Player Matchup

Osiris
Osiris
ISnortCyaNiide
Osiris
Level 118
God Stats
1W - 0L
1,774 SR
Queue Stats
13W - 25L
1,308 Elo+
Party 2
Eset
Eset
SpinzCharming
Eset
Level 148
God Stats
2W - 1L
1,517 SR
Queue Stats
26W - 40L
1,309 Elo+
Party 2
Bakasura
Bakasura
newwskinn
Bakasura
Level 103
God Stats
22W - 25L
1,123 SR
Queue Stats
70W - 116L
1,318 Elo+
Solo
Team Averages
Level 123
1,472 SR
1,312 Elo+

VS

Team Averages
Level 67
1,521 SR
1,414 Elo+
Atlas
Atlas
KittyShrapnel
Atlas
Level 140
God Stats
20W - 17L
1,563 SR
Queue Stats
341W - 415L
1,544 Elo+
Solo
Freya
Freya
SuckforaBuck
Freya
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,279 Elo+
Party 1
Cernunnos
Cernunnos
SwizzdaHatter
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,673
698
8,982
6,385
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 10
8,153
741
7,331
6,633
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
newwskinn
Bakasura
13
11 / 2 / 1
9,564
869
9,327
9,808
4,517
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,403
673
8,624
12,810
12,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 1
7,601
691
5,183
8,270
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SwizzdaHatter
Cernunnos
9
0 / 6 / 2
6,775
616
3,795
8,465
2,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
2
3
1
0.83
W
1
1
10
6
L
2
4
1
0.63
L
Cernunnos
SwizzdaHatter
Cernunnos
0
6
2
0.17
W
Bakasura
newwskinn
Bakasura
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,640
Damage
17,602
22,826
Taken
29,545
11,491
Mitigated
18,803
6,622
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,982
2,478
345
473
6,385
4,624
0
4,747
1,638
0
19,911
L
8,624
3,247
0
903
12,810
12,961
0
3,305
8,893
25,619
0
W
7,331
327
0
2,112
6,633
2,350
320
4,289
2,344
24,580
0
L
5,183
1,820
0
1,262
8,270
3,024
0
2,577
5,632
23,561
0
L
Cernunnos
SwizzdaHatter
Cernunnos
3,795
1,414
0
722
8,465
2,818
0
1,758
6,373
0
10,539
W
Bakasura
newwskinn
Bakasura
9,327
6,593
0
3,692
9,808
4,517
0
5,470
4,338
0
26,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
21,779
123
Minions Killed
96
8
Camps Cleared
2
677,271
Distance Traveled
571,326
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,673
698
25
2
1
234,112
1
L
Atlas
7,403
673
23
2
2
190,577
3
W
Eset
8,153
741
43
4
0
227,613
1
L
Freya
7,601
691
53
5
0
202,694
2
L
Cernunnos
6,775
616
20
2
0
178,055
6
W
Bakasura
9,564
869
55
5
7
215,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role