Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ankhsounamun
Nu Wa
Level 147
God Stats
4W - 11L
1,332 SR
Queue Stats
38W - 38L
1,472 Elo+
Solo
Neith
Neith
CaF1
Neith
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Rengency
Merlin
Level 156
God Stats
7W - 13L
1,512 SR
Queue Stats
86W - 88L
1,642 Elo+
Solo
Fenrir
Fenrir
rEmeqqq
Fenrir
Level 62
God Stats
1W - 2L
1,377 SR
Queue Stats
380W - 265L
1,667 Elo+
Solo
Team Averages
Level 116
1,444 SR
1,556 Elo+

VS

Team Averages
Level 110
1,537 SR
1,572 Elo+
Mulan
Mulan
Avicix
Mulan
Level 129
God Stats
5W - 3L
1,407 SR
Queue Stats
110W - 85L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
DarthLuqas
Amaterasu
Level 60
God Stats
9W - 4L
1,482 SR
Queue Stats
111W - 109L
1,539 Elo+
Party 2
Ra
Ra
I3uszek
Ra
Level 107
God Stats
9W - 7L
1,590 SR
Queue Stats
24W - 22L
1,539 Elo+
Party 2
Susano
Susano
KeKARn
Susano
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 112L
1,618 Elo+
Party 1
Vulcan
Vulcan
clubwortex
Vulcan
Level 134
God Stats
6W - 3L
1,703 SR
Queue Stats
215W - 202L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 5 / 2
8,144
740
6,052
8,708
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 3
7,001
636
5,517
9,192
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
CaF1
Neith
12
0 / 7 / 4
6,906
628
3,946
7,435
2,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Rengency
Merlin
16
3 / 1 / 0
8,880
807
8,361
5,038
1,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
rEmeqqq
Fenrir
12
2 / 8 / 1
7,291
663
6,341
15,178
7,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Avicix
Mulan
16
11 / 1 / 9
9,597
872
11,605
11,065
9,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
DarthLuqas
Amaterasu
14
2 / 0 / 15
8,032
730
2,701
9,751
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 5
9,011
819
4,468
6,331
2,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
KeKARn
Susano
17
9 / 1 / 7
9,448
859
12,422
7,976
3,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
clubwortex
Vulcan
15
2 / 2 / 11
8,566
779
8,499
5,501
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
6
Kills
29
29
Deaths
6
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
2
0.4
L
0
8
3
0.19
W
Mulan
Avicix
Mulan
11
1
9
15.5
L
Neith
CaF1
Neith
0
7
4
0.29
W
Amaterasu
DarthLuqas
Amaterasu
2
0
15
9.5
W
5
2
5
3.75
W
Susano
KeKARn
Susano
9
1
7
12.5
L
Merlin
Rengency
Merlin
3
1
0
3
W
Vulcan
clubwortex
Vulcan
2
2
11
3.75
L
Fenrir
rEmeqqq
Fenrir
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
39,695
45,551
Taken
40,624
17,998
Mitigated
22,621
2,702
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,052
2,229
0
657
8,708
3,382
0
1,947
6,761
0
17,318
L
5,517
915
0
520
9,192
3,042
0
3,007
6,185
18,291
0
W
Mulan
Avicix
Mulan
11,605
2,146
0
1,349
11,065
9,265
442
2,233
8,832
1,960
24,769
L
Neith
CaF1
Neith
3,946
967
0
148
7,435
2,548
0
1,620
5,815
0
10,880
W
Amaterasu
DarthLuqas
Amaterasu
2,701
1,357
282
5,298
9,751
5,543
1,583
3,956
5,795
0
8,561
W
4,468
282
935
1,233
6,331
2,235
234
3,782
2,549
34,818
0
W
Susano
KeKARn
Susano
12,422
3,804
0
265
7,976
3,529
1,019
1,672
6,304
0
34,510
L
Merlin
Rengency
Merlin
8,361
281
0
330
5,038
1,644
0
2,275
2,763
44,322
0
W
Vulcan
clubwortex
Vulcan
8,499
1,193
0
1,782
5,501
2,049
668
2,235
3,266
45,480
0
L
Fenrir
rEmeqqq
Fenrir
6,341
2,206
0
1,047
15,178
7,382
0
4,764
10,414
0
10,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
44,654
164
Minions Killed
253
0
Camps Cleared
0
1,003,494
Distance Traveled
1,220,106
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,144
740
28
3
0
197,692
6
L
Nu Wa
7,001
636
31
3
0
181,157
5
W
Mulan
9,597
872
36
3
0
228,322
3
L
Neith
6,906
628
13
1
0
196,620
1
W
Amaterasu
8,032
730
13
1
0
246,513
0
W
Ra
9,011
819
80
7
0
241,680
1
W
Susano
9,448
859
62
6
0
250,350
4
L
Merlin
8,880
807
82
7
0
231,341
0
W
Vulcan
8,566
779
62
6
0
253,241
2
L
Fenrir
7,291
663
10
1
0
196,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role