Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Jwipp
He Bo
Level 128
God Stats
3W - 0L
1,715 SR
Queue Stats
70W - 62L
1,505 Elo+
Party 2
Ymir
Ymir
Popliteal
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,448 Elo+
Solo
Chaac
Chaac
TyrantuIa
Chaac
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 151L
1,529 Elo+
Solo
Yemoja
Yemoja
reedh4114
Yemoja
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,484 Elo+
Party 2
Team Averages
Level 123
1,543 SR
1,493 Elo+

VS

Team Averages
Level 121
1,555 SR
1,467 Elo+
Hel
Hel
Barelor
Hel
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 70L
1,434 Elo+
Party 1
Nox
Nox
CellularLevel
Nox
Level 160
God Stats
32W - 19L
1,564 SR
Queue Stats
1,169W - 1,226L
1,552 Elo+
Solo
Odin
Odin
MessyMatt
Odin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 90L
1,409 Elo+
Party 1
Tyr
Tyr
RadSpladle
Tyr
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 161L
1,427 Elo+
Party 1
Camazotz
Camazotz
iFALL3N
Camazotz
Level 149
God Stats
7W - 6L
1,713 SR
Queue Stats
1,056W - 1,047L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
16 / 2 / 8
12,276
1,023
22,056
16,742
8,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Jwipp
He Bo
14
6 / 9 / 9
9,981
832
17,247
16,996
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
16
2 / 4 / 22
10,506
876
13,035
23,289
23,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
TyrantuIa
Chaac
18
2 / 3 / 23
10,398
867
16,545
16,196
13,632
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
reedh4114
Yemoja
17
1 / 2 / 22
10,304
859
4,947
12,365
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
4 / 6 / 13
10,221
852
12,193
10,781
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 14
9,514
793
11,283
8,718
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
16
5 / 5 / 10
9,571
798
12,118
24,671
17,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 6 / 8
8,740
728
13,211
24,737
17,586
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
iFALL3N
Camazotz
15
5 / 7 / 10
9,546
796
12,867
19,779
7,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
75
27
Kills
20
20
Deaths
27
84
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
2
8
10
L
Hel
4
6
13
1.75
L
2
3
14
3
W
He Bo
Jwipp
He Bo
6
9
9
1.17
L
Odin
5
5
10
2
W
Ymir
2
4
22
3.25
L
4
6
8
1.33
W
Chaac
TyrantuIa
Chaac
2
3
23
4.5
L
Camazotz
iFALL3N
Camazotz
5
7
10
1.43
W
Yemoja
reedh4114
Yemoja
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,830
Damage
61,672
85,588
Taken
88,686
66,212
Mitigated
51,459
50,510
Healing
28,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
22,056
6,856
1,138
14,384
16,742
8,817
3,118
4,045
12,697
0
36,782
L
Hel
12,193
1,707
5,093
2,684
10,781
4,664
428
4,679
6,102
17,901
0
L
11,283
912
490
1,816
8,718
3,583
407
2,132
6,586
30,060
0
W
He Bo
Jwipp
He Bo
17,247
836
1,174
4,404
16,996
6,168
399
4,645
12,351
23,636
0
L
Odin
12,118
1,503
777
5,975
24,671
17,670
277
10,212
14,459
0
20,438
W
Ymir
13,035
2,556
494
6,721
23,289
23,228
1,041
7,562
15,727
23,521
0
L
13,211
1,399
50
5,735
24,737
17,586
246
11,350
13,387
0
16,348
W
Chaac
TyrantuIa
Chaac
16,545
1,891
814
6,069
16,196
13,632
428
3,772
12,424
0
38,922
L
Camazotz
iFALL3N
Camazotz
12,867
2,584
700
5,633
19,779
7,956
670
6,856
12,923
0
24,125
W
Yemoja
reedh4114
Yemoja
4,947
2,972
10,801
4,511
12,365
14,367
885
3,452
8,913
9,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,465
Gold Earned
47,592
111
Minions Killed
87
0
Camps Cleared
0
1,146,940
Distance Traveled
1,075,513
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,276
1,023
23
2
0
250,487
0
L
Hel
10,221
852
15
1
0
205,128
0
L
Nox
9,514
793
36
3
0
230,188
1
W
He Bo
9,981
832
13
1
0
211,643
0
L
Odin
9,571
798
19
2
0
215,345
0
W
Ymir
10,506
876
16
1
0
202,872
0
L
Tyr
8,740
728
7
1
0
219,468
0
W
Chaac
10,398
867
48
4
0
266,393
0
L
Camazotz
9,546
796
10
1
0
205,384
0
W
Yemoja
10,304
859
11
1
0
215,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role