Player Matchup

Neith
Neith
BluffWriter7832
Neith
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 56L
1,235 Elo+
Party 2
Poseidon
Poseidon
GSR Spider
Poseidon
Level 32
God Stats
5W - 7L
1,500 SR
Queue Stats
56W - 70L
1,155 Elo+
Party 2
Guan Yu
Guan Yu
JorC3RVzlar0x
Guan Yu
Level 153
God Stats
5W - 6L
1,735 SR
Queue Stats
178W - 175L
1,413 Elo+
Solo
Ares
Ares
ShadowVortex140
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
drayman31
Fenrir
Level 67
God Stats
29W - 30L
1,251 SR
Queue Stats
119W - 106L
1,294 Elo+
Party 2
Team Averages
Level 54
1,497 SR
1,319 Elo+

VS

Team Averages
Level 53
1,451 SR
1,376 Elo+
Izanami
Izanami
G4GExH4SxG4UGES
Izanami
Level 35
God Stats
22W - 15L
1,461 SR
Queue Stats
24W - 22L
1,453 Elo+
Party 1
Chaac
Chaac
Just2Ez8330
Chaac
Level 53
God Stats
6W - 6L
1,501 SR
Queue Stats
50W - 49L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
Malice Max
Baron Samedi
Level 46
God Stats
13W - 10L
1,409 SR
Queue Stats
64W - 76L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
bubbleneck6530
Ao Kuang
Level 88
God Stats
10W - 5L
1,471 SR
Queue Stats
68W - 75L
1,332 Elo+
Party 1
Athena
Athena
justkrome8768
Athena
Level 45
God Stats
8W - 6L
1,412 SR
Queue Stats
41W - 41L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
6,525
408
3,027
9,693
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
GSR Spider
Poseidon
12
6 / 7 / 2
7,927
495
12,214
11,838
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
8
0 / 2 / 3
6,055
378
2,253
7,107
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 6 / 2
5,917
370
1,773
12,887
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
drayman31
Fenrir
15
7 / 5 / 2
8,700
544
12,394
13,874
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
9,571
598
10,181
10,103
3,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
4 / 2 / 11
7,810
488
6,706
18,329
11,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Malice Max
Baron Samedi
13
5 / 5 / 2
8,712
545
7,351
10,643
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
13
2 / 7 / 4
7,912
495
3,597
15,105
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 1 / 11
9,100
569
9,916
19,689
16,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
15
Kills
27
27
Deaths
17
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
7
2
4
4.5
L
Poseidon
GSR Spider
Poseidon
6
7
2
1
L
Guan Yu
0
2
3
0.75
W
4
2
11
4.75
W
Baron Samedi
Malice Max
Baron Samedi
5
5
2
1.2
L
0
6
2
0.17
W
Ao Kuang
2
7
4
0.57
L
Fenrir
drayman31
Fenrir
7
5
2
1.6
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
37,751
55,399
Taken
73,869
28,368
Mitigated
41,439
7,140
Healing
29,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,027
2,501
0
730
9,693
2,986
105
3,382
6,311
0
19,681
W
10,181
8,251
0
3,760
10,103
3,404
3,695
1,877
8,168
0
59,109
L
Poseidon
GSR Spider
Poseidon
12,214
1,665
0
500
11,838
4,633
52
4,436
7,402
45,698
0
L
Guan Yu
2,253
57
535
1,022
7,107
5,815
484
1,943
5,164
4,464
11,996
W
6,706
1,381
327
9,397
18,329
11,317
311
2,618
15,711
0
34,998
W
Baron Samedi
Malice Max
Baron Samedi
7,351
820
652
3,032
10,643
5,242
1,702
550
10,067
48,287
0
L
1,773
1,052
0
552
12,887
8,324
373
5,467
7,420
9,513
0
W
Ao Kuang
3,597
942
0
5,186
15,105
5,230
1,464
5,516
9,589
32,270
0
L
Fenrir
drayman31
Fenrir
12,394
3,653
0
3,801
13,874
6,610
0
5,636
8,238
0
54,507
W
9,916
4,146
265
6,933
19,689
16,246
495
4,225
15,296
26,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
43,105
243
Minions Killed
324
0
Camps Cleared
0
1,332,414
Distance Traveled
1,616,166
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,525
408
30
2
0
279,296
0
W
Izanami
9,571
598
95
6
0
322,616
0
L
Poseidon
7,927
495
75
5
0
259,223
0
L
Guan Yu
6,055
378
43
3
0
153,904
3
W
Chaac
7,810
488
38
2
0
337,636
0
W
Baron Samedi
8,712
545
95
6
0
269,091
1
L
Ares
5,917
370
9
1
0
345,241
0
W
Ao Kuang
7,912
495
59
4
0
328,916
0
L
Fenrir
8,700
544
86
5
0
294,750
0
W
Athena
9,100
569
37
2
0
357,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role