Player Matchup

Izanami
Izanami
ChevyXB1
Izanami
Level 87
God Stats
4W - 1L
1,691 SR
Queue Stats
112W - 126L
1,448 Elo+
Party 1
Bakasura
Bakasura
KimJungUn420124
Bakasura
Level 40
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 9L
1,205 Elo+
Solo
Loki
Loki
M2S Ch3 Wavy
Loki
Level 156
God Stats
3W - 5L
1,516 SR
Queue Stats
297W - 367L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
Sammieb44
Cliodhna
Level 160
God Stats
30W - 41L
1,501 SR
Queue Stats
388W - 496L
1,421 Elo+
Party 1
Chang'e
Chang'e
cleytoncsilva13
Chang'e
Level 118
God Stats
11W - 7L
1,594 SR
Queue Stats
131W - 109L
1,444 Elo+
Solo
Team Averages
Level 112
1,561 SR
1,382 Elo+

VS

Team Averages
Level 99
1,535 SR
1,382 Elo+
Achilles
Achilles
AirWilliam619
Achilles
Level 104
God Stats
9W - 13L
1,423 SR
Queue Stats
113W - 124L
1,322 Elo+
Solo
Olorun
Olorun
DonPoisonTrue
Olorun
Level 128
God Stats
0W - 1L
1,266 SR
Queue Stats
144W - 154L
1,404 Elo+
Solo
Cliodhna
Cliodhna
HASHTAG_OFFENDED
Cliodhna
Level 126
God Stats
21W - 19L
1,569 SR
Queue Stats
361W - 399L
1,426 Elo+
Solo
Jormungandr
Jormungandr
SIL3NT_DRXM
Jormungandr
Level 63
God Stats
4W - 3L
1,820 SR
Queue Stats
278W - 286L
1,390 Elo+
Solo
Cernunnos
Cernunnos
tassalhof
Cernunnos
Level 74
God Stats
12W - 16L
1,597 SR
Queue Stats
182W - 185L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChevyXB1
Izanami
14
2 / 3 / 6
8,329
490
7,829
11,189
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
14
1 / 3 / 2
8,546
503
4,683
10,947
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 1
8,142
479
2,596
7,427
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
Sammieb44
Cliodhna
15
10 / 1 / 2
9,358
550
11,614
10,981
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 4
8,471
498
5,775
7,322
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AirWilliam619
Achilles
17
5 / 1 / 1
9,789
576
6,443
6,019
5,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 2 / 2
7,573
445
2,840
7,565
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
6 / 5 / 3
9,345
550
8,041
12,138
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SIL3NT_DRXM
Jormungandr
11
0 / 5 / 2
7,302
430
6,883
14,551
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
tassalhof
Cernunnos
14
2 / 4 / 1
8,283
487
4,303
10,953
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
17
Kills
14
14
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
AirWilliam619
Achilles
5
1
1
5.5
W
Izanami
ChevyXB1
Izanami
2
3
6
1.67
L
1
2
2
1
L
6
5
3
1.5
W
Bakasura
1
3
2
0.67
W
2
4
1
0.63
L
Jormungandr
SIL3NT_DRXM
Jormungandr
0
5
2
0.2
W
Cliodhna
Sammieb44
Cliodhna
10
1
2
11
W
2
3
4
1.33
L
Cernunnos
tassalhof
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
28,510
47,866
Taken
51,226
18,999
Mitigated
25,787
15,811
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AirWilliam619
Achilles
6,443
1,703
0
645
6,019
5,472
0
0
5,979
0
59,502
W
Izanami
ChevyXB1
Izanami
7,829
4,313
56
4,405
11,189
3,854
817
3,590
7,599
0
52,670
L
2,840
1,071
77
3,634
7,565
3,118
102
2,207
5,102
41,455
0
L
8,041
1,199
0
4,089
12,138
3,628
646
2,845
9,089
0
47,508
W
Bakasura
4,683
3,034
62
5,055
10,947
4,710
1,072
951
9,996
0
44,862
W
2,596
349
0
388
7,427
2,798
119
0
7,427
0
35,524
L
Jormungandr
SIL3NT_DRXM
Jormungandr
6,883
1,969
0
1,857
14,551
10,751
33
0
14,201
37,042
0
W
Cliodhna
Sammieb44
Cliodhna
11,614
1,662
0
1,898
10,981
5,487
569
3,191
7,790
0
46,181
W
5,775
396
444
3,503
7,322
2,150
0
1,991
5,331
37,367
0
L
Cernunnos
tassalhof
Cernunnos
4,303
1,795
0
1,718
10,953
2,818
471
251
10,490
0
39,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
42,292
410
Minions Killed
408
0
Camps Cleared
0
1,567,694
Distance Traveled
1,412,238
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,789
576
109
6
0
325,792
5
W
Izanami
8,329
490
95
6
0
291,606
3
L
Olorun
7,573
445
74
4
0
191,190
3
L
Cliodhna
9,345
550
90
5
0
315,381
1
W
Bakasura
8,546
503
99
6
0
345,851
1
W
Loki
8,142
479
64
4
0
301,692
0
L
Jormungandr
7,302
430
65
4
0
281,474
0
W
Cliodhna
9,358
550
76
4
0
331,787
0
W
Chang'e
8,471
498
76
4
0
296,758
1
L
Cernunnos
8,283
487
70
4
0
298,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role