106
6
0
387,978
3
W
Hel
8,846
491
60
3
0
338,853
3
W
Izanami
9,404
522
111
6
0
303,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role