Player Matchup

Izanami
Izanami
Diavolo200231
Izanami
Level 17
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Thor
Thor
MeRkA159
Thor
Level 17
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Loki
Loki
SaulEMR05
Loki
Level 112
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 4L
1,262 Elo+
Party 1
Achilles
Achilles
nijact
Achilles
Level 80
God Stats
0W - 1L
1,971 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Bacchus
Bacchus
peridrugs
Bacchus
Level 107
God Stats
1W - 11L
1,280 SR
Queue Stats
41W - 76L
1,273 Elo+
Solo
Team Averages
Level 67
1,559 SR
1,264 Elo+

VS

Team Averages
Level 70
1,560 SR
1,470 Elo+
Sun Wukong
Sun Wukong
BamboozledFox
Sun Wukong
Level 61
God Stats
2W - 0L
1,700 SR
Queue Stats
13W - 8L
1,293 Elo+
Party 3
Artio
Artio
How2Selfie
Artio
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
LockOmally
Cernunnos
Level 121
God Stats
4W - 4L
1,564 SR
Queue Stats
11W - 15L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
VanillaSofty
Nu Wa
Level 11
God Stats
4W - 8L
1,537 SR
Queue Stats
9W - 14L
1,535 Elo+
Party 2
Baron Samedi
Baron Samedi
dukuar
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 4 / 3
7,873
716
4,525
7,110
2,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
14
0 / 3 / 1
7,379
671
2,334
7,801
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
16
7 / 4 / 1
9,337
849
13,014
12,459
4,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
nijact
Achilles
15
1 / 4 / 9
8,384
762
10,215
14,821
8,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
peridrugs
Bacchus
14
2 / 3 / 1
8,313
756
4,417
10,041
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BamboozledFox
Sun Wukong
15
3 / 0 / 9
9,068
824
8,266
8,633
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
15
2 / 3 / 8
8,742
795
6,086
11,474
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
LockOmally
Cernunnos
17
6 / 3 / 6
9,633
876
11,158
13,300
5,109
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 7
9,615
874
12,826
8,109
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
dukuar
Baron Samedi
16
1 / 2 / 5
8,996
818
5,047
6,102
3,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
12
Kills
18
18
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BamboozledFox
Sun Wukong
3
0
9
7.5
L
Izanami
2
4
3
0.88
W
Artio
2
3
8
2
W
Cernunnos
LockOmally
Cernunnos
6
3
6
3
L
Thor
0
3
1
0.17
L
Loki
7
4
1
1.88
W
6
4
7
2.38
W
Baron Samedi
dukuar
Baron Samedi
1
2
5
1.75
L
Achilles
nijact
Achilles
1
4
9
1.38
L
Bacchus
peridrugs
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,505
Damage
43,383
52,232
Taken
47,618
28,373
Mitigated
27,721
5,644
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BamboozledFox
Sun Wukong
8,266
1,704
0
1,118
8,633
8,155
764
1,078
7,555
0
19,798
L
Izanami
4,525
2,799
0
340
7,110
2,409
0
3,863
3,093
0
19,773
W
Artio
6,086
690
1,336
2,512
11,474
8,619
331
1,134
10,340
11,287
0
W
Cernunnos
LockOmally
Cernunnos
11,158
6,911
0
5,325
13,300
5,109
3,092
959
12,341
0
45,686
L
Thor
2,334
130
0
0
7,801
2,832
37
4,023
3,580
0
16,214
L
Loki
13,014
1,865
0
1,310
12,459
4,782
0
4,613
7,601
0
36,769
W
12,826
3,393
482
778
8,109
2,831
1,853
459
7,650
32,483
0
W
Baron Samedi
dukuar
Baron Samedi
5,047
511
438
1,495
6,102
3,007
899
787
5,315
30,610
0
L
Achilles
nijact
Achilles
10,215
1,192
0
1,012
14,821
8,853
0
6,458
7,922
0
22,266
L
Bacchus
peridrugs
Bacchus
4,417
102
40
2,942
10,041
9,497
0
4,457
5,337
17,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
46,054
162
Minions Killed
205
0
Camps Cleared
0
1,122,441
Distance Traveled
1,141,105
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,068
824
25
2
0
255,454
1
L
Izanami
7,873
716
40
4
0
217,054
0
W
Artio
8,742
795
11
1
0
234,279
0
W
Cernunnos
9,633
876
57
5
0
213,462
1
L
Thor
7,379
671
22
2
0
231,499
1
L
Loki
9,337
849
35
3
0
233,656
1
W
Nu Wa
9,615
874
52
5
0
209,281
2
W
Baron Samedi
8,996
818
60
5
0
228,629
2
L
Achilles
8,384
762
34
3
0
230,797
0
L
Bacchus
8,313
756
31
3
0
209,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role