Player Matchup

Morgan Le Fay
Morgan Le Fay
JustEatsDirt
Morgan Le Fay
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 83L
1,548 Elo+
Party 4
Atlas
Atlas
MotherLobster
Atlas
Level 121
God Stats
9W - 7L
1,596 SR
Queue Stats
39W - 38L
1,548 Elo+
Party 3
Artemis
Artemis
Mr2TallJaw
Artemis
Level 157
God Stats
26W - 17L
1,665 SR
Queue Stats
154W - 127L
1,566 Elo+
Party 4
Shiva
Shiva
St33zyDan
Shiva
Level 40
God Stats
3W - 2L
1,690 SR
Queue Stats
28W - 20L
1,552 Elo+
Party 4
Loki
Loki
xXPr0R34ch
Loki
Level 125
God Stats
1W - 0L
1,339 SR
Queue Stats
53W - 52L
1,547 Elo+
Party 3
Team Averages
Level 118
1,558 SR
1,552 Elo+

VS

Team Averages
Level 79
1,453 SR
1,508 Elo+
Olorun
Olorun
BatteriezNotInc
Olorun
Level 123
God Stats
0W - 1L
1,536 SR
Queue Stats
88W - 78L
1,630 Elo+
Party 1
Tiamat
Tiamat
EnderKitten25
Tiamat
Level 120
God Stats
10W - 8L
1,418 SR
Queue Stats
113W - 99L
1,444 Elo+
Party 2
Cerberus
Cerberus
TOXICLOKI420
Cerberus
Level 29
God Stats
0W - 2L
1,204 SR
Queue Stats
15W - 28L
1,434 Elo+
Party 2
Bacchus
Bacchus
xTarzanApeLorDx
Bacchus
Level 116
God Stats
1W - 1L
1,605 SR
Queue Stats
6W - 9L
1,473 Elo+
Party 1
Merlin
Merlin
xxB1GJ0K3Rxx
Merlin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JustEatsDirt
Morgan Le Fay
16
2 / 2 / 12
9,230
769
7,895
7,621
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 10
10,303
859
6,387
14,830
16,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Mr2TallJaw
Artemis
17
7 / 2 / 7
10,026
836
15,506
11,900
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
St33zyDan
Shiva
17
8 / 2 / 11
10,123
844
11,138
17,181
7,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 8
9,571
798
10,383
11,053
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 1
9,597
800
10,338
10,159
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 1 / 0
8,329
694
8,908
9,735
7,635
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TOXICLOKI420
Cerberus
13
0 / 8 / 3
7,922
660
4,220
17,513
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 5
8,466
706
11,586
13,794
11,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
14
1 / 6 / 3
7,992
666
2,913
8,361
2,686
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
25
Kills
9
9
Deaths
25
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
L
1
1
0
1
W
Morgan Le Fay
JustEatsDirt
Morgan Le Fay
2
2
12
4
W
4
1
10
9
W
Artemis
Mr2TallJaw
Artemis
7
2
7
5.25
W
Shiva
St33zyDan
Shiva
8
2
11
6.75
L
Cerberus
TOXICLOKI420
Cerberus
0
8
3
0.19
L
1
4
5
0.88
W
4
2
8
4
L
Merlin
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,309
Damage
37,965
62,585
Taken
59,562
35,806
Mitigated
38,913
18,852
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,338
6,052
61
1,336
10,159
4,609
0
2,586
7,573
18,407
2,471
L
8,908
447
0
2,830
9,735
7,635
180
1,813
7,922
34,727
0
W
Morgan Le Fay
JustEatsDirt
Morgan Le Fay
7,895
862
0
758
7,621
3,175
4,020
5,283
2,234
33,816
0
W
6,387
2,128
2,521
4,176
14,830
16,153
568
7,813
6,861
19,194
0
W
Artemis
Mr2TallJaw
Artemis
15,506
8,690
0
4,841
11,900
4,608
3,237
6,940
4,952
0
44,292
W
Shiva
St33zyDan
Shiva
11,138
1,865
616
4,489
17,181
7,879
1,697
9,642
7,423
0
24,818
L
Cerberus
TOXICLOKI420
Cerberus
4,220
643
0
1,561
17,513
12,957
69
2,862
14,651
14,129
0
L
11,586
526
105
598
13,794
11,026
0
4,461
9,333
23,393
0
W
10,383
3,587
0
1,451
11,053
3,991
680
6,710
4,343
0
36,820
L
Merlin
2,913
717
0
0
8,361
2,686
265
2,560
5,801
12,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,253
Gold Earned
42,306
246
Minions Killed
171
0
Camps Cleared
0
1,292,381
Distance Traveled
933,144
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,597
800
26
2
0
174,712
1
L
Tiamat
8,329
694
65
5
0
223,579
1
W
Morgan Le Fay
9,230
769
63
5
0
241,610
0
W
Atlas
10,303
859
37
3
0
280,915
1
W
Artemis
10,026
836
56
5
0
222,239
3
W
Shiva
10,123
844
27
2
0
280,555
3
L
Cerberus
7,922
660
24
2
0
167,312
1
L
Bacchus
8,466
706
36
3
0
221,493
0
W
Loki
9,571
798
63
5
0
267,062
2
L
Merlin
7,992
666
20
2
0
146,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role