Player Matchup

Janus
Janus
Etern1ty Light
Janus
Level 119
God Stats
2W - 2L
1,370 SR
Queue Stats
131W - 112L
1,511 Elo+
Party 3
Nemesis
Nemesis
Etern1ty Night
Nemesis
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 135L
1,558 Elo+
Party 3
Bellona
Bellona
Etern1ty Psycho
Bellona
Level 69
God Stats
11W - 3L
1,689 SR
Queue Stats
47W - 23L
1,622 Elo+
Party 3
Cabrakan
Cabrakan
niktadaronne
Cabrakan
Level 26
God Stats
1W - 0L
1,251 SR
Queue Stats
4W - 6L
1,372 Elo+
Party 3
Hou Yi
Hou Yi
orny poo
Hou Yi
Level 47
God Stats
1W - 0L
1,619 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 3
Team Averages
Level 77
1,486 SR
1,480 Elo+

VS

Team Averages
Level 80
1,652 SR
1,384 Elo+
Awilix
Awilix
CookieMon5ter34
Awilix
Level 112
God Stats
1W - 1L
1,820 SR
Queue Stats
160W - 181L
1,373 Elo+
Party 1
Ares
Ares
SnatchGodSuprem
Ares
Level 28
God Stats
1W - 2L
1,425 SR
Queue Stats
147W - 171L
1,370 Elo+
Party 1
Ymir
Ymir
TacobellNachos
Ymir
Level 123
God Stats
1W - 4L
1,716 SR
Queue Stats
181W - 188L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Whos Feisty
Danzaburou
Level 110
God Stats
3W - 5L
1,688 SR
Queue Stats
155W - 148L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
iCryWhenYouTry
Baron Samedi
Level 27
God Stats
6W - 7L
1,611 SR
Queue Stats
63W - 68L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 5
10,364
610
6,925
6,204
1,850
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 3 / 7
9,823
578
13,433
11,613
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 3
9,289
546
5,648
9,720
7,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
niktadaronne
Cabrakan
13
1 / 5 / 11
8,319
489
6,329
16,243
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
orny poo
Hou Yi
14
6 / 5 / 7
8,812
518
12,045
10,669
3,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 4
9,628
566
8,379
13,185
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 6 / 7
7,606
447
7,987
17,775
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 6 / 2
8,528
502
5,493
11,803
9,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Whos Feisty
Danzaburou
14
5 / 5 / 6
8,753
515
10,948
12,593
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
iCryWhenYouTry
Baron Samedi
13
1 / 5 / 0
8,056
474
2,367
8,607
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
26
Kills
14
14
Deaths
27
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
W
6
0
5
8.5
W
9
3
7
4.17
W
4
1
3
5.5
L
1
6
7
0.75
L
0
6
2
0.17
L
Danzaburou
Whos Feisty
Danzaburou
5
5
6
1.6
L
Baron Samedi
iCryWhenYouTry
Baron Samedi
1
5
0
0.2
W
Cabrakan
niktadaronne
Cabrakan
1
5
11
1.3
W
Hou Yi
orny poo
Hou Yi
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,380
Damage
35,174
54,449
Taken
63,963
32,265
Mitigated
41,531
12,168
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,379
2,898
0
2,990
13,185
5,059
0
2,424
10,761
0
51,033
W
6,925
314
0
951
6,204
1,850
1,068
1,211
4,993
78,698
186
W
13,433
8,683
0
4,356
11,613
4,656
179
3,067
8,546
0
59,623
W
5,648
1,640
79
2,342
9,720
7,282
499
4,181
5,539
0
46,528
L
7,987
803
0
1,962
17,775
17,613
904
4,903
12,872
20,074
0
L
5,493
1,905
0
819
11,803
9,452
292
868
10,935
52,612
0
L
Danzaburou
Whos Feisty
Danzaburou
10,948
4,513
0
4,127
12,593
5,930
340
2,782
9,811
0
63,530
L
Baron Samedi
iCryWhenYouTry
Baron Samedi
2,367
166
439
1,844
8,607
3,477
1,400
2,277
6,330
47,366
0
W
Cabrakan
niktadaronne
Cabrakan
6,329
1,176
0
3,135
16,243
14,948
618
3,453
12,790
24,222
0
W
Hou Yi
orny poo
Hou Yi
12,045
3,882
0
1,305
10,669
3,529
0
3,935
6,734
0
42,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
42,571
452
Minions Killed
421
0
Camps Cleared
0
1,628,191
Distance Traveled
1,494,268
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,628
566
89
5
0
343,592
0
W
Janus
10,364
610
151
9
0
369,182
4
W
Nemesis
9,823
578
97
6
0
366,384
5
W
Bellona
9,289
546
105
6
0
342,321
1
L
Ares
7,606
447
19
1
0
280,771
7
L
Ymir
8,528
502
104
6
0
279,339
0
L
Danzaburou
8,753
515
111
7
0
293,796
4
L
Baron Samedi
8,056
474
98
6
0
296,770
0
W
Cabrakan
8,319
489
36
2
0
270,113
2
W
Hou Yi
8,812
518
63
4
0
280,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role