Player Matchup

Danzaburou
Danzaburou
Asis19x
Danzaburou
Level 128
God Stats
5W - 5L
1,424 SR
Queue Stats
224W - 183L
1,488 Elo+
Solo
Merlin
Merlin
FaBoLaUs
Merlin
Level 149
God Stats
1W - 0L
1,929 SR
Queue Stats
10W - 10L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Jihnn
Ne Zha
Level 109
God Stats
1W - 2L
1,155 SR
Queue Stats
7W - 12L
1,329 Elo+
Solo
Nu Wa
Nu Wa
Smoke_weed-ev90
Nu Wa
Level 45
God Stats
1W - 5L
1,020 SR
Queue Stats
40W - 59L
1,481 Elo+
Solo
Shiva
Shiva
xSandeep
Shiva
Level 125
God Stats
22W - 22L
1,539 SR
Queue Stats
141W - 131L
1,482 Elo+
Solo
Team Averages
Level 111
1,413 SR
1,459 Elo+

VS

Team Averages
Level 79
1,487 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sirilliya
Nu Wa
Level 88
God Stats
58W - 59L
1,447 SR
Queue Stats
145W - 168L
1,472 Elo+
Solo
Zeus
Zeus
Sánčez
Zeus
Level 45
God Stats
5W - 5L
1,693 SR
Queue Stats
125W - 161L
1,442 Elo+
Solo
Apollo
Apollo
sCope1987
Apollo
Level 158
God Stats
2W - 4L
1,252 SR
Queue Stats
106W - 124L
1,546 Elo+
Solo
Hercules
Hercules
twiinkletoe
Hercules
Level 76
God Stats
37W - 24L
1,541 SR
Queue Stats
112W - 105L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asis19x
Danzaburou
17
3 / 1 / 4
10,396
743
6,157
9,040
3,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
FaBoLaUs
Merlin
17
2 / 2 / 6
10,648
761
8,233
8,650
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Jihnn
Ne Zha
18
6 / 2 / 6
11,614
830
13,642
9,954
4,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 0 / 6
11,122
794
6,454
5,062
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
xSandeep
Shiva
18
3 / 1 / 8
10,962
783
15,411
15,505
14,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 5 / 3
9,058
647
6,262
11,980
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Sirilliya
Nu Wa
18
1 / 2 / 3
10,236
731
9,344
8,923
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
14
1 / 3 / 1
8,740
624
3,249
6,106
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
sCope1987
Apollo
17
3 / 4 / 2
9,967
712
8,061
14,430
5,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
twiinkletoe
Hercules
15
1 / 2 / 4
8,853
632
5,653
20,079
16,716
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
16
Kills
6
6
Deaths
16
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
3
0.3
W
Danzaburou
Asis19x
Danzaburou
3
1
4
5
W
Merlin
FaBoLaUs
Merlin
2
2
6
2.5
W
Ne Zha
Jihnn
Ne Zha
6
2
6
4.5
L
Nu Wa
Sirilliya
Nu Wa
1
2
3
1.25
W
2
0
6
5
L
Zeus
1
3
1
0.5
L
Apollo
sCope1987
Apollo
3
4
2
1
L
Hercules
twiinkletoe
Hercules
1
2
4
1.5
W
Shiva
xSandeep
Shiva
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,897
Damage
32,569
48,211
Taken
61,518
27,780
Mitigated
29,775
12,381
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,262
1,946
0
2,618
11,980
3,907
0
3,765
8,087
0
34,200
W
Danzaburou
Asis19x
Danzaburou
6,157
1,140
0
4,383
9,040
3,823
2,024
2,951
6,089
0
34,734
W
Merlin
FaBoLaUs
Merlin
8,233
91
0
1,634
8,650
3,274
2,966
1,598
7,052
47,476
0
W
Ne Zha
Jihnn
Ne Zha
13,642
2,080
0
1,536
9,954
4,607
1,832
2,810
7,144
0
39,297
L
Nu Wa
Sirilliya
Nu Wa
9,344
2,223
96
1,397
8,923
2,378
1,860
1,599
7,103
50,364
0
W
6,454
1,963
0
1,425
5,062
1,475
3,126
1,648
3,414
38,912
0
L
Zeus
3,249
430
0
0
6,106
1,624
0
1,799
4,202
16,715
0
L
Apollo
sCope1987
Apollo
8,061
5,329
442
1,173
14,430
5,150
204
2,433
11,781
0
38,598
L
Hercules
twiinkletoe
Hercules
5,653
730
81
6,439
20,079
16,716
88
6,527
13,084
0
15,301
W
Shiva
xSandeep
Shiva
15,411
1,155
570
2,833
15,505
14,601
88
3,586
11,919
6,059
40,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,742
Gold Earned
46,854
294
Minions Killed
231
0
Camps Cleared
0
1,533,212
Distance Traveled
1,240,362
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,058
647
60
4
0
244,167
3
W
Danzaburou
10,396
743
54
4
0
284,016
6
W
Merlin
10,648
761
65
5
0
283,211
8
W
Ne Zha
11,614
830
47
3
0
304,301
1
L
Nu Wa
10,236
731
75
5
0
274,098
7
W
Nu Wa
11,122
794
69
5
0
301,619
1
L
Zeus
8,740
624
24
2
0
91,575
0
L
Apollo
9,967
712
60
4
0
273,245
6
L
Hercules
8,853
632
12
1
0
357,277
3
W
Shiva
10,962
783
59
4
0
360,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role