Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BeWhizzy
Charybdis
Level 144
God Stats
16W - 14L
1,619 SR
Queue Stats
434W - 476L
1,551 Elo+
Party 3
Atlas
Atlas
ItsMyr
Atlas
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,168 Elo+
Party 2
Fenrir
Fenrir
Pichu Uchiha
Fenrir
Level 160
God Stats
45W - 46L
1,430 SR
Queue Stats
845W - 932L
1,505 Elo+
Party 3
Kuzenbo
Kuzenbo
gotti21
Kuzenbo
Level 151
God Stats
3W - 4L
1,515 SR
Queue Stats
364W - 394L
1,531 Elo+
Party 3
Team Averages
Level 149
1,513 SR
1,451 Elo+

VS

Team Averages
Level 87
1,537 SR
1,515 Elo+
Poseidon
Poseidon
Erick_Rocher
Poseidon
Level 134
God Stats
57W - 42L
1,752 SR
Queue Stats
147W - 165L
1,562 Elo+
Party 1
Fenrir
Fenrir
Hergulio83
Fenrir
Level 104
God Stats
162W - 190L
1,527 SR
Queue Stats
365W - 430L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
LoRezMatchmaking
Ah Puch
Level 46
God Stats
6W - 7L
1,487 SR
Queue Stats
83W - 64L
1,573 Elo+
Solo
Heimdallr
Heimdallr
NeoMulderX
Heimdallr
Level 64
God Stats
61W - 80L
1,475 SR
Queue Stats
114W - 122L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
dherco
Zhong Kui
Level 89
God Stats
84W - 69L
1,444 SR
Queue Stats
318W - 338L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 4 / 1
7,655
403
7,454
10,775
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
BeWhizzy
Charybdis
14
1 / 4 / 1
9,053
476
5,749
14,337
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
ItsMyr
Atlas
11
0 / 3 / 2
7,017
369
2,813
13,867
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
1 / 7 / 3
7,765
409
7,225
15,789
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
gotti21
Kuzenbo
15
3 / 6 / 2
8,967
472
7,355
16,142
24,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Erick_Rocher
Poseidon
18
5 / 4 / 6
11,488
605
12,574
14,396
5,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Hergulio83
Fenrir
16
6 / 1 / 4
10,766
567
3,391
9,768
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 1 / 8
10,910
574
12,703
21,055
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
NeoMulderX
Heimdallr
16
2 / 0 / 5
10,017
527
6,309
9,762
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
dherco
Zhong Kui
18
4 / 0 / 6
11,444
602
14,049
11,524
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
24
24
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
1
0.38
L
Charybdis
BeWhizzy
Charybdis
1
4
1
0.38
W
Poseidon
Erick_Rocher
Poseidon
5
4
6
2
W
Fenrir
Hergulio83
Fenrir
6
1
4
8
L
Atlas
ItsMyr
Atlas
0
3
2
0.33
W
7
1
8
11
W
Heimdallr
NeoMulderX
Heimdallr
2
0
5
4.5
L
Fenrir
1
7
3
0.36
W
Zhong Kui
dherco
Zhong Kui
4
0
6
7
L
Kuzenbo
gotti21
Kuzenbo
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
49,026
70,910
Taken
66,505
47,096
Mitigated
37,183
18,421
Healing
32,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,454
199
0
875
10,775
3,514
0
6,291
4,484
45,489
0
L
Charybdis
BeWhizzy
Charybdis
5,749
2,739
0
5,812
14,337
4,546
804
5,746
8,591
0
62,623
W
Poseidon
Erick_Rocher
Poseidon
12,574
1,848
41
6,695
14,396
5,035
1,764
5,237
8,663
78,983
0
W
Fenrir
Hergulio83
Fenrir
3,391
309
0
1,355
9,768
5,085
235
1,826
7,892
0
60,397
L
Atlas
ItsMyr
Atlas
2,813
895
0
4,263
13,867
6,987
0
5,586
8,281
17,974
0
W
12,703
528
0
13,420
21,055
14,688
439
3,326
16,801
38,743
10,515
W
Heimdallr
NeoMulderX
Heimdallr
6,309
3,700
0
3,184
9,762
3,178
899
2,165
7,527
0
59,981
L
Fenrir
7,225
1,264
0
4,672
15,789
7,946
220
8,714
7,075
0
37,786
W
Zhong Kui
dherco
Zhong Kui
14,049
4,265
0
8,230
11,524
9,197
2,695
4,624
6,894
71,478
10,083
L
Kuzenbo
gotti21
Kuzenbo
7,355
1,863
232
2,567
16,142
24,103
0
9,158
6,984
48,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
54,625
392
Minions Killed
556
0
Camps Cleared
0
1,677,030
Distance Traveled
1,860,771
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,655
403
79
4
0
345,012
3
L
Charybdis
9,053
476
135
7
0
317,646
4
W
Poseidon
11,488
605
144
8
0
344,854
4
W
Fenrir
10,766
567
95
5
0
401,063
4
L
Atlas
7,017
369
25
1
0
327,620
5
W
Ah Puch
10,910
574
53
3
0
409,814
2
W
Heimdallr
10,017
527
105
6
0
365,430
4
L
Fenrir
7,765
409
63
3
0
358,067
6
W
Zhong Kui
11,444
602
159
8
0
339,610
1
L
Kuzenbo
8,967
472
90
5
0
328,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role