Player Matchup

Nu Wa
Nu Wa
Masters
DesPaXhito
Nu Wa
Masters
Level 159
God Stats
1W - 0L
1,692 SR
Queue Stats
89W - 11L
2,468 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,692 SR
2,468 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 68
1,500 SR
1,684 MMR
Zeus
Zeus
Gold V
gamesvicio
Zeus
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
7 / 0 / 0
12,999
1,083
10,849
10,443
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabSkadiIzanamiBastetUllr

VS

Bans
CliodhnaSolBakasuraHe BoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
9,905
825
6,154
12,786
6,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
7
0
0
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,849
Damage
6,154
10,443
Taken
12,786
6,509
Mitigated
6,440
6,339
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,849
4,842
0
6,339
10,443
6,509
2,561
6,325
4,118
78,022
5,957
L
6,154
821
0
3,908
12,786
6,440
0
9,728
3,058
65,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,999
Gold Earned
9,905
163
Minions Killed
129
10
Camps Cleared
2
244,726
Distance Traveled
216,651
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,999
1,083
163
14
10
244,726
4
L
Zeus
9,905
825
129
11
2
216,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role