Player Matchup

Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Marcelll2020
Chaac
Level 44
God Stats
14W - 6L
1,542 SR
Queue Stats
81W - 74L
1,480 Elo+
Party 3
Hou Yi
Hou Yi
TboKamp
Hou Yi
Level 141
God Stats
2W - 0L
1,781 SR
Queue Stats
47W - 27L
1,617 Elo+
Party 3
Mercury
Mercury
laslis
Mercury
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,717 Elo+
Party 2
Zhong Kui
Zhong Kui
zzohairr
Zhong Kui
Level 80
God Stats
1W - 2L
1,229 SR
Queue Stats
88W - 92L
1,414 Elo+
Party 3
Team Averages
Level 77
1,510 SR
1,545 Elo+

VS

Team Averages
Level 58
1,526 SR
1,526 Elo+
Hun Batz
Hun Batz
Girronki
Hun Batz
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 86L
1,482 Elo+
Solo
Amaterasu
Amaterasu
Hejazia
Amaterasu
Level 89
God Stats
0W - 1L
1,534 SR
Queue Stats
271W - 247L
1,493 Elo+
Party 1
Ares
Ares
Nexramus98
Ares
Level 128
God Stats
1W - 1L
1,858 SR
Queue Stats
78W - 52L
1,598 Elo+
Party 4
Nu Wa
Nu Wa
NinaKat
Nu Wa
Level 13
God Stats
0W - 1L
1,239 SR
Queue Stats
26W - 46L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
chaseeventide
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 2 / 2
9,016
694
6,704
6,977
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 10
7,638
588
3,965
8,201
4,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
TboKamp
Hou Yi
16
17 / 0 / 4
9,914
763
18,222
8,516
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
laslis
Mercury
13
1 / 3 / 5
7,799
600
3,683
10,077
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
zzohairr
Zhong Kui
13
5 / 2 / 4
8,037
618
9,882
11,792
9,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Girronki
Hun Batz
11
2 / 6 / 2
7,241
557
4,904
10,933
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Hejazia
Amaterasu
12
4 / 6 / 1
7,221
555
7,483
14,137
10,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 8 / 0
5,329
410
5,865
14,864
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
NinaKat
Nu Wa
10
0 / 5 / 1
5,862
451
3,785
5,671
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 9 / 1
5,599
431
4,184
9,456
1,328
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
34
Kills
6
7
Deaths
34
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
2
4
L
Hun Batz
Girronki
Hun Batz
2
6
2
0.5
L
Amaterasu
Hejazia
Amaterasu
4
6
1
0.75
W
4
0
10
9
L
0
8
0
0
L
Nu Wa
NinaKat
Nu Wa
0
5
1
0.1
W
Hou Yi
TboKamp
Hou Yi
17
0
4
19
L
0
9
1
0.06
W
Mercury
laslis
Mercury
1
3
5
1.17
W
Zhong Kui
zzohairr
Zhong Kui
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
26,221
45,563
Taken
55,061
22,715
Mitigated
23,431
20,595
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,704
1,017
935
2,769
6,977
2,698
0
1,288
5,603
62,983
0
L
Hun Batz
Girronki
Hun Batz
4,904
2,177
0
1,831
10,933
2,779
0
3,516
7,345
0
29,827
L
Amaterasu
Hejazia
Amaterasu
7,483
3,823
0
3,618
14,137
10,324
0
7,238
6,885
0
32,807
W
3,965
340
231
3,441
8,201
4,538
612
3,811
4,306
0
26,130
L
5,865
294
0
1,285
14,864
7,544
0
1,631
13,185
15,627
0
L
Nu Wa
NinaKat
Nu Wa
3,785
753
0
50
5,671
1,456
660
2,420
3,165
27,067
0
W
Hou Yi
TboKamp
Hou Yi
18,222
11,641
0
4,652
8,516
2,880
2,046
3,186
5,226
0
73,775
L
4,184
2,490
0
454
9,456
1,328
0
1,561
7,895
0
23,972
W
Mercury
laslis
Mercury
3,683
2,123
55
1,529
10,077
3,068
0
508
9,481
0
50,456
W
Zhong Kui
zzohairr
Zhong Kui
9,882
2,481
0
6,983
11,792
9,531
677
427
11,297
39,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
31,252
435
Minions Killed
222
0
Camps Cleared
0
1,224,685
Distance Traveled
1,124,081
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,016
694
128
10
0
245,300
0
L
Hun Batz
7,241
557
58
4
0
236,667
3
L
Amaterasu
7,221
555
59
5
0
215,281
1
W
Chaac
7,638
588
42
3
0
274,272
1
L
Ares
5,329
410
18
1
0
248,758
1
L
Nu Wa
5,862
451
47
4
0
209,129
0
W
Hou Yi
9,914
763
113
9
0
240,138
1
L
Hou Yi
5,599
431
40
3
0
214,246
5
W
Mercury
7,799
600
85
7
0
279,715
0
W
Zhong Kui
8,037
618
67
5
0
185,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role