Player Matchup

Bakasura
Bakasura
Etchaa
Bakasura
Level 22
God Stats
1W - 2L
1,672 SR
Queue Stats
1W - 12L
1,122 Elo+
Party 1
Mulan
Mulan
Forasterow8267
Mulan
Level 29
God Stats
29W - 20L
1,282 SR
Queue Stats
754W - 742L
1,244 Elo+
Party 1
Kukulkan
Kukulkan
Registrator123
Kukulkan
Level 10
God Stats
2W - 2L
1,572 SR
Queue Stats
2W - 3L
1,401 Elo+
Party 1
Xing Tian
Xing Tian
TGW1234567890
Xing Tian
Level 42
God Stats
2W - 4L
1,775 SR
Queue Stats
22W - 28L
1,323 Elo+
Party 1
Medusa
Medusa
elcucuey
Medusa
Level 61
God Stats
24W - 23L
1,429 SR
Queue Stats
129W - 144L
1,402 Elo+
Solo
Team Averages
Level 33
1,546 SR
1,298 Elo+

VS

Team Averages
Level 70
1,359 SR
1,414 Elo+
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CaroleBaskin
Ares
Level 23
God Stats
3W - 3L
1,277 SR
Queue Stats
27W - 24L
1,377 Elo+
Party 2
Apollo
Apollo
Centenar
Apollo
Level 102
God Stats
4W - 2L
1,463 SR
Queue Stats
73W - 97L
1,371 Elo+
Party 2
Ganesha
Ganesha
LunchBurglar
Ganesha
Level 69
God Stats
1W - 1L
1,269 SR
Queue Stats
106W - 101L
1,354 Elo+
Solo
Da Ji
Da Ji
XxmihaelxX
Da Ji
Level 56
God Stats
4W - 6L
1,286 SR
Queue Stats
132W - 137L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Etchaa
Bakasura
8
1 / 6 / 4
5,394
490
3,836
10,445
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 2
6,166
561
2,547
8,312
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
10
4 / 5 / 0
6,271
570
2,659
5,051
1,703
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
TGW1234567890
Xing Tian
8
0 / 2 / 3
5,205
473
1,673
7,354
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
elcucuey
Medusa
9
3 / 1 / 0
5,667
515
3,169
4,178
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 3 / 1
6,679
607
5,856
5,875
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 1
6,484
589
6,216
6,180
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Centenar
Apollo
9
1 / 1 / 4
5,668
515
2,151
3,475
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
LunchBurglar
Ganesha
8
0 / 2 / 4
5,552
505
1,851
7,018
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
10
5 / 1 / 6
6,758
614
6,621
6,267
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
15
16
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
1
2.17
W
3
2
1
1.75
W
Apollo
Centenar
Apollo
1
1
4
3
L
Bakasura
Etchaa
Bakasura
1
6
4
0.5
L
1
2
2
1
W
Ganesha
LunchBurglar
Ganesha
0
2
4
1
L
Kukulkan
4
5
0
0.8
L
Xing Tian
TGW1234567890
Xing Tian
0
2
3
0.75
W
Da Ji
5
1
6
8
L
Medusa
elcucuey
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,884
Damage
22,695
35,340
Taken
28,815
13,871
Mitigated
12,869
7,234
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,856
2,146
0
2,065
5,875
2,076
1,218
2,609
3,246
30,102
3,926
W
6,216
65
0
1,430
6,180
4,521
414
0
5,919
29,052
0
W
Apollo
Centenar
Apollo
2,151
1,758
0
262
3,475
1,008
759
445
3,030
0
23,448
L
Bakasura
Etchaa
Bakasura
3,836
3,183
0
2,144
10,445
3,249
0
4,182
6,214
0
13,828
L
2,547
363
0
2,240
8,312
4,194
0
4,708
3,158
0
31,441
W
Ganesha
LunchBurglar
Ganesha
1,851
220
243
1,864
7,018
3,530
300
943
5,870
10,270
0
L
Kukulkan
2,659
478
0
169
5,051
1,703
996
2,760
2,291
26,158
0
L
Xing Tian
TGW1234567890
Xing Tian
1,673
440
24
1,254
7,354
3,677
0
676
6,678
8,406
0
W
Da Ji
6,621
1,294
0
3,455
6,267
1,734
399
335
5,905
0
27,107
L
Medusa
elcucuey
Medusa
3,169
1,324
0
1,403
4,178
1,048
200
579
3,599
0
36,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
31,141
255
Minions Killed
235
0
Camps Cleared
0
1,028,946
Distance Traveled
1,008,701
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,679
607
63
6
0
182,203
3
W
Ares
6,484
589
61
6
0
174,917
4
W
Apollo
5,668
515
60
5
0
197,979
5
L
Bakasura
5,394
490
37
3
0
224,462
0
L
Mulan
6,166
561
83
8
0
222,060
1
W
Ganesha
5,552
505
2
0
0
220,233
2
L
Kukulkan
6,271
570
47
4
0
197,162
0
L
Xing Tian
5,205
473
18
2
0
193,114
5
W
Da Ji
6,758
614
49
4
0
233,369
0
L
Medusa
5,667
515
70
6
0
192,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role