Player Matchup

Olorun
Olorun
Dwirtzy
Olorun
Level 65
God Stats
3W - 4L
1,575 SR
Queue Stats
126W - 127L
1,601 Elo+
Party 3
Jormungandr
Jormungandr
Hey GG Fam
Jormungandr
Level 153
God Stats
143W - 84L
1,597 SR
Queue Stats
266W - 229L
1,515 Elo+
Party 2
Thoth
Thoth
LetDarkRise
Thoth
Level 103
God Stats
11W - 14L
1,520 SR
Queue Stats
534W - 493L
1,480 Elo+
Party 2
Artio
Artio
ReignBeauty
Artio
Level 156
God Stats
21W - 14L
1,712 SR
Queue Stats
417W - 382L
1,487 Elo+
Party 2
Ao Kuang
Ao Kuang
temp-474341
Ao Kuang
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 83L
1,500 Elo+
Party 3
Team Averages
Level 106
1,581 SR
1,516 Elo+

VS

Team Averages
Level 106
1,468 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
Crummy v3
Serqet
Level 117
God Stats
2W - 1L
1,478 SR
Queue Stats
46W - 34L
1,503 Elo+
Solo
Heimdallr
Heimdallr
Johnojumbo
Heimdallr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 62L
1,510 Elo+
Party 4
Thanatos
Thanatos
SKULLMAN159
Thanatos
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 74L
1,464 Elo+
Party 1
Janus
Janus
purplecarcass54
Janus
Level 122
God Stats
2W - 1L
1,361 SR
Queue Stats
89W - 83L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dwirtzy
Olorun
12
0 / 6 / 0
7,287
405
5,938
11,509
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Hey GG Fam
Jormungandr
14
2 / 6 / 1
9,314
517
10,910
13,545
7,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 9 / 2
8,644
480
7,718
10,377
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 3
7,841
436
4,500
18,409
15,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
temp-474341
Ao Kuang
13
0 / 7 / 1
7,959
442
1,530
15,141
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 0 / 6
11,169
621
13,700
16,916
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Crummy v3
Serqet
15
4 / 1 / 8
9,441
525
6,777
15,468
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Johnojumbo
Heimdallr
16
6 / 1 / 11
10,387
577
14,604
10,788
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SKULLMAN159
Thanatos
16
5 / 2 / 11
10,236
569
6,931
12,670
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
11 / 1 / 7
10,994
611
12,487
6,400
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
5
Kills
34
34
Deaths
5
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
0
6
11
W
Serqet
Crummy v3
Serqet
4
1
8
8
L
Olorun
Dwirtzy
Olorun
0
6
0
0
L
Jormungandr
Hey GG Fam
Jormungandr
2
6
1
0.42
W
Heimdallr
Johnojumbo
Heimdallr
6
1
11
11.5
L
2
9
2
0.33
L
1
6
3
0.42
W
Thanatos
SKULLMAN159
Thanatos
5
2
11
5.25
W
11
1
7
14.5
L
Ao Kuang
temp-474341
Ao Kuang
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
54,499
68,981
Taken
62,242
32,866
Mitigated
28,663
13,596
Healing
33,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,700
6,904
0
14,096
16,916
6,173
2,026
8,071
8,845
0
88,129
W
Serqet
Crummy v3
Serqet
6,777
1,741
328
3,655
15,468
10,721
72
8,342
7,126
0
26,484
L
Olorun
Dwirtzy
Olorun
5,938
2,636
58
2,448
11,509
3,599
0
1,738
9,337
47,293
6,990
L
Jormungandr
Hey GG Fam
Jormungandr
10,910
2,468
0
955
13,545
7,075
0
2,442
10,884
49,090
0
W
Heimdallr
Johnojumbo
Heimdallr
14,604
5,235
0
3,846
10,788
4,601
992
4,708
5,817
0
75,130
L
7,718
201
0
255
10,377
1,971
914
3,186
6,928
44,433
0
L
4,500
459
402
4,276
18,409
15,509
0
3,040
15,293
22,293
0
W
Thanatos
SKULLMAN159
Thanatos
6,931
2,495
0
10,060
12,670
4,991
646
4,384
8,286
0
71,355
W
12,487
540
0
1,190
6,400
2,177
0
4,051
2,349
64,902
0
L
Ao Kuang
temp-474341
Ao Kuang
1,530
47
0
5,202
15,141
4,712
0
2,081
13,060
40,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
52,227
407
Minions Killed
529
0
Camps Cleared
0
1,630,258
Distance Traveled
1,864,395
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,169
621
140
8
0
342,530
1
W
Serqet
9,441
525
41
2
0
377,739
6
L
Olorun
7,287
405
100
6
0
353,137
0
L
Jormungandr
9,314
517
114
6
0
290,200
1
W
Heimdallr
10,387
577
112
6
0
378,198
1
L
Thoth
8,644
480
72
4
0
322,815
1
L
Artio
7,841
436
31
2
0
352,198
3
W
Thanatos
10,236
569
108
6
0
403,086
2
W
Janus
10,994
611
128
7
0
362,842
1
L
Ao Kuang
7,959
442
90
5
0
311,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role