Player Matchup

Bakasura
Bakasura
Diamond V
 
Bakasura
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
I Play Standard
Ares
Gold III
Level 145
God Stats
1W - 0L
1,628 SR
Queue Stats
74W - 54L
1,823 MMR
Party 1
Chronos
Chronos
Gold V
Skillzkey
Chronos
Gold V
Level 137
God Stats
13W - 7L
1,797 SR
Queue Stats
59W - 39L
1,674 MMR
Party 1
Scylla
Scylla
Platinum V
TinyFacial
Scylla
Platinum V
Level 145
God Stats
16W - 14L
1,638 SR
Queue Stats
250W - 246L
1,741 MMR
Solo
Horus
Horus
Platinum II
YQRKK
Horus
Platinum II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 256L
1,812 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,613 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,470 SR
1,780 MMR
Tiamat
Tiamat
Platinum V
DFS-_-SoTiMaN_HD
Tiamat
Platinum V
Level 155
God Stats
0W - 3L
1,328 SR
Queue Stats
206W - 194L
1,799 MMR
Solo
Cthulhu
Cthulhu
Platinum V
GoodLackin
Cthulhu
Platinum V
Level 127
God Stats
1W - 11L
1,166 SR
Queue Stats
318W - 311L
1,788 MMR
Solo
Cliodhna
Cliodhna
Gold I
KillerBean-o-
Cliodhna
Gold I
Level 125
God Stats
7W - 9L
1,804 SR
Queue Stats
183W - 165L
1,684 MMR
Solo
Sol
Sol
Platinum III
MyUnbandAcct
Sol
Platinum III
Level 135
God Stats
13W - 11L
1,551 SR
Queue Stats
263W - 255L
1,855 MMR
Solo
Medusa
Medusa
Platinum IV
WorthlessMaggot
Medusa
Platinum IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 256L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
6 / 5 / 6
12,015
601
13,207
17,720
8,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 3 / 12
10,243
512
6,548
18,824
20,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Skillzkey
Chronos
20
9 / 1 / 2
13,023
651
18,676
15,497
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
TinyFacial
Scylla
20
7 / 1 / 8
12,517
626
10,673
8,317
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
YQRKK
Horus
17
2 / 4 / 7
10,914
546
9,912
18,129
12,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
LokiZeusArachne

VS

Bans
GilgameshHerculesEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,117
506
6,725
13,945
5,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GoodLackin
Cthulhu
14
2 / 2 / 5
8,237
412
7,118
13,061
9,762
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
KillerBean-o-
Cliodhna
16
8 / 6 / 1
10,395
520
10,940
17,236
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 6 / 1
10,532
527
11,513
17,381
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 4 / 5
10,049
502
10,187
14,515
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
24
Kills
14
14
Deaths
24
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
5
6
1.8
L
1
6
2
0.33
L
Cthulhu
GoodLackin
Cthulhu
2
2
5
2.25
W
0
3
12
2
L
Cliodhna
KillerBean-o-
Cliodhna
8
6
1
1.42
L
2
6
1
0.42
W
Chronos
Skillzkey
Chronos
9
1
2
10
W
Scylla
TinyFacial
Scylla
7
1
8
11
L
1
4
5
0.88
W
Horus
YQRKK
Horus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,016
Damage
46,483
78,487
Taken
76,138
52,460
Mitigated
29,877
21,463
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,207
9,789
0
3,621
17,720
8,503
1,431
4,585
12,996
0
74,084
L
6,725
392
0
3,485
13,945
5,377
228
7,757
5,520
73,289
4,166
L
Cthulhu
GoodLackin
Cthulhu
7,118
510
178
1,756
13,061
9,762
0
7,841
4,899
35,583
0
W
6,548
914
0
3,435
18,824
20,973
693
5,870
12,911
26,179
0
L
Cliodhna
KillerBean-o-
Cliodhna
10,940
2,451
0
2,084
17,236
4,901
0
6,221
9,744
0
80,215
L
11,513
2,956
0
7,410
17,381
4,349
716
11,501
5,880
89,709
0
W
Chronos
Skillzkey
Chronos
18,676
10,171
0
8,878
15,497
6,614
3,727
7,366
8,131
112,666
0
W
Scylla
TinyFacial
Scylla
10,673
1,104
0
648
8,317
3,412
1,604
2,939
5,286
86,911
0
L
10,187
3,923
0
4,873
14,515
5,488
444
2,779
11,038
0
65,077
W
Horus
YQRKK
Horus
9,912
4,063
747
4,134
18,129
12,958
564
4,489
12,663
2,844
61,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,712
Gold Earned
49,330
597
Minions Killed
629
0
Camps Cleared
0
2,043,642
Distance Traveled
1,904,434
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,015
601
135
7
0
428,430
5
L
Tiamat
10,117
506
151
8
0
359,106
7
L
Cthulhu
8,237
412
50
3
0
377,788
0
W
Ares
10,243
512
23
1
0
422,419
9
L
Cliodhna
10,395
520
137
7
0
418,085
1
L
Sol
10,532
527
169
8
0
348,244
3
W
Chronos
13,023
651
174
9
0
390,681
5
W
Scylla
12,517
626
168
8
0
387,203
4
L
Medusa
10,049
502
122
6
0
401,211
6
W
Horus
10,914
546
97
5
0
414,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role