Player Matchup

Artio
Artio
Ainsworth D
Artio
Level 106
God Stats
9W - 8L
1,436 SR
Queue Stats
16W - 23L
1,210 Elo+
Party 2
Hercules
Hercules
MateoPPP
Hercules
Level 67
God Stats
2W - 3L
1,292 SR
Queue Stats
19W - 31L
1,236 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaNtGameR2003
Morgan Le Fay
Level 94
God Stats
15W - 5L
1,713 SR
Queue Stats
86W - 90L
1,342 Elo+
Party 2
Izanami
Izanami
blackhallow526
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,378 Elo+
Party 2
Hun Batz
Hun Batz
jaconike
Hun Batz
Level 24
God Stats
5W - 12L
1,306 SR
Queue Stats
14W - 27L
1,265 Elo+
Party 2
Team Averages
Level 84
1,449 SR
1,286 Elo+

VS

Team Averages
Level 58
1,524 SR
1,351 Elo+
Horus
Horus
CappinMajesty
Horus
Level 69
God Stats
0W - 1L
2,024 SR
Queue Stats
41W - 56L
1,353 Elo+
Solo
Chiron
Chiron
Nnasuke
Chiron
Level 65
God Stats
7W - 12L
1,379 SR
Queue Stats
308W - 291L
1,402 Elo+
Solo
Izanami
Izanami
immaveho
Izanami
Level 67
God Stats
52W - 76L
1,348 SR
Queue Stats
79W - 106L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
lBullzKix
Baron Samedi
Level 25
God Stats
11W - 14L
1,412 SR
Queue Stats
47W - 60L
1,364 Elo+
Party 1
Awilix
Awilix
wSxturn
Awilix
Level 66
God Stats
14W - 18L
1,457 SR
Queue Stats
79W - 101L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
10,874
435
7,313
28,461
17,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
MateoPPP
Hercules
20
6 / 2 / 4
14,176
567
12,050
16,927
19,610
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
SaNtGameR2003
Morgan Le Fay
20
6 / 6 / 9
13,928
557
14,405
13,507
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 7 / 4
15,343
614
26,091
21,752
6,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
jaconike
Hun Batz
18
4 / 5 / 8
12,602
504
5,982
16,983
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
10,414
417
8,359
16,611
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Nnasuke
Chiron
18
7 / 7 / 5
11,667
467
18,445
21,174
7,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
immaveho
Izanami
18
1 / 6 / 4
11,438
458
8,112
14,678
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
lBullzKix
Baron Samedi
20
8 / 4 / 6
13,388
536
16,054
16,733
7,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
wSxturn
Awilix
19
9 / 7 / 5
12,368
495
17,728
27,142
11,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
56
26
Kills
27
27
Deaths
26
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
L
2
2
9
3.25
W
Hercules
MateoPPP
Hercules
6
2
4
4
L
Chiron
Nnasuke
Chiron
7
7
5
1.36
W
Morgan Le Fay
SaNtGameR2003
Morgan Le Fay
6
6
9
1.75
W
9
7
4
1.57
L
Izanami
immaveho
Izanami
1
6
4
0.5
W
Hun Batz
jaconike
Hun Batz
4
5
8
1.6
L
Baron Samedi
lBullzKix
Baron Samedi
8
4
6
2.75
L
Awilix
wSxturn
Awilix
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,841
Damage
68,698
97,630
Taken
96,338
54,251
Mitigated
47,219
29,908
Healing
29,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,313
496
838
9,669
28,461
17,172
1,083
3,202
25,178
27,541
0
L
8,359
4,373
1,916
5,804
16,611
15,485
140
4,044
12,567
0
33,979
W
Hercules
MateoPPP
Hercules
12,050
3,057
0
4,071
16,927
19,610
2,670
3,301
13,415
17,443
61,273
L
Chiron
Nnasuke
Chiron
18,445
8,347
842
4,224
21,174
7,487
1,034
4,829
16,344
0
82,353
W
Morgan Le Fay
SaNtGameR2003
Morgan Le Fay
14,405
797
131
3,086
13,507
5,195
2,313
2,657
10,628
97,219
0
W
26,091
19,756
0
8,984
21,752
6,797
1,882
2,573
19,083
0
137,890
L
Izanami
immaveho
Izanami
8,112
3,764
0
2,495
14,678
5,193
662
4,435
10,243
0
67,652
W
Hun Batz
jaconike
Hun Batz
5,982
1,872
0
3,129
16,983
5,477
9
3,545
13,272
0
52,540
L
Baron Samedi
lBullzKix
Baron Samedi
16,054
1,491
1,758
6,195
16,733
7,645
604
5,595
11,138
76,411
0
L
Awilix
wSxturn
Awilix
17,728
7,632
179
6,325
27,142
11,409
730
5,714
21,428
0
89,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,923
Gold Earned
59,275
591
Minions Killed
551
0
Camps Cleared
0
2,335,990
Distance Traveled
2,061,693
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,874
435
35
1
0
474,290
0
L
Horus
10,414
417
53
2
0
341,323
0
W
Hercules
14,176
567
144
6
0
470,151
0
L
Chiron
11,667
467
138
6
0
399,017
0
W
Morgan Le Fay
13,928
557
147
6
0
455,717
2
W
Izanami
15,343
614
189
8
0
409,440
1
L
Izanami
11,438
458
128
5
0
418,789
7
W
Hun Batz
12,602
504
76
3
0
526,392
0
L
Baron Samedi
13,388
536
115
5
0
418,695
3
L
Awilix
12,368
495
117
5
0
483,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role