Player Matchup

Geb
Geb
IFioriDelMale
Geb
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,410 Elo+
Party 1
Xbalanque
Xbalanque
LegendMiki
Xbalanque
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
MoKd
Nu Wa
Level 26
God Stats
4W - 2L
1,747 SR
Queue Stats
68W - 93L
1,452 Elo+
Party 3
Ra
Ra
Waled5052
Ra
Level 59
God Stats
7W - 11L
1,352 SR
Queue Stats
470W - 573L
1,428 Elo+
Party 3
Thanatos
Thanatos
kmntshseb
Thanatos
Level 31
God Stats
10W - 14L
1,381 SR
Queue Stats
199W - 243L
1,426 Elo+
Party 3
Team Averages
Level 56
1,496 SR
1,419 Elo+

VS

Team Averages
Level 58
1,434 SR
1,427 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CocoYT333333
Thor
Level 28
God Stats
1W - 2L
1,467 SR
Queue Stats
63W - 47L
1,441 Elo+
Party 2
Shiva
Shiva
DirectVenom
Shiva
Level 103
God Stats
3W - 7L
1,220 SR
Queue Stats
46W - 41L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
dripdrippy
Cthulhu
Level 24
God Stats
8W - 4L
1,500 SR
Queue Stats
55W - 51L
1,408 Elo+
Party 2
Neith
Neith
papiatter
Neith
Level 6
God Stats
1W - 2L
1,481 SR
Queue Stats
18W - 21L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 14
8,277
552
6,299
9,402
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
LegendMiki
Xbalanque
14
10 / 2 / 6
9,250
617
11,703
8,471
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
MoKd
Nu Wa
14
5 / 4 / 6
8,308
554
10,941
7,666
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 8
8,167
544
3,905
4,554
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
kmntshseb
Thanatos
13
3 / 2 / 1
7,597
506
3,788
7,595
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 5 / 0
7,577
505
3,829
11,002
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 2
6,621
441
3,580
9,179
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 4 / 2
7,502
500
7,352
10,442
5,526
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
dripdrippy
Cthulhu
9
0 / 5 / 0
5,738
383
1,716
13,572
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
papiatter
Neith
9
1 / 5 / 2
6,218
415
3,493
7,035
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
22
Kills
9
10
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
0
0.6
L
1
3
2
0.67
L
4
4
2
1.25
W
3
1
14
10
W
Xbalanque
LegendMiki
Xbalanque
10
2
6
6.5
W
Nu Wa
MoKd
Nu Wa
5
4
6
2
W
1
1
8
5
L
Cthulhu
dripdrippy
Cthulhu
0
5
0
0
W
Thanatos
kmntshseb
Thanatos
3
2
1
1.75
L
Neith
papiatter
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,636
Damage
19,970
37,688
Taken
51,230
21,476
Mitigated
18,922
15,411
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,829
462
0
3,109
11,002
2,918
0
4,064
6,744
40,138
3,297
L
3,580
972
0
2,420
9,179
2,425
0
3,202
5,921
0
32,069
L
7,352
929
0
828
10,442
5,526
0
6,361
4,024
0
42,027
W
6,299
975
0
2,182
9,402
7,806
48
1,214
8,188
21,637
0
W
Xbalanque
LegendMiki
Xbalanque
11,703
8,316
0
2,336
8,471
3,339
702
1,412
7,059
0
56,884
W
Nu Wa
MoKd
Nu Wa
10,941
3,091
0
615
7,666
5,583
358
1,000
6,666
42,993
0
W
3,905
95
803
2,349
4,554
2,018
288
1,091
3,463
47,916
0
L
Cthulhu
dripdrippy
Cthulhu
1,716
282
0
1,223
13,572
6,171
162
3,982
9,568
13,773
0
W
Thanatos
kmntshseb
Thanatos
3,788
446
0
7,126
7,595
2,730
156
727
6,868
0
35,204
L
Neith
papiatter
Neith
3,493
1,442
0
806
7,035
1,882
704
3,207
3,828
0
22,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
33,656
342
Minions Killed
287
0
Camps Cleared
0
1,374,962
Distance Traveled
1,335,096
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,577
505
93
6
0
271,099
0
L
Thor
6,621
441
59
4
0
268,954
2
L
Shiva
7,502
500
67
4
0
260,190
5
W
Geb
8,277
552
16
1
0
313,677
3
W
Xbalanque
9,250
617
90
6
0
277,493
0
W
Nu Wa
8,308
554
68
5
0
224,011
2
W
Ra
8,167
544
95
6
0
269,530
3
L
Cthulhu
5,738
383
18
1
0
272,087
3
W
Thanatos
7,597
506
73
5
0
290,251
5
L
Neith
6,218
415
50
3
0
262,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role