Player Matchup

Chang'e
Chang'e
I_Oni_play_Juri
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,269 Elo+
Solo
Pele
Pele
Maigris
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,217 Elo+
Party 1
Camazotz
Camazotz
Tanis Halfelf2
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,248 Elo+
Party 1
He Bo
He Bo
maniel1987
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,627 Elo+
Solo
Cernunnos
Cernunnos
xFreyjaChanx
Cernunnos
Level 62
God Stats
18W - 11L
1,452 SR
Queue Stats
848W - 812L
1,517 Elo+
Solo
Team Averages
Level 29
1,490 SR
1,376 Elo+

VS

Team Averages
Level 90
1,418 SR
1,475 Elo+
Horus
Horus
TrueIsMe
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,674 Elo+
Party 2
King Arthur
King Arthur
datable_square
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 202L
1,401 Elo+
Solo
Raijin
Raijin
whiterobes
Raijin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
xZansoTx
Sun Wukong
Level 149
God Stats
2W - 7L
1,088 SR
Queue Stats
164W - 172L
1,406 Elo+
Solo
Janus
Janus
xrtsilli
Janus
Level 86
God Stats
6W - 5L
1,500 SR
Queue Stats
261W - 349L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
9,032
645
4,073
14,789
6,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Maigris
Pele
18
6 / 8 / 3
10,812
772
14,658
18,786
6,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
14
2 / 8 / 4
8,511
608
10,609
17,571
13,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
15
2 / 6 / 4
9,398
671
2,640
8,589
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
xFreyjaChanx
Cernunnos
16
2 / 6 / 4
9,356
668
16,611
14,900
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
TrueIsMe
Horus
16
1 / 2 / 23
10,123
723
3,843
12,362
11,079
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
datable_square
King Arthur
16
2 / 3 / 14
9,915
708
3,823
10,676
11,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
whiterobes
Raijin
20
19 / 2 / 14
13,214
944
30,194
13,561
7,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
xZansoTx
Sun Wukong
19
11 / 3 / 14
11,599
829
15,356
15,874
15,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
xrtsilli
Janus
18
3 / 3 / 20
11,105
793
12,327
11,784
4,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
121
13
Kills
36
36
Deaths
13
22
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
Pele
Maigris
Pele
6
8
3
0.94
L
Camazotz
2
8
4
0.5
W
Horus
TrueIsMe
Horus
1
2
23
6.25
W
King Arthur
datable_square
King Arthur
2
3
14
3
L
He Bo
2
6
4
0.67
W
Raijin
whiterobes
Raijin
19
2
14
13
L
Cernunnos
xFreyjaChanx
Cernunnos
2
6
4
0.67
W
Sun Wukong
xZansoTx
Sun Wukong
11
3
14
6
W
Janus
xrtsilli
Janus
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,591
Damage
65,543
74,635
Taken
64,257
33,650
Mitigated
50,292
21,774
Healing
28,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,073
1,432
4,441
3,105
14,789
6,815
120
9,856
4,933
14,875
0
L
Pele
Maigris
Pele
14,658
680
239
4,878
18,786
6,490
416
9,664
8,899
0
32,627
L
Camazotz
10,609
1,706
721
4,013
17,571
13,037
317
8,401
8,885
0
15,953
W
Horus
TrueIsMe
Horus
3,843
2,083
6,797
6,230
12,362
11,079
294
802
11,429
0
8,675
W
King Arthur
datable_square
King Arthur
3,823
499
583
1,676
10,676
11,938
97
1,822
8,706
0
7,619
L
He Bo
2,640
600
0
0
8,589
2,641
0
5,619
2,901
7,224
0
W
Raijin
whiterobes
Raijin
30,194
3,526
2,635
3,103
13,561
7,667
1,262
1,122
12,210
57,932
0
L
Cernunnos
xFreyjaChanx
Cernunnos
16,611
6,635
684
3,693
14,900
4,667
1,105
8,981
5,878
0
31,897
W
Sun Wukong
xZansoTx
Sun Wukong
15,356
2,365
484
4,772
15,874
15,492
856
2,491
13,313
0
32,970
W
Janus
xrtsilli
Janus
12,327
2,562
0
2,050
11,784
4,116
2,195
476
10,999
29,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
55,956
115
Minions Killed
142
0
Camps Cleared
0
1,067,894
Distance Traveled
1,112,907
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,032
645
17
1
0
196,196
1
L
Pele
10,812
772
38
3
0
234,779
0
L
Camazotz
8,511
608
12
1
0
234,483
0
W
Horus
10,123
723
6
0
0
234,713
1
W
King Arthur
9,915
708
7
1
0
178,168
2
L
He Bo
9,398
671
17
1
0
161,382
0
W
Raijin
13,214
944
60
4
0
216,497
2
L
Cernunnos
9,356
668
31
2
0
241,054
1
W
Sun Wukong
11,599
829
24
2
0
264,024
0
W
Janus
11,105
793
45
3
0
219,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role