Player Matchup

Set
Set
Diegui10dies
Set
Level 102
God Stats
3W - 1L
1,731 SR
Queue Stats
35W - 31L
1,331 Elo+
Party 1
Cerberus
Cerberus
FaiHoosi1622
Cerberus
Level 66
God Stats
1W - 1L
1,276 SR
Queue Stats
57W - 60L
1,361 Elo+
Solo
Janus
Janus
Juli_chaca03
Janus
Level 66
God Stats
2W - 5L
1,383 SR
Queue Stats
23W - 32L
1,272 Elo+
Party 1
Medusa
Medusa
MateiBrizado
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,203 Elo+
Solo
Erlang Shen
Erlang Shen
MrNvrDieAlone410
Erlang Shen
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,455 Elo+
Solo
Team Averages
Level 67
1,478 SR
1,324 Elo+

VS

Team Averages
Level 87
1,558 SR
1,420 Elo+
Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Babykdh22
Ganesha
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,507 Elo+
Party 2
Merlin
Merlin
Jiveturk3y26x
Merlin
Level 67
God Stats
56W - 59L
1,448 SR
Queue Stats
299W - 325L
1,315 Elo+
Solo
Tsukuyomi
Tsukuyomi
Train0078640
Tsukuyomi
Level 122
God Stats
6W - 4L
1,549 SR
Queue Stats
318W - 337L
1,303 Elo+
Solo
Neith
Neith
VeXdroM
Neith
Level 95
God Stats
8W - 4L
1,791 SR
Queue Stats
139W - 111L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,338
524
4,061
6,876
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
FaiHoosi1622
Cerberus
10
3 / 1 / 1
6,899
493
3,447
13,195
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 4 / 2
7,258
518
4,389
8,366
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
0 / 5 / 2
5,620
401
4,666
9,454
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
MrNvrDieAlone410
Erlang Shen
10
0 / 3 / 2
6,295
450
2,773
10,103
5,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 1
7,664
547
6,882
8,637
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Babykdh22
Ganesha
11
1 / 1 / 5
7,002
500
5,848
8,337
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
7 / 2 / 0
7,982
570
6,632
6,805
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Train0078640
Tsukuyomi
11
0 / 5 / 2
6,487
463
2,987
7,327
2,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
VeXdroM
Neith
11
3 / 3 / 1
6,715
480
7,577
6,484
1,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
14
14
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
1
3.5
W
Ganesha
Babykdh22
Ganesha
1
1
5
3.5
L
6
1
1
6.5
L
Cerberus
FaiHoosi1622
Cerberus
3
1
1
3.5
W
7
2
0
3.5
L
3
4
2
1
L
Medusa
0
5
2
0.2
L
Erlang Shen
MrNvrDieAlone410
Erlang Shen
0
3
2
0.33
W
Tsukuyomi
Train0078640
Tsukuyomi
0
5
2
0.2
W
Neith
VeXdroM
Neith
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
29,926
47,994
Taken
37,590
21,882
Mitigated
19,678
11,425
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,882
3,178
0
3,982
8,637
6,214
1,869
576
8,061
0
36,488
W
Ganesha
Babykdh22
Ganesha
5,848
376
0
2,373
8,337
7,401
402
1,638
6,699
22,690
0
L
4,061
1,002
0
1,836
6,876
2,358
0
1,563
5,313
0
38,680
L
Cerberus
FaiHoosi1622
Cerberus
3,447
297
227
5,175
13,195
8,957
179
3,478
9,717
29,143
0
W
6,632
269
0
500
6,805
2,255
520
2,016
4,789
37,708
0
L
4,389
325
37
1,308
8,366
2,283
29
3,313
5,053
43,799
0
L
Medusa
4,666
2,509
0
0
9,454
2,476
0
3,826
5,628
0
26,970
L
Erlang Shen
MrNvrDieAlone410
Erlang Shen
2,773
1,350
150
2,692
10,103
5,808
0
300
9,803
0
22,440
W
Tsukuyomi
Train0078640
Tsukuyomi
2,987
259
5
836
7,327
2,189
0
1,815
5,512
0
37,218
W
Neith
VeXdroM
Neith
7,577
3,319
804
1,897
6,484
1,619
664
1,791
4,693
0
34,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
35,850
296
Minions Killed
290
0
Camps Cleared
0
1,308,053
Distance Traveled
1,307,939
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,664
547
74
5
0
281,339
1
W
Ganesha
7,002
500
5
0
0
279,084
2
L
Set
7,338
524
87
6
0
311,438
0
L
Cerberus
6,899
493
56
4
0
272,319
6
W
Merlin
7,982
570
67
5
0
248,741
0
L
Janus
7,258
518
69
5
0
256,619
0
L
Medusa
5,620
401
43
3
0
205,657
1
L
Erlang Shen
6,295
450
41
3
0
262,020
4
W
Tsukuyomi
6,487
463
67
5
0
253,246
0
W
Neith
6,715
480
77
6
0
245,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role