Player Matchup

Serqet
Serqet
D Banditcoot
Serqet
Level 132
God Stats
9W - 9L
1,327 SR
Queue Stats
308W - 287L
1,536 Elo+
Solo
Cliodhna
Cliodhna
Demo Captain
Cliodhna
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Spanky_1990
Baron Samedi
Level 56
God Stats
11W - 13L
1,422 SR
Queue Stats
197W - 189L
1,494 Elo+
Solo
Sol
Sol
xXBadprophetXx
Sol
Level 128
God Stats
7W - 8L
1,543 SR
Queue Stats
128W - 142L
1,527 Elo+
Solo
Achilles
Achilles
zlNF4M0US_B
Achilles
Level 69
God Stats
24W - 32L
1,371 SR
Queue Stats
484W - 505L
1,430 Elo+
Solo
Team Averages
Level 93
1,433 SR
1,498 Elo+

VS

Team Averages
Level 98
1,427 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Binglebimp
Hera
Level 99
God Stats
2W - 2L
1,271 SR
Queue Stats
74W - 65L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hidde on Bushi
Chang'e
Level 82
God Stats
6W - 6L
1,439 SR
Queue Stats
103W - 123L
1,400 Elo+
Solo
Shiva
Shiva
LightxFox
Shiva
Level 128
God Stats
27W - 17L
1,640 SR
Queue Stats
737W - 752L
1,381 Elo+
Solo
Pele
Pele
jesseDriscol420
Pele
Level 103
God Stats
2W - 0L
1,287 SR
Queue Stats
193W - 165L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
3 / 3 / 2
6,809
524
4,724
10,374
3,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Demo Captain
Cliodhna
9
0 / 1 / 2
5,722
440
2,117
6,047
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Spanky_1990
Baron Samedi
11
0 / 4 / 0
5,880
452
2,235
7,028
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
6,980
537
8,027
10,603
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
zlNF4M0US_B
Achilles
12
1 / 1 / 0
6,128
471
3,315
11,304
6,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 2
7,369
567
8,692
10,048
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 2
8,386
645
5,417
3,864
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 5
6,412
493
2,922
7,898
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shiva
LightxFox
Shiva
14
2 / 1 / 1
7,966
613
6,620
7,016
6,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 4
7,063
543
3,955
7,172
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
12
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
2
2.5
W
5
1
2
6
L
Serqet
3
3
2
1.33
L
Cliodhna
Demo Captain
Cliodhna
0
1
2
1
W
0
2
5
1.25
W
Shiva
LightxFox
Shiva
2
1
1
2.5
L
Baron Samedi
Spanky_1990
Baron Samedi
0
4
0
0
W
1
0
4
3
L
2
3
2
1
L
Achilles
zlNF4M0US_B
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,418
Damage
27,606
45,356
Taken
35,998
17,563
Mitigated
17,743
13,631
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,692
4,346
0
4,998
10,048
3,355
675
3,565
6,194
44,341
7,669
W
5,417
1,879
0
1,138
3,864
1,218
0
1,733
1,885
55,345
0
L
Serqet
4,724
660
1,030
1,400
10,374
3,209
0
5,897
4,365
0
17,744
L
Cliodhna
Demo Captain
Cliodhna
2,117
230
0
205
6,047
1,667
0
1,455
4,592
0
28,426
W
2,922
150
1,921
3,885
7,898
4,782
91
3,182
4,384
11,725
1,849
W
Shiva
LightxFox
Shiva
6,620
752
0
1,032
7,016
6,112
0
75
6,941
0
51,447
L
Baron Samedi
Spanky_1990
Baron Samedi
2,235
103
0
576
7,028
2,981
0
2,317
4,599
32,057
0
W
3,955
648
0
1,058
7,172
2,276
285
878
6,248
0
45,323
L
8,027
1,925
0
5,656
10,603
3,339
0
5,981
4,600
42,378
5,170
L
Achilles
zlNF4M0US_B
Achilles
3,315
495
0
4,764
11,304
6,367
0
0
11,304
0
34,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
37,196
294
Minions Killed
411
0
Camps Cleared
0
1,194,972
Distance Traveled
1,316,691
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,369
567
89
7
0
241,848
1
W
Hera
8,386
645
117
9
0
244,442
9
L
Serqet
6,809
524
19
1
0
279,840
5
L
Cliodhna
5,722
440
60
5
0
217,495
4
W
Chang'e
6,412
493
19
1
0
264,313
5
W
Shiva
7,966
613
116
9
0
279,310
1
L
Baron Samedi
5,880
452
68
5
0
203,788
2
W
Pele
7,063
543
70
5
0
286,778
5
L
Sol
6,980
537
87
7
0
254,159
5
L
Achilles
6,128
471
60
5
0
239,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role