Player Matchup

Horus
Horus
Lego_IG-88
Horus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
Lego_R2-D2
Ne Zha
Level 129
God Stats
2W - 0L
1,386 SR
Queue Stats
45W - 37L
1,563 Elo+
Party 1
Hades
Hades
Lego_RebelFriend
Hades
Level 15
God Stats
3W - 3L
1,406 SR
Queue Stats
6W - 9L
1,310 Elo+
Party 1
Team Averages
Level 84
1,431 SR
1,431 Elo+

VS

Team Averages
Level 69
1,456 SR
1,513 Elo+
Sol
Sol
Angry_Jelly
Sol
Level 95
God Stats
3W - 8L
1,122 SR
Queue Stats
180W - 158L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Campergott XP
Cthulhu
Level 85
God Stats
4W - 3L
1,769 SR
Queue Stats
17W - 17L
1,653 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
West_Man123
Ah Muzen Cab
Level 26
God Stats
30W - 21L
1,478 SR
Queue Stats
105W - 69L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
4 / 4 / 13
14,207
677
9,045
27,587
27,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Lego_R2-D2
Ne Zha
20
12 / 3 / 5
16,088
766
24,538
19,372
9,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 3 / 13
14,641
697
15,679
18,701
15,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 3
14,400
686
14,244
18,569
4,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
16
4 / 6 / 5
12,816
610
13,821
17,378
8,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
West_Man123
Ah Muzen Cab
17
0 / 8 / 8
12,512
596
15,624
17,533
5,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
21
Kills
10
10
Deaths
21
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
Cthulhu
4
6
5
1.08
W
Horus
4
4
13
2.63
W
Ne Zha
Lego_R2-D2
Ne Zha
12
3
5
4.83
W
5
3
13
3.83
L
Ah Muzen Cab
West_Man123
Ah Muzen Cab
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
43,689
65,660
Taken
53,480
52,076
Mitigated
18,090
27,119
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,244
2,879
0
3,566
18,569
4,420
806
4,521
14,048
45,177
0
L
Cthulhu
13,821
422
237
1,001
17,378
8,459
0
6,283
11,095
47,629
0
W
Horus
9,045
4,505
2,437
8,742
27,587
27,623
1,100
12,131
15,456
0
28,914
W
Ne Zha
Lego_R2-D2
Ne Zha
24,538
5,557
334
7,656
19,372
9,135
980
7,867
11,505
0
118,636
W
15,679
730
1,013
6,937
18,701
15,318
995
8,606
10,095
40,794
0
L
Ah Muzen Cab
West_Man123
Ah Muzen Cab
15,624
6,728
0
3,240
17,533
5,211
581
5,197
12,336
0
51,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
39,728
252
Minions Killed
209
12
Camps Cleared
6
1,136,920
Distance Traveled
1,012,779
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,400
686
76
4
2
327,797
2
L
Cthulhu
12,816
610
58
3
3
325,781
7
W
Horus
14,207
677
41
2
0
365,499
0
W
Ne Zha
16,088
766
148
7
11
414,793
2
W
Hades
14,641
697
63
3
1
356,628
3
L
Ah Muzen Cab
12,512
596
75
4
1
359,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role