Player Matchup

Hachiman
Hachiman
BadijsSpeleSmite
Hachiman
Level 15
God Stats
1W - 0L
1,458 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Sylvanus
Sylvanus
Garlib
Sylvanus
Level 125
God Stats
2W - 0L
1,520 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
KomandoLV
Poseidon
Level 84
God Stats
1W - 0L
1,582 SR
Queue Stats
5W - 2L
1,232 Elo+
Party 1
Team Averages
Level 75
1,520 SR
1,322 Elo+

VS

Team Averages
Level 50
1,541 SR
1,441 Elo+
Medusa
Medusa
BullDawgKilla
Medusa
Level 69
God Stats
7W - 7L
1,460 SR
Queue Stats
14W - 29L
1,447 Elo+
Party 2
Merlin
Merlin
Ericnamito
Merlin
Level 67
God Stats
4W - 3L
1,542 SR
Queue Stats
26W - 25L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
JellyJeyJacku
Cthulhu
Level 15
God Stats
1W - 2L
1,619 SR
Queue Stats
6W - 8L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 8
9,072
756
9,243
7,757
2,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Garlib
Sylvanus
13
2 / 2 / 12
9,401
783
5,905
13,227
14,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
KomandoLV
Poseidon
15
9 / 0 / 8
9,887
824
14,690
10,822
4,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,503
625
8,542
10,084
3,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ericnamito
Merlin
12
1 / 5 / 1
7,737
645
7,354
7,604
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
1 / 6 / 2
7,433
619
5,099
14,192
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
3
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
1
6
1
0.25
L
Merlin
Ericnamito
Merlin
1
5
1
0.3
W
Sylvanus
Garlib
Sylvanus
2
2
12
4
L
Cthulhu
1
6
2
0.33
W
Poseidon
KomandoLV
Poseidon
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,838
Damage
20,995
31,806
Taken
31,880
22,237
Mitigated
17,772
16,146
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,243
3,565
0
1,188
7,757
2,851
502
2,945
4,716
0
25,877
L
8,542
2,791
0
704
10,084
3,627
0
6,384
3,700
0
21,247
L
Merlin
Ericnamito
Merlin
7,354
433
0
973
7,604
2,715
0
5,587
2,017
30,215
0
W
Sylvanus
Garlib
Sylvanus
5,905
1,367
3,890
6,110
13,227
14,516
569
3,929
8,948
16,705
0
L
Cthulhu
5,099
231
133
1,860
14,192
11,430
0
8,758
5,434
8,136
0
W
Poseidon
KomandoLV
Poseidon
14,690
2,675
182
4,776
10,822
4,870
853
5,839
4,827
47,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
22,673
132
Minions Killed
102
8
Camps Cleared
3
627,519
Distance Traveled
626,837
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,072
756
51
4
2
210,074
1
L
Medusa
7,503
625
35
3
2
210,572
5
L
Merlin
7,737
645
52
4
1
203,871
5
W
Sylvanus
9,401
783
16
1
0
197,993
4
L
Cthulhu
7,433
619
15
1
0
212,394
1
W
Poseidon
9,887
824
65
5
6
219,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role