Player Matchup

Arachne
Arachne
ParkerIsZoinkd
Arachne
Level 121
God Stats
4W - 6L
1,436 SR
Queue Stats
192W - 182L
1,571 Elo+
Party 1
Medusa
Medusa
SoreHaIo
Medusa
Level 77
God Stats
13W - 12L
1,666 SR
Queue Stats
65W - 68L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
The2er
Gilgamesh
Level 107
God Stats
4W - 4L
1,374 SR
Queue Stats
55W - 62L
1,543 Elo+
Solo
Geb
Geb
gripitx
Geb
Level 119
God Stats
2W - 2L
1,490 SR
Queue Stats
308W - 311L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
yourmomXshoTz
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 88L
1,547 Elo+
Party 1
Team Averages
Level 98
1,493 SR
1,541 Elo+

VS

Team Averages
Level 118
1,479 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
BlueJack619
Morgan Le Fay
Level 99
God Stats
7W - 11L
1,392 SR
Queue Stats
188W - 184L
1,533 Elo+
Party 3
Cliodhna
Cliodhna
Nat 20 Blade
Cliodhna
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,594 Elo+
Party 3
Achilles
Achilles
SirTaylor
Achilles
Level 156
God Stats
0W - 2L
1,268 SR
Queue Stats
176W - 181L
1,577 Elo+
Solo
Charybdis
Charybdis
UmbraMaru
Charybdis
Level 106
God Stats
0W - 1L
1,734 SR
Queue Stats
23W - 29L
1,491 Elo+
Party 3
Cabrakan
Cabrakan
grapecharges
Cabrakan
Level 97
God Stats
7W - 8L
1,500 SR
Queue Stats
273W - 263L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,899
564
5,809
9,331
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
SoreHaIo
Medusa
13
3 / 1 / 4
7,613
544
7,677
6,012
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
The2er
Gilgamesh
12
2 / 3 / 1
7,248
518
6,641
13,341
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
12
2 / 1 / 7
7,785
556
5,049
10,847
8,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
yourmomXshoTz
Zhong Kui
13
2 / 3 / 1
7,470
534
9,396
10,758
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueJack619
Morgan Le Fay
12
3 / 2 / 0
7,060
504
7,971
6,854
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Nat 20 Blade
Cliodhna
13
5 / 2 / 1
7,792
557
6,822
9,118
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SirTaylor
Achilles
10
0 / 1 / 4
6,242
446
4,064
11,804
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
UmbraMaru
Charybdis
10
0 / 5 / 2
6,155
440
1,909
8,031
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
grapecharges
Cabrakan
12
1 / 4 / 3
7,493
535
4,864
11,837
7,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
14
Kills
9
9
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlueJack619
Morgan Le Fay
3
2
0
1.5
L
Cliodhna
Nat 20 Blade
Cliodhna
5
2
1
2.75
W
5
1
2
6
L
Achilles
SirTaylor
Achilles
0
1
4
2
W
Medusa
SoreHaIo
Medusa
3
1
4
5
W
Gilgamesh
The2er
Gilgamesh
2
3
1
0.83
L
Charybdis
UmbraMaru
Charybdis
0
5
2
0.2
L
Cabrakan
grapecharges
Cabrakan
1
4
3
0.63
W
Geb
2
1
7
5.5
W
Zhong Kui
yourmomXshoTz
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
25,630
50,289
Taken
47,644
28,833
Mitigated
22,003
19,516
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlueJack619
Morgan Le Fay
7,971
847
0
1,633
6,854
1,934
0
5,219
1,635
40,197
0
L
Cliodhna
Nat 20 Blade
Cliodhna
6,822
1,365
0
485
9,118
3,188
0
2,136
6,906
0
51,393
W
5,809
3,807
0
3,598
9,331
2,835
0
1,647
7,548
0
57,154
L
Achilles
SirTaylor
Achilles
4,064
1,303
224
2,891
11,804
7,465
0
5,140
6,664
0
14,034
W
Medusa
SoreHaIo
Medusa
7,677
3,565
0
2,202
6,012
1,843
1,802
0
6,012
0
51,867
W
Gilgamesh
The2er
Gilgamesh
6,641
1,909
0
4,526
13,341
8,109
684
4,258
9,083
0
39,218
L
Charybdis
UmbraMaru
Charybdis
1,909
1,095
330
985
8,031
1,826
0
893
7,138
0
25,582
L
Cabrakan
grapecharges
Cabrakan
4,864
755
0
4,455
11,837
7,590
0
1,057
10,347
39,746
0
W
Geb
5,049
620
1,788
2,490
10,847
8,749
0
1,475
9,187
20,557
0
W
Zhong Kui
yourmomXshoTz
Zhong Kui
9,396
863
0
4,912
10,758
7,297
0
4,718
5,624
51,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
34,742
392
Minions Killed
349
0
Camps Cleared
0
1,401,763
Distance Traveled
1,348,910
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,060
504
76
5
0
269,338
6
L
Cliodhna
7,792
557
99
7
0
315,772
5
W
Arachne
7,899
564
92
7
0
329,530
5
L
Achilles
6,242
446
22
2
0
289,675
2
W
Medusa
7,613
544
91
7
0
268,044
3
W
Gilgamesh
7,248
518
84
6
0
241,526
1
L
Charybdis
6,155
440
51
4
0
235,970
2
L
Cabrakan
7,493
535
101
7
0
238,155
4
W
Geb
7,785
556
27
2
0
306,160
2
W
Zhong Kui
7,470
534
98
7
0
256,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role