Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold I
IDrowzy
Charybdis
Gold I
Level 127
God Stats
3W - 2L
1,564 SR
Queue Stats
261W - 279L
1,596 MMR
Solo
He Bo
He Bo
Gold V
MаrioJudah
He Bo
Gold V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,639 MMR
Party 2
Cliodhna
Cliodhna
Gold II
TyrantRagnas
Cliodhna
Gold II
Level 56
God Stats
2W - 1L
1,562 SR
Queue Stats
26W - 20L
1,698 MMR
Solo
Aphrodite
Aphrodite
Gold I
WaifuGamerGirl
Aphrodite
Gold I
Level 156
God Stats
153W - 113L
1,708 SR
Queue Stats
806W - 805L
1,655 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,567 SR
1,618 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,566 SR
1,588 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
IRØNPĄTRIØT
Morgan Le Fay
Gold I
Level 157
God Stats
0W - 2L
1,276 SR
Queue Stats
49W - 35L
1,658 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Kinepik
Tsukuyomi
Gold IV
Level 131
God Stats
12W - 10L
1,847 SR
Queue Stats
90W - 89L
1,581 MMR
Solo
Medusa
Medusa
Gold III
SunnySyn
Medusa
Gold III
Level 123
God Stats
10W - 3L
1,627 SR
Queue Stats
37W - 36L
1,631 MMR
Solo
Ares
Ares
Platinum IV
l3lueFace
Ares
Platinum IV
Level 123
God Stats
4W - 13L
1,578 SR
Queue Stats
121W - 127L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
4 / 0 / 6
15,583
623
16,199
17,678
28,559
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
IDrowzy
Charybdis
20
6 / 2 / 6
15,007
600
10,207
18,764
6,442
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 6
15,438
618
21,401
12,371
4,531
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TyrantRagnas
Cliodhna
20
5 / 2 / 11
14,431
577
11,801
17,265
7,651
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
WaifuGamerGirl
Aphrodite
18
2 / 1 / 14
13,673
547
5,143
21,361
27,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetKaliBellona

VS

Bans
ApolloGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
2 / 5 / 1
12,001
480
5,744
23,655
14,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
IRØNPĄTRIØT
Morgan Le Fay
19
1 / 2 / 3
11,907
476
12,693
11,428
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Kinepik
Tsukuyomi
19
1 / 6 / 5
11,383
455
4,946
18,446
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
SunnySyn
Medusa
18
1 / 6 / 1
11,569
463
9,115
17,455
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
15
2 / 5 / 3
10,672
427
8,543
17,192
17,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
24
Kills
7
7
Deaths
24
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
6
7
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
W
Charybdis
IDrowzy
Charybdis
6
2
6
4.5
L
Morgan Le Fay
IRØNPĄTRIØT
Morgan Le Fay
1
2
3
1.25
L
Tsukuyomi
Kinepik
Tsukuyomi
1
6
5
0.58
W
7
2
6
5
L
Medusa
SunnySyn
Medusa
1
6
1
0.25
W
Cliodhna
TyrantRagnas
Cliodhna
5
2
11
5.25
W
Aphrodite
WaifuGamerGirl
Aphrodite
2
1
14
9
L
Ares
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,751
Damage
41,041
87,439
Taken
88,176
74,503
Mitigated
48,909
50,924
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
16,199
3,027
0
6,988
17,678
28,559
2,418
3,714
13,964
0
113,704
L
Sun Wukong
 
Sun Wukong
5,744
771
0
7,300
23,655
14,881
0
6,565
17,066
0
88,084
W
Charybdis
IDrowzy
Charybdis
10,207
5,723
0
9,418
18,764
6,442
9,341
3,429
15,335
0
121,798
L
Morgan Le Fay
IRØNPĄTRIØT
Morgan Le Fay
12,693
299
44
1,201
11,428
4,934
668
2,632
8,642
108,174
0
L
Tsukuyomi
Kinepik
Tsukuyomi
4,946
615
0
4,846
18,446
6,172
0
7,903
10,389
0
94,808
W
21,401
387
0
2,151
12,371
4,531
2,883
5,327
7,044
115,052
0
L
Medusa
SunnySyn
Medusa
9,115
3,815
0
3,605
17,455
5,322
0
4,015
13,400
0
90,245
W
Cliodhna
TyrantRagnas
Cliodhna
11,801
1,033
2
7,734
17,265
7,651
3,034
5,646
11,619
0
118,957
W
Aphrodite
WaifuGamerGirl
Aphrodite
5,143
516
10,263
14,368
21,361
27,320
1,372
7,295
14,066
33,092
0
L
Ares
8,543
487
0
1,625
17,192
17,600
0
4,945
12,135
28,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,132
Gold Earned
57,532
742
Minions Killed
727
0
Camps Cleared
0
2,853,337
Distance Traveled
2,568,974
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,583
623
200
8
0
590,670
8
L
Sun Wukong
12,001
480
174
7
0
550,810
5
W
Charybdis
15,007
600
161
6
0
501,404
6
L
Morgan Le Fay
11,907
476
213
9
0
498,368
7
L
Tsukuyomi
11,383
455
153
6
0
522,202
2
W
He Bo
15,438
618
193
8
0
571,685
9
L
Medusa
11,569
463
149
6
0
472,699
9
W
Cliodhna
14,431
577
140
6
0
635,181
9
W
Aphrodite
13,673
547
48
2
0
554,397
4
L
Ares
10,672
427
38
2
0
524,895
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role