Player Matchup

Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Masters
 
Atlas
Masters
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond IV
DrDep
Tiamat
Diamond IV
Level 148
God Stats
41W - 25L
1,765 SR
Queue Stats
150W - 127L
2,206 MMR
Party 3
Kali
Kali
Diamond IV
Torgud
Kali
Diamond IV
Level 148
God Stats
135W - 98L
1,691 SR
Queue Stats
323W - 310L
2,206 MMR
Party 3
Chronos
Chronos
Diamond V
Łucıƒer
Chronos
Diamond V
Level 106
God Stats
62W - 52L
1,729 SR
Queue Stats
268W - 264L
2,155 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,637 SR
1,913 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 107
1,505 SR
1,926 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
BowDownBxtch
Nu Wa
Platinum III
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 13L
2,035 MMR
Party 2
Arachne
Arachne
Diamond I
Combustiøn
Arachne
Diamond I
Level 102
God Stats
1W - 1L
1,339 SR
Queue Stats
298W - 254L
2,398 MMR
Party 1
Ullr
Ullr
Diamond III
Tsunamí
Ullr
Diamond III
Level 142
God Stats
13W - 10L
1,689 SR
Queue Stats
567W - 514L
2,197 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 4 / 0
5,575
558
3,879
7,138
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
 
Atlas
7
0 / 2 / 1
4,337
434
1,129
7,020
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
DrDep
Tiamat
10
0 / 2 / 2
5,432
543
2,029
3,858
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Torgud
Kali
8
0 / 5 / 0
4,740
474
925
6,862
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Łucıƒer
Chronos
10
0 / 2 / 0
5,345
535
2,073
6,950
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
SolAmaterasuBacchus

VS

Bans
FenrirThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 1
6,881
688
5,862
5,334
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
 
Cerberus
9
3 / 1 / 6
6,080
608
2,426
4,861
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 5
7,283
728
4,375
2,851
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Combustiøn
Arachne
11
7 / 1 / 3
6,919
692
6,081
6,465
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
11
1 / 0 / 4
6,359
636
4,343
3,442
1,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
15
15
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
0
0.75
L
Atlas
 
Atlas
0
2
1
0.25
W
Osiris
 
Osiris
3
0
1
3.5
W
Cerberus
 
Cerberus
3
1
6
6
W
1
1
5
3.5
W
Arachne
Combustiøn
Arachne
7
1
3
8.5
L
Tiamat
DrDep
Tiamat
0
2
2
0.5
L
Kali
Torgud
Kali
0
5
0
0
W
Ullr
1
0
4
3
L
Chronos
Łucıƒer
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,035
Damage
23,087
31,828
Taken
22,953
10,054
Mitigated
10,844
8,353
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,879
894
0
1,641
7,138
2,451
0
1,349
5,789
0
28,768
L
Atlas
 
Atlas
1,129
372
0
1,494
7,020
2,321
0
2,846
3,788
8,975
0
W
Osiris
 
Osiris
5,862
2,337
0
4,000
5,334
3,508
234
1,733
3,592
0
36,115
W
Cerberus
 
Cerberus
2,426
60
0
1,757
4,861
2,441
0
1,585
3,209
15,886
0
W
4,375
770
0
625
2,851
778
0
607
2,230
58,943
0
W
Arachne
Combustiøn
Arachne
6,081
3,512
0
3,416
6,465
2,999
0
965
5,456
0
36,613
L
Tiamat
DrDep
Tiamat
2,029
178
0
1,065
3,858
2,094
0
1,018
2,840
33,577
0
L
Kali
Torgud
Kali
925
557
0
785
6,862
1,415
0
1,336
5,526
0
24,179
W
Ullr
4,343
2,143
0
541
3,442
1,118
313
207
3,235
0
42,000
L
Chronos
Łucıƒer
Chronos
2,073
593
0
3,368
6,950
1,773
0
252
6,698
27,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
33,522
286
Minions Killed
406
0
Camps Cleared
0
1,015,320
Distance Traveled
1,011,319
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,575
558
54
5
0
212,852
0
L
Atlas
4,337
434
9
1
0
198,323
5
W
Osiris
6,881
688
84
8
0
191,729
3
W
Cerberus
6,080
608
18
2
0
206,424
2
W
Nu Wa
7,283
728
142
14
0
198,850
6
W
Arachne
6,919
692
65
7
0
224,124
4
L
Tiamat
5,432
543
100
10
0
190,473
3
L
Kali
4,740
474
48
5
0
210,385
5
W
Ullr
6,359
636
97
10
0
190,192
4
L
Chronos
5,345
535
75
8
0
203,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role