Player Matchup

Tiamat
Tiamat
Diamond III
FeedyQ
Tiamat
Diamond III
Level 128
God Stats
5W - 4L
1,857 SR
Queue Stats
93W - 71L
2,156 MMR
Solo
Cliodhna
Cliodhna
Diamond II
Hapn
Cliodhna
Diamond II
Level 158
God Stats
27W - 12L
1,924 SR
Queue Stats
540W - 467L
2,283 MMR
Solo
Arachne
Arachne
Diamond III
MisterDeez
Arachne
Diamond III
Level 160
God Stats
8W - 2L
1,963 SR
Queue Stats
200W - 174L
2,096 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Plowskii
Cernunnos
Diamond V
Level 156
God Stats
13W - 10L
1,707 SR
Queue Stats
745W - 731L
2,036 MMR
Party 2
Bacchus
Bacchus
Platinum I
stealzyy
Bacchus
Platinum I
Level 159
God Stats
6W - 10L
1,540 SR
Queue Stats
816W - 820L
2,090 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,798 SR
2,132 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,574 SR
2,131 MMR
Atlas
Atlas
Diamond III
ForgerVulcan
Atlas
Diamond III
Level 160
God Stats
18W - 15L
1,745 SR
Queue Stats
578W - 565L
2,253 MMR
Solo
Nemesis
Nemesis
Platinum II
FuuuuckeN
Nemesis
Platinum II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 86L
2,112 MMR
Solo
Vulcan
Vulcan
Diamond III
dogELPA
Vulcan
Diamond III
Level 85
God Stats
9W - 3L
1,822 SR
Queue Stats
164W - 153L
2,208 MMR
Solo
Pele
Pele
Diamond IV
plzdropem
Pele
Diamond IV
Level 146
God Stats
0W - 3L
1,306 SR
Queue Stats
213W - 207L
2,063 MMR
Party 1
Medusa
Medusa
Platinum II
tdemeo
Medusa
Platinum II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 186L
2,017 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FeedyQ
Tiamat
19
4 / 6 / 6
12,863
613
14,342
13,846
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Hapn
Cliodhna
20
13 / 3 / 3
14,117
672
21,849
17,399
10,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
MisterDeez
Arachne
20
8 / 6 / 7
13,178
628
15,609
19,070
9,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Plowskii
Cernunnos
20
2 / 2 / 1
12,654
603
6,582
12,482
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
stealzyy
Bacchus
16
1 / 3 / 7
10,818
515
6,953
17,680
18,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CabrakanCamazotzSol

VS

Bans
LokiKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
9,571
456
6,577
20,135
20,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
FuuuuckeN
Nemesis
19
0 / 5 / 5
10,833
516
6,558
15,460
10,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
dogELPA
Vulcan
19
7 / 5 / 4
12,506
596
14,616
12,311
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
19
9 / 8 / 4
12,085
575
14,080
23,611
7,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
tdemeo
Medusa
18
3 / 5 / 4
11,311
539
8,205
14,394
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
28
Kills
20
20
Deaths
29
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FeedyQ
Tiamat
4
6
6
1.17
L
1
6
11
1.08
L
Nemesis
FuuuuckeN
Nemesis
0
5
5
0.5
W
Cliodhna
Hapn
Cliodhna
13
3
3
4.83
W
Arachne
MisterDeez
Arachne
8
6
7
1.92
W
Cernunnos
Plowskii
Cernunnos
2
2
1
1.25
L
Vulcan
dogELPA
Vulcan
7
5
4
1.8
L
Pele
9
8
4
1.38
W
Bacchus
stealzyy
Bacchus
1
3
7
1.5
L
Medusa
tdemeo
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,335
Damage
50,036
80,477
Taken
85,911
51,120
Mitigated
47,290
30,131
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FeedyQ
Tiamat
14,342
1,714
0
2,663
13,846
7,702
0
3,818
9,924
86,429
0
L
6,577
2,052
0
1,559
20,135
20,868
0
6,192
13,943
23,777
0
L
Nemesis
FuuuuckeN
Nemesis
6,558
2,606
0
5,177
15,460
10,632
2,843
816
14,644
0
75,542
W
Cliodhna
Hapn
Cliodhna
21,849
3,280
0
9,213
17,399
10,697
56
3,279
14,036
0
104,621
W
Arachne
MisterDeez
Arachne
15,609
9,259
0
7,797
19,070
9,412
0
8,082
10,798
0
89,186
W
Cernunnos
Plowskii
Cernunnos
6,582
2,334
0
6,902
12,482
4,476
5,814
759
11,723
0
132,276
L
Vulcan
dogELPA
Vulcan
14,616
3,719
0
1,137
12,311
4,240
26
4,107
8,204
96,374
0
L
Pele
14,080
2,380
0
4,548
23,611
7,792
0
8,997
14,614
0
87,343
W
Bacchus
stealzyy
Bacchus
6,953
1,106
0
3,556
17,680
18,833
0
5,536
11,218
26,841
0
L
Medusa
tdemeo
Medusa
8,205
3,503
0
4,509
14,394
3,758
0
1,183
13,211
0
80,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,630
Gold Earned
56,306
678
Minions Killed
619
0
Camps Cleared
0
2,107,320
Distance Traveled
1,919,003
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,863
613
163
8
0
391,182
5
L
Atlas
9,571
456
33
2
0
401,871
3
L
Nemesis
10,833
516
143
7
0
425,613
2
W
Cliodhna
14,117
672
160
8
0
449,600
1
W
Arachne
13,178
628
123
6
0
456,406
5
W
Cernunnos
12,654
603
199
9
0
360,569
6
L
Vulcan
12,506
596
161
8
0
392,257
6
L
Pele
12,085
575
131
6
0
353,018
0
W
Bacchus
10,818
515
33
2
0
449,563
8
L
Medusa
11,311
539
151
7
0
346,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role