Player Matchup

Izanami
Izanami
AimlessGaming
Izanami
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 146L
1,425 Elo+
Solo
Cabrakan
Cabrakan
DrowsierSquare5
Cabrakan
Level 127
God Stats
11W - 3L
1,469 SR
Queue Stats
135W - 151L
1,234 Elo+
Party 1
Heimdallr
Heimdallr
ManDark0420
Heimdallr
Level 126
God Stats
0W - 1L
1,326 SR
Queue Stats
17W - 23L
1,462 Elo+
Solo
Geb
Geb
NagNaggerto
Geb
Level 101
God Stats
3W - 4L
1,263 SR
Queue Stats
165W - 211L
1,458 Elo+
Solo
Chaac
Chaac
NastyChiliRing
Chaac
Level 105
God Stats
6W - 3L
1,780 SR
Queue Stats
346W - 362L
1,477 Elo+
Party 1
Team Averages
Level 109
1,468 SR
1,411 Elo+

VS

Team Averages
Level 92
1,371 SR
1,483 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArchMageLVL72
Cthulhu
Level 160
God Stats
37W - 21L
1,124 SR
Queue Stats
1,282W - 1,357L
1,401 Elo+
Solo
Agni
Agni
Biotic Otter
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Solo
Ymir
Ymir
Itsandrewxd
Ymir
Level 96
God Stats
7W - 3L
1,426 SR
Queue Stats
109W - 66L
1,575 Elo+
Solo
Khepri
Khepri
oXZekeFreakXo
Khepri
Level 137
God Stats
4W - 5L
1,305 SR
Queue Stats
363W - 382L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 7 / 6
8,189
819
9,797
9,711
4,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
14
4 / 5 / 8
8,423
842
10,221
12,719
15,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
ManDark0420
Heimdallr
14
1 / 5 / 9
7,561
756
7,538
8,665
3,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 5
6,367
637
4,643
9,985
8,283
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 5
8,355
836
8,426
16,606
11,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 2 / 9
10,477
1,048
10,137
6,439
2,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
6 / 3 / 13
9,637
964
10,640
14,093
14,659
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 4 / 11
8,718
872
10,720
6,618
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 17
10,745
1,075
13,822
14,541
21,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 3 / 17
7,774
777
4,178
10,452
11,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
13
Kills
27
27
Deaths
15
33
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
9
5.75
L
Izanami
3
7
6
0.86
W
Cthulhu
6
3
13
4.17
W
5
4
11
2.63
L
Cabrakan
4
5
8
1.6
W
9
3
17
5.83
L
Heimdallr
ManDark0420
Heimdallr
1
5
9
1.1
L
0
5
5
0.5
L
5
5
5
1.5
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
49,497
57,686
Taken
52,143
42,739
Mitigated
52,400
15,636
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,137
3,732
867
2,047
6,439
2,998
1,639
912
5,466
0
25,776
L
Izanami
9,797
7,238
462
733
9,711
4,066
688
7,123
2,588
0
19,823
W
Cthulhu
10,640
1,073
912
3,481
14,093
14,659
1,127
3,133
10,863
20,123
0
W
10,720
296
460
171
6,618
2,564
1,013
2,138
4,410
17,151
0
L
Cabrakan
10,221
1,014
612
2,346
12,719
15,386
123
7,937
4,782
11,768
0
W
13,822
2,365
905
2,556
14,541
21,096
315
3,965
10,394
19,349
0
L
Heimdallr
ManDark0420
Heimdallr
7,538
2,587
334
1,098
8,665
3,815
154
5,900
2,765
0
18,993
L
4,643
462
298
2,575
9,985
8,283
0
7,985
2,000
7,998
0
L
8,426
1,516
288
6,890
16,606
11,189
0
10,415
6,191
0
19,152
W
4,178
497
1,439
933
10,452
11,083
668
4,716
5,517
7,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
47,351
79
Minions Killed
100
0
Camps Cleared
0
724,021
Distance Traveled
980,446
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,477
1,048
40
4
0
216,246
1
L
Izanami
8,189
819
22
2
0
141,473
0
W
Cthulhu
9,637
964
30
3
0
213,757
0
W
Agni
8,718
872
12
1
0
178,030
0
L
Cabrakan
8,423
842
6
1
0
140,823
1
W
Ymir
10,745
1,075
15
2
0
203,176
0
L
Heimdallr
7,561
756
32
3
0
148,981
0
L
Geb
6,367
637
5
1
0
135,617
1
L
Chaac
8,355
836
14
1
0
157,127
0
W
Khepri
7,774
777
3
0
0
169,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role