Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
CCC00211
Cliodhna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 100L
1,577 Elo+
Party 1
Merlin
Merlin
MayorJ26
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,535 Elo+
Party 1
Cerberus
Cerberus
TiltedOldMan
Cerberus
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 161L
1,451 Elo+
Solo
Izanami
Izanami
WensleydaleBoy
Izanami
Level 14
God Stats
6W - 5L
1,617 SR
Queue Stats
11W - 15L
1,535 Elo+
Party 1
Team Averages
Level 50
1,523 SR
1,520 Elo+

VS

Team Averages
Level 75
1,544 SR
1,535 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ramcirculs
Poseidon
Level 88
God Stats
26W - 27L
1,423 SR
Queue Stats
197W - 194L
1,432 Elo+
Solo
Medusa
Medusa
Sombrito
Medusa
Level 87
God Stats
5W - 6L
1,542 SR
Queue Stats
106W - 99L
1,473 Elo+
Solo
Atlas
Atlas
bIGbOIstudios
Atlas
Level 67
God Stats
27W - 24L
1,529 SR
Queue Stats
88W - 73L
1,596 Elo+
Party 2
Bakasura
Bakasura
lightingflash15
Bakasura
Level 26
God Stats
15W - 8L
1,727 SR
Queue Stats
178W - 107L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 4 / 1
5,526
502
3,515
7,450
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
CCC00211
Cliodhna
11
2 / 1 / 0
5,923
538
3,638
6,138
1,924
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
MayorJ26
Merlin
9
1 / 7 / 1
5,489
499
3,646
6,686
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TiltedOldMan
Cerberus
7
0 / 6 / 3
5,027
457
2,993
11,815
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
5,598
509
3,899
7,174
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 0
6,971
634
1,841
4,080
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Poseidon
Ramcirculs
Poseidon
11
4 / 1 / 8
6,642
604
4,977
4,483
1,253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Sombrito
Medusa
11
6 / 1 / 2
6,619
602
7,428
6,680
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 9
6,137
558
4,927
9,322
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
10
8 / 1 / 2
6,514
592
3,172
6,359
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
23
23
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
1
0.63
W
Janus
 
Janus
2
1
0
2
L
Cliodhna
CCC00211
Cliodhna
2
1
0
2
L
Merlin
MayorJ26
Merlin
1
7
1
0.21
W
Poseidon
Ramcirculs
Poseidon
4
1
8
8
W
Medusa
Sombrito
Medusa
6
1
2
7
L
Cerberus
TiltedOldMan
Cerberus
0
6
3
0.25
L
1
5
0
0.2
W
3
2
9
3.75
W
Bakasura
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,691
Damage
22,345
39,263
Taken
30,924
13,121
Mitigated
12,933
10,835
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,515
1,277
0
4,010
7,450
2,125
0
2,253
5,197
0
24,032
W
Janus
 
Janus
1,841
58
0
581
4,080
1,545
64
0
4,080
38,746
0
L
Cliodhna
CCC00211
Cliodhna
3,638
129
0
2,210
6,138
1,924
0
1,659
4,281
0
29,302
L
Merlin
MayorJ26
Merlin
3,646
444
0
350
6,686
2,066
206
3,138
3,373
27,880
0
W
Poseidon
Ramcirculs
Poseidon
4,977
447
256
1,414
4,483
1,253
528
1,470
2,830
37,061
0
W
Medusa
Sombrito
Medusa
7,428
3,355
110
3,245
6,680
1,673
824
1,106
5,574
0
31,036
L
Cerberus
TiltedOldMan
Cerberus
2,993
237
0
2,595
11,815
5,087
0
4,276
7,474
12,276
0
L
3,899
2,984
0
1,670
7,174
1,919
519
265
6,909
0
29,605
W
4,927
2,058
0
2,404
9,322
6,423
22
3,053
6,269
12,975
0
W
Bakasura
3,172
2,423
0
1,177
6,359
2,039
405
1,010
5,349
0
18,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
32,883
258
Minions Killed
282
0
Camps Cleared
0
936,414
Distance Traveled
1,096,628
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,526
502
45
4
0
198,744
4
W
Janus
6,971
634
87
8
0
211,522
0
L
Cliodhna
5,923
538
72
7
0
209,853
0
L
Merlin
5,489
499
48
4
0
166,101
0
W
Poseidon
6,642
604
74
7
0
209,484
1
W
Medusa
6,619
602
56
5
0
197,239
1
L
Cerberus
5,027
457
21
2
0
187,714
0
L
Izanami
5,598
509
72
7
0
174,002
0
W
Atlas
6,137
558
8
1
0
218,063
3
W
Bakasura
6,514
592
57
5
0
260,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role