Player Matchup

Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
DesigningForYou
King Arthur
Gold IV
Level 126
God Stats
82W - 92L
1,447 SR
Queue Stats
530W - 547L
1,420 MMR
Solo
Nemesis
Nemesis
Gold III
LikanVera
Nemesis
Gold III
Level 149
God Stats
4W - 14L
1,471 SR
Queue Stats
68W - 80L
1,441 MMR
Solo
Sobek
Sobek
Bronze III
Octaslash84
Sobek
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,454 MMR
Solo
Merlin
Merlin
Bronze III
zeusjebus67
Merlin
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,484 SR
1,454 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,572 SR
1,498 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
Daddy hachi
Poseidon
Silver II
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,458 MMR
Party 1
Guan Yu
Guan Yu
Gold V
ShockaLaka_
Guan Yu
Gold V
Level 109
God Stats
11W - 8L
1,514 SR
Queue Stats
110W - 123L
1,412 MMR
Solo
Heimdallr
Heimdallr
Gold III
Xipherious
Heimdallr
Gold III
Level 108
God Stats
11W - 8L
1,671 SR
Queue Stats
46W - 37L
1,727 MMR
Party 1
Fenrir
Fenrir
Gold IV
birdyboy148
Fenrir
Gold IV
Level 126
God Stats
6W - 3L
1,673 SR
Queue Stats
59W - 62L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 10 / 3
9,757
444
7,384
24,936
8,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
DesigningForYou
King Arthur
16
3 / 5 / 2
10,195
463
12,792
22,252
21,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
LikanVera
Nemesis
16
5 / 5 / 0
10,125
460
11,463
21,696
7,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 4
8,542
388
5,796
20,511
20,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
17
1 / 5 / 3
10,639
484
8,708
13,112
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaLokiArtioHou Yi

VS

Bans
BastetCliodhnaNu WaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
7 / 1 / 7
12,558
571
8,983
17,195
10,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Daddy hachi
Poseidon
20
14 / 0 / 7
15,446
702
32,524
11,036
4,764
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
ShockaLaka_
Guan Yu
18
3 / 3 / 13
12,640
575
14,724
19,891
24,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Xipherious
Heimdallr
19
5 / 3 / 9
12,729
579
16,870
14,209
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
14
2 / 3 / 10
10,686
486
6,708
18,599
23,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
10
Kills
31
31
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
10
3
0.25
W
Tyr
 
Tyr
7
1
7
10.5
W
Poseidon
Daddy hachi
Poseidon
14
0
7
17.5
L
King Arthur
DesigningForYou
King Arthur
3
5
2
0.8
L
Nemesis
LikanVera
Nemesis
5
5
0
1
L
0
6
4
0.33
W
Guan Yu
ShockaLaka_
Guan Yu
3
3
13
3.17
W
Heimdallr
Xipherious
Heimdallr
5
3
9
3.17
W
Fenrir
2
3
10
2.33
L
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,143
Damage
79,809
102,507
Taken
80,930
62,495
Mitigated
70,379
17,234
Healing
31,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,384
4,099
0
4,907
24,936
8,195
0
4,262
20,560
0
66,557
W
Tyr
 
Tyr
8,983
1,098
0
7,319
17,195
10,943
1,981
4,118
13,077
0
79,981
W
Poseidon
Daddy hachi
Poseidon
32,524
5,043
0
1,648
11,036
4,764
1,927
2,768
8,010
158,245
0
L
King Arthur
DesigningForYou
King Arthur
12,792
523
0
2,370
22,252
21,061
0
6,855
15,298
0
62,476
L
Nemesis
LikanVera
Nemesis
11,463
4,829
0
3,272
21,696
7,755
0
7,047
14,403
0
83,542
L
5,796
442
443
4,431
20,511
20,430
0
7,526
12,805
19,134
0
W
Guan Yu
ShockaLaka_
Guan Yu
14,724
1,659
4,071
7,398
19,891
24,027
1,763
1,723
17,576
0
66,674
W
Heimdallr
Xipherious
Heimdallr
16,870
7,273
0
5,999
14,209
7,522
6,407
2,998
11,211
0
109,459
W
Fenrir
6,708
1,012
0
5,222
18,599
23,123
328
3,055
15,544
0
23,190
L
Merlin
8,708
466
92
1,719
13,112
5,054
0
6,003
6,917
87,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
64,059
538
Minions Killed
651
0
Camps Cleared
0
2,224,518
Distance Traveled
2,249,440
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,757
444
104
5
0
448,962
0
W
Tyr
12,558
571
107
5
0
463,650
3
W
Poseidon
15,446
702
242
11
0
499,312
10
L
King Arthur
10,195
463
120
5
0
424,076
7
L
Nemesis
10,125
460
109
5
0
528,621
2
L
Sobek
8,542
388
24
1
0
440,460
4
W
Guan Yu
12,640
575
128
6
0
424,026
10
W
Heimdallr
12,729
579
146
7
0
429,771
5
W
Fenrir
10,686
486
28
1
0
432,681
10
L
Merlin
10,639
484
181
8
0
382,399
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role