Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cooldude12251
Da Ji
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
717W - 689L
1,503 Elo+
Solo
Achilles
Achilles
Dwentey
Achilles
Level 100
God Stats
1W - 3L
1,237 SR
Queue Stats
100W - 123L
1,408 Elo+
Solo
Sol
Sol
NelsonHdez
Sol
Level 152
God Stats
5W - 3L
1,577 SR
Queue Stats
125W - 116L
1,520 Elo+
Solo
Team Averages
Level 117
1,463 SR
1,486 Elo+

VS

Team Averages
Level 92
1,413 SR
1,488 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Moziix
The Morrigan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,539 Elo+
Solo
Freya
Freya
Myzaza
Freya
Level 152
God Stats
8W - 13L
1,064 SR
Queue Stats
690W - 491L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
SeeMyDecay
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,305 Elo+
Solo
Cupid
Cupid
matteo22081
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 32
9,546
955
6,798
14,318
15,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
 
Olorun
15
6 / 2 / 16
9,177
918
9,153
8,100
3,399
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
17 / 3 / 12
10,384
1,038
12,300
9,683
6,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Dwentey
Achilles
16
9 / 2 / 22
10,067
1,007
10,485
11,491
14,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 26
10,031
1,003
14,602
13,880
5,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 6 / 6
8,252
825
7,959
14,986
14,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
Moziix
The Morrigan
12
1 / 8 / 3
6,927
693
2,164
8,755
3,367
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Myzaza
Freya
15
5 / 9 / 2
8,986
899
13,216
13,154
5,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
SeeMyDecay
Hun Batz
12
1 / 9 / 6
7,375
738
6,501
11,578
4,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 3
8,374
837
8,897
10,269
4,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
31
38
Kills
11
11
Deaths
38
108
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
32
8
W
Olorun
 
Olorun
6
2
16
7
L
Mulan
 
Mulan
2
6
6
0.83
W
17
3
12
7.67
W
Achilles
Dwentey
Achilles
9
2
22
10
L
The Morrigan
Moziix
The Morrigan
1
8
3
0.31
L
Freya
Myzaza
Freya
5
9
2
0.67
W
6
2
26
9.5
L
Hun Batz
SeeMyDecay
Hun Batz
1
9
6
0.44
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,338
Damage
38,737
57,472
Taken
58,742
45,391
Mitigated
32,006
21,810
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,798
413
1,130
2,198
14,318
15,506
498
2,150
12,168
17,301
0
W
Olorun
 
Olorun
9,153
5,488
2,010
1,935
8,100
3,399
1,798
3,363
4,737
19,174
0
L
Mulan
 
Mulan
7,959
839
341
3,926
14,986
14,824
0
5,122
9,629
0
15,521
W
12,300
2,829
2,461
1,940
9,683
6,065
1,002
3,172
6,511
0
13,530
W
Achilles
Dwentey
Achilles
10,485
2,579
1,168
1,293
11,491
14,714
931
2,353
9,138
0
19,535
L
The Morrigan
Moziix
The Morrigan
2,164
797
80
414
8,755
3,367
0
5,676
3,007
6,588
0
L
Freya
Myzaza
Freya
13,216
3,611
237
2,409
13,154
5,085
0
5,770
7,279
22,412
0
W
14,602
5,395
426
7,249
13,880
5,707
1,855
4,342
9,538
40,208
0
L
Hun Batz
SeeMyDecay
Hun Batz
6,501
1,791
152
177
11,578
4,696
0
7,189
4,313
0
10,694
L
8,897
4,767
722
1,943
10,269
4,034
0
6,796
3,409
0
21,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,205
Gold Earned
39,914
97
Minions Killed
78
0
Camps Cleared
0
948,504
Distance Traveled
752,833
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,546
955
0
0
0
199,592
4
W
Olorun
9,177
918
15
2
0
187,308
2
L
Mulan
8,252
825
16
2
0
176,134
2
W
Da Ji
10,384
1,038
11
1
0
171,290
0
W
Achilles
10,067
1,007
19
2
0
199,741
1
L
The Morrigan
6,927
693
7
1
0
124,721
0
L
Freya
8,986
899
20
2
0
155,253
2
W
Sol
10,031
1,003
52
5
0
190,573
0
L
Hun Batz
7,375
738
10
1
0
149,216
2
L
Cupid
8,374
837
25
3
0
147,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role