Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KikRox268
Izanami
Level 87
God Stats
20W - 12L
1,436 SR
Queue Stats
309W - 319L
1,403 Elo+
Party 1
Mercury
Mercury
PeenAbdulJabbar
Mercury
Level 126
God Stats
19W - 21L
1,712 SR
Queue Stats
160W - 170L
1,545 Elo+
Solo
Chaac
Chaac
Syncarp
Chaac
Level 129
God Stats
0W - 1L
1,734 SR
Queue Stats
57W - 57L
1,446 Elo+
Solo
Ares
Ares
TiltedOldMan
Ares
Level 125
God Stats
0W - 6L
1,264 SR
Queue Stats
125W - 161L
1,465 Elo+
Party 1
Team Averages
Level 125
1,529 SR
1,472 Elo+

VS

Team Averages
Level 104
1,481 SR
1,498 Elo+
Ymir
Ymir
AutumnFurball92
Ymir
Level 69
God Stats
25W - 15L
1,700 SR
Queue Stats
61W - 50L
1,552 Elo+
Party 2
Ra
Ra
BanjosOhnishi
Ra
Level 147
God Stats
18W - 19L
1,440 SR
Queue Stats
1,003W - 1,016L
1,405 Elo+
Solo
Bastet
Bastet
LucienWolfswift
Bastet
Level 118
God Stats
9W - 7L
1,500 SR
Queue Stats
701W - 761L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
SHOWTlME
Erlang Shen
Level 99
God Stats
3W - 1L
1,450 SR
Queue Stats
46W - 33L
1,570 Elo+
Party 2
Medusa
Medusa
leskiins
Medusa
Level 86
God Stats
12W - 22L
1,314 SR
Queue Stats
185W - 196L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 1
6,197
516
3,238
4,143
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KikRox268
Izanami
10
4 / 3 / 0
6,310
526
5,578
6,980
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,612
551
3,938
8,021
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Syncarp
Chaac
10
0 / 5 / 0
5,663
472
1,496
7,929
5,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 4
5,569
464
2,822
10,440
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,908
576
3,937
9,087
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 4
7,578
632
5,298
4,709
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 0
7,573
631
1,632
8,698
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
SHOWTlME
Erlang Shen
13
7 / 0 / 1
8,589
716
7,659
6,991
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
leskiins
Medusa
11
4 / 2 / 3
7,084
590
5,594
5,873
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
18
18
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
1
2
6
2
W
4
1
4
6
L
Izanami
KikRox268
Izanami
4
3
0
1.33
W
2
0
0
2
L
1
3
0
0.33
W
Erlang Shen
SHOWTlME
Erlang Shen
7
0
1
7.5
L
Chaac
Syncarp
Chaac
0
5
0
0
L
0
4
4
0.5
W
Medusa
leskiins
Medusa
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,072
Damage
24,120
37,513
Taken
35,358
16,935
Mitigated
17,579
5,808
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,238
471
0
250
4,143
884
722
1,024
3,119
30,785
0
W
3,937
632
593
1,934
9,087
6,696
29
1,828
7,156
22,236
0
W
5,298
487
367
2,585
4,709
1,655
208
967
3,642
39,666
0
L
Izanami
KikRox268
Izanami
5,578
3,414
0
1,771
6,980
2,276
0
1,980
5,000
0
40,767
W
1,632
482
0
3,027
8,698
2,654
0
993
7,535
0
55,150
L
3,938
1,792
0
310
8,021
2,574
0
2,175
5,846
0
41,032
W
Erlang Shen
SHOWTlME
Erlang Shen
7,659
4,202
0
3,525
6,991
4,952
1,478
339
6,580
0
45,098
L
Chaac
Syncarp
Chaac
1,496
220
0
1,537
7,929
5,307
0
0
7,929
1,587
26,912
L
2,822
373
0
1,940
10,440
5,894
0
4,056
6,384
11,988
0
W
Medusa
leskiins
Medusa
5,594
2,445
0
1,946
5,873
1,622
176
1,416
4,385
0
40,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
37,732
308
Minions Killed
342
0
Camps Cleared
0
1,070,618
Distance Traveled
1,233,298
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,197
516
72
6
0
204,697
0
W
Ymir
6,908
576
14
1
0
231,500
1
W
Ra
7,578
632
64
5
0
264,758
1
L
Izanami
6,310
526
82
7
0
199,166
5
W
Bastet
7,573
631
94
8
0
231,785
3
L
Mercury
6,612
551
77
6
0
261,014
2
W
Erlang Shen
8,589
716
97
8
0
265,799
3
L
Chaac
5,663
472
60
5
0
201,065
10
L
Ares
5,569
464
17
1
0
204,676
3
W
Medusa
7,084
590
73
6
0
239,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role