Player Matchup

Artemis
Artemis
Brucepayne2308
Artemis
Level 43
God Stats
0W - 3L
1,507 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Bacchus
Bacchus
Dracoo7574
Bacchus
Level 98
God Stats
20W - 14L
1,668 SR
Queue Stats
169W - 175L
1,339 Elo+
Party 1
Neith
Neith
FijiFallzz
Neith
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 201L
1,324 Elo+
Party 1
Tyr
Tyr
shrek nasty 42
Tyr
Level 75
God Stats
0W - 3L
1,205 SR
Queue Stats
231W - 250L
1,371 Elo+
Solo
Cabrakan
Cabrakan
xTRUNK MUZIK
Cabrakan
Level 47
God Stats
29W - 31L
1,500 SR
Queue Stats
52W - 76L
1,024 Elo+
Solo
Team Averages
Level 73
1,476 SR
1,246 Elo+

VS

Team Averages
Level 101
1,496 SR
1,403 Elo+
Zhong Kui
Zhong Kui
Freelive4562
Zhong Kui
Level 56
God Stats
2W - 1L
1,522 SR
Queue Stats
42W - 56L
1,191 Elo+
Solo
Gilgamesh
Gilgamesh
SAVAGELILBEAST
Gilgamesh
Level 136
God Stats
8W - 11L
1,475 SR
Queue Stats
57W - 57L
1,395 Elo+
Solo
Cabrakan
Cabrakan
danilofla2525
Cabrakan
Level 104
God Stats
15W - 11L
1,463 SR
Queue Stats
552W - 586L
1,438 Elo+
Solo
Atlas
Atlas
juanjuangarcia19
Atlas
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,500 Elo+
Solo
Kali
Kali
lNl SavageGamer
Kali
Level 128
God Stats
2W - 0L
1,520 SR
Queue Stats
30W - 29L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,404
457
3,379
5,259
1,405
Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Dracoo7574
Bacchus
10
2 / 2 / 0
6,073
434
4,668
10,465
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
9
2 / 7 / 1
5,926
423
5,541
11,427
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 5 / 4
6,437
460
6,316
11,484
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
xTRUNK MUZIK
Cabrakan
11
1 / 6 / 1
6,576
470
5,789
8,706
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Freelive4562
Zhong Kui
15
8 / 0 / 5
8,723
623
10,790
10,824
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SAVAGELILBEAST
Gilgamesh
13
3 / 1 / 0
7,677
548
2,548
8,766
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
danilofla2525
Cabrakan
14
8 / 0 / 6
9,145
653
9,032
12,522
7,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 8
6,902
493
6,701
7,109
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 5 / 4
7,962
569
6,031
14,092
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
24
24
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Bacchus
Dracoo7574
Bacchus
2
2
0
1
L
Neith
2
7
1
0.36
W
Zhong Kui
Freelive4562
Zhong Kui
8
0
5
10.5
W
Gilgamesh
SAVAGELILBEAST
Gilgamesh
3
1
0
3
W
Cabrakan
danilofla2525
Cabrakan
8
0
6
11
W
1
2
8
2.5
W
4
5
4
1.2
L
2
5
4
0.8
L
Cabrakan
xTRUNK MUZIK
Cabrakan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
35,102
47,341
Taken
53,313
19,382
Mitigated
32,965
7,361
Healing
25,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,379
1,555
0
0
5,259
1,405
492
1,125
4,134
0
22,410
L
Bacchus
Dracoo7574
Bacchus
4,668
753
241
1,844
10,465
6,687
0
7,019
3,446
12,939
0
L
Neith
5,541
2,016
214
3,336
11,427
2,895
25
6,286
5,141
0
28,930
W
Zhong Kui
Freelive4562
Zhong Kui
10,790
1,190
435
7,587
10,824
7,315
2,258
2,321
8,503
53,875
8,625
W
Gilgamesh
SAVAGELILBEAST
Gilgamesh
2,548
967
0
3,790
8,766
6,045
0
0
8,766
0
35,379
W
Cabrakan
danilofla2525
Cabrakan
9,032
1,842
1,168
6,552
12,522
7,904
52
4,719
7,803
39,471
0
W
6,701
1,530
0
517
7,109
6,631
0
2,260
4,849
20,441
2,368
W
6,031
2,444
0
5,491
14,092
5,070
0
1,157
12,935
0
49,517
L
6,316
1,496
0
1,726
11,484
4,377
0
5,917
5,567
0
30,797
L
Cabrakan
xTRUNK MUZIK
Cabrakan
5,789
1,045
0
0
8,706
4,018
0
5,430
3,276
38,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
40,409
242
Minions Killed
358
0
Camps Cleared
0
1,299,783
Distance Traveled
1,332,154
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,404
457
44
3
0
242,501
0
L
Bacchus
6,073
434
20
1
0
295,283
1
L
Neith
5,926
423
48
3
0
241,708
5
W
Zhong Kui
8,723
623
107
8
0
268,420
2
W
Gilgamesh
7,677
548
76
5
0
224,670
2
W
Cabrakan
9,145
653
77
6
0
271,110
2
W
Atlas
6,902
493
26
2
0
285,172
1
W
Kali
7,962
569
72
5
0
282,782
5
L
Tyr
6,437
460
52
4
0
306,579
0
L
Cabrakan
6,576
470
78
6
0
213,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role