Player Matchup

Xbalanque
Xbalanque
BackyWoods420
Xbalanque
Level 8
God Stats
0W - 2L
1,376 SR
Queue Stats
12W - 16L
1,374 Elo+
Solo
Thor
Thor
ChaoticStupid
Thor
Level 23
God Stats
3W - 5L
1,847 SR
Queue Stats
56W - 40L
1,478 Elo+
Party 3
Artio
Artio
Chiulin
Artio
Level 116
God Stats
1W - 7L
1,414 SR
Queue Stats
98W - 87L
1,598 Elo+
Party 3
Guan Yu
Guan Yu
Sacalaite
Guan Yu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,456 Elo+
Solo
Anubis
Anubis
Vulpixilate
Anubis
Level 117
God Stats
0W - 2L
1,621 SR
Queue Stats
85W - 70L
1,577 Elo+
Party 3
Team Averages
Level 55
1,552 SR
1,496 Elo+

VS

Team Averages
Level 81
1,623 SR
1,641 Elo+
Vamana
Vamana
Artehk
Vamana
Level 144
God Stats
3W - 0L
1,812 SR
Queue Stats
73W - 22L
1,693 Elo+
Party 2
Zeus
Zeus
Resort_Astro
Zeus
Level 108
God Stats
3W - 1L
1,588 SR
Queue Stats
4W - 5L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThatOneGuyNick
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,734 Elo+
Party 1
Artemis
Artemis
UndertakervsKane
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
iMuncheeze
Cthulhu
Level 123
God Stats
1W - 0L
1,714 SR
Queue Stats
34W - 11L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BackyWoods420
Xbalanque
14
0 / 6 / 7
7,442
744
8,670
9,898
3,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 7 / 1
7,916
792
4,813
10,928
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Chiulin
Artio
15
2 / 1 / 7
7,927
793
6,327
10,037
9,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Sacalaite
Guan Yu
14
4 / 6 / 2
7,780
778
7,840
13,160
11,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
15
5 / 4 / 4
8,332
833
5,790
8,744
4,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Artehk
Vamana
14
3 / 5 / 13
8,295
830
7,716
12,671
7,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 2 / 4
9,064
906
9,926
4,297
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ThatOneGuyNick
Tsukuyomi
12
1 / 3 / 6
7,168
717
5,829
9,506
2,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

16
10 / 3 / 7
9,060
906
12,185
9,177
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
iMuncheeze
Cthulhu
14
4 / 1 / 11
8,146
815
8,833
10,599
9,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
14
Kills
24
24
Deaths
14
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vamana
Artehk
Vamana
3
5
13
1.9
L
Xbalanque
BackyWoods420
Xbalanque
0
6
7
0.58
L
3
7
1
0.5
L
Artio
Chiulin
Artio
2
1
7
5.5
W
6
2
4
4
L
Guan Yu
Sacalaite
Guan Yu
4
6
2
0.83
W
Tsukuyomi
ThatOneGuyNick
Tsukuyomi
1
3
6
1.33
W
10
3
7
4.5
L
Anubis
5
4
4
1.75
W
Cthulhu
iMuncheeze
Cthulhu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,440
Damage
44,489
52,767
Taken
46,250
33,603
Mitigated
23,388
7,845
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Artehk
Vamana
7,716
4,549
179
2,075
12,671
7,976
591
2,599
9,857
0
21,319
L
Xbalanque
BackyWoods420
Xbalanque
8,670
4,075
0
0
9,898
3,929
1,036
3,980
5,918
0
24,959
L
4,813
1,654
0
745
10,928
4,158
0
1,734
9,194
0
19,765
L
Artio
Chiulin
Artio
6,327
641
1,338
3,228
10,037
9,559
0
5,175
4,862
18,245
0
W
9,926
325
0
794
4,297
1,071
0
1,036
3,134
34,759
0
L
Guan Yu
Sacalaite
Guan Yu
7,840
944
296
1,371
13,160
11,539
0
2,861
10,299
0
19,819
W
Tsukuyomi
ThatOneGuyNick
Tsukuyomi
5,829
2,561
0
1,107
9,506
2,180
0
2,790
6,615
0
18,975
W
12,185
7,321
0
202
9,177
2,984
288
2,099
7,011
0
33,713
L
Anubis
5,790
249
0
867
8,744
4,418
82
5,009
3,735
21,672
0
W
Cthulhu
iMuncheeze
Cthulhu
8,833
1,446
0
856
10,599
9,177
60
2,942
7,516
24,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
41,733
170
Minions Killed
210
0
Camps Cleared
0
939,545
Distance Traveled
976,859
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,295
830
31
3
0
203,877
0
L
Xbalanque
7,442
744
40
4
0
169,932
0
L
Thor
7,916
792
24
2
0
184,547
1
L
Artio
7,927
793
27
3
0
198,690
0
W
Zeus
9,064
906
70
7
0
191,234
0
L
Guan Yu
7,780
778
31
3
0
195,443
0
W
Tsukuyomi
7,168
717
26
3
0
188,582
0
W
Artemis
9,060
906
48
5
0
192,517
1
L
Anubis
8,332
833
48
5
0
190,933
3
W
Cthulhu
8,146
815
35
4
0
200,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role