Player Matchup

Athena
Athena
Silver I
CipherBombs
Athena
Silver I
Level 108
God Stats
26W - 17L
1,699 SR
Queue Stats
54W - 61L
1,385 MMR
Solo
Loki
Loki
Silver II
DaGirlNextDoor18
Loki
Silver II
Level 123
God Stats
10W - 11L
1,598 SR
Queue Stats
381W - 411L
1,066 MMR
Solo
Hou Yi
Hou Yi
Gold IV
SosaxPentas
Hou Yi
Gold IV
Level 80
God Stats
13W - 9L
1,627 SR
Queue Stats
603W - 614L
1,441 MMR
Solo
Anubis
Anubis
Silver III
ThatOneWyattGuy
Anubis
Silver III
Level 87
God Stats
2W - 0L
1,229 SR
Queue Stats
52W - 66L
861 MMR
Solo
Merlin
Merlin
Gold II
iFeedUFrag
Merlin
Gold II
Level 87
God Stats
15W - 16L
1,395 SR
Queue Stats
282W - 278L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,510 SR
1,256 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,534 SR
1,260 MMR
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
DonkeyFromShrek
Ares
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,542 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze I
Flxws
Erlang Shen
Bronze I
Level 87
God Stats
7W - 7L
1,435 SR
Queue Stats
27W - 38L
1,054 MMR
Solo
Ra
Ra
Silver III
Nordias
Ra
Silver III
Level 129
God Stats
0W - 2L
1,705 SR
Queue Stats
21W - 11L
1,542 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
SliccVicc
Danzaburou
Silver IV
Level 102
God Stats
247W - 228L
1,530 SR
Queue Stats
514W - 568L
663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 0 / 9
7,318
610
4,248
7,667
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 3
7,280
607
4,693
7,304
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
13
7 / 2 / 2
7,855
655
6,896
5,773
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 2
7,377
615
5,917
7,893
3,800
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
iFeedUFrag
Merlin
14
4 / 2 / 1
8,033
669
6,364
6,184
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothCliodhnaTiamat

VS

Bans
ArachneBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 2 / 1
7,428
619
5,059
8,263
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 3
5,397
450
2,893
7,926
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Flxws
Erlang Shen
12
1 / 4 / 1
6,706
559
4,330
10,770
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 3
7,117
593
4,030
6,059
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SliccVicc
Danzaburou
10
1 / 5 / 1
6,060
505
3,052
8,337
2,426
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
8
8
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
1
2.25
W
Athena
0
0
9
4.5
W
3
2
3
2.25
L
0
2
3
0.75
L
Erlang Shen
Flxws
Erlang Shen
1
4
1
0.38
L
2
3
3
1.17
L
Danzaburou
SliccVicc
Danzaburou
1
5
1
0.3
W
Hou Yi
7
2
2
4
W
2
2
2
1.5
W
Merlin
iFeedUFrag
Merlin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
19,364
34,821
Taken
41,355
15,687
Mitigated
15,439
11,676
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,059
1,105
0
3,533
8,263
2,324
30
1,875
6,332
0
47,122
W
Athena
4,248
1,155
0
1,610
7,667
5,435
0
1,215
6,342
22,048
5,709
W
4,693
1,152
0
2,675
7,304
2,482
0
903
6,365
0
44,404
L
2,893
31
0
933
7,926
4,618
0
3,497
4,304
11,480
0
L
Erlang Shen
Flxws
Erlang Shen
4,330
1,695
0
4,315
10,770
4,312
0
5,102
5,668
0
34,999
L
4,030
407
351
1,004
6,059
1,759
0
3,752
2,137
38,714
0
L
Danzaburou
SliccVicc
Danzaburou
3,052
1,149
0
2,574
8,337
2,426
804
1,489
6,848
0
27,423
W
Hou Yi
6,896
3,958
0
2,039
5,773
1,927
102
1,320
4,385
0
50,641
W
5,917
237
0
3,810
7,893
3,800
49
241
7,652
38,493
0
W
Merlin
iFeedUFrag
Merlin
6,364
733
0
1,542
6,184
2,043
0
2,876
3,154
55,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
32,708
409
Minions Killed
323
0
Camps Cleared
0
1,201,091
Distance Traveled
1,248,588
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,428
619
95
8
0
267,339
0
W
Athena
7,318
610
50
4
0
272,117
3
W
Loki
7,280
607
90
8
0
258,932
4
L
Ares
5,397
450
15
1
0
257,013
6
L
Erlang Shen
6,706
559
74
6
0
227,483
6
L
Ra
7,117
593
98
8
0
264,637
3
L
Danzaburou
6,060
505
41
3
0
232,116
4
W
Hou Yi
7,855
655
81
7
0
213,458
6
W
Anubis
7,377
615
72
6
0
218,454
2
W
Merlin
8,033
669
116
10
0
238,130
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role