Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BaskaVoda
Set
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 45L
1,417 Elo+
Solo
Janus
Janus
Białogłowa
Janus
Level 69
God Stats
30W - 36L
1,428 SR
Queue Stats
74W - 73L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
Parmacita
Kumbhakarna
Level 43
God Stats
1W - 1L
1,835 SR
Queue Stats
27W - 45L
1,366 Elo+
Solo
Team Averages
Level 82
1,552 SR
1,439 Elo+

VS

Team Averages
Level 79
1,459 SR
1,446 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BeetleWave486
Jing Wei
Level 78
God Stats
4W - 6L
1,374 SR
Queue Stats
143W - 163L
1,457 Elo+
Party 2
Ra
Ra
Lellens
Ra
Level 48
God Stats
4W - 1L
1,677 SR
Queue Stats
99W - 112L
1,407 Elo+
Party 2
Shiva
Shiva
dhome_933
Shiva
Level 124
God Stats
7W - 5L
1,292 SR
Queue Stats
115W - 114L
1,431 Elo+
Party 3
Ao Kuang
Ao Kuang
rzn110
Ao Kuang
Level 78
God Stats
5W - 6L
1,451 SR
Queue Stats
117W - 114L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 0
5,147
468
6,128
4,409
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
 
Bellona
9
0 / 4 / 0
5,095
463
2,665
7,989
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 0
5,336
485
2,956
7,507
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 5 / 0
5,726
521
4,673
6,220
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Parmacita
Kumbhakarna
8
0 / 3 / 1
5,288
481
1,492
7,919
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 0 / 3
5,737
522
1,366
5,878
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
BeetleWave486
Jing Wei
10
5 / 0 / 1
6,311
574
7,021
5,279
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 3
6,011
546
3,527
5,700
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
dhome_933
Shiva
10
3 / 1 / 4
6,183
562
4,281
6,664
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
rzn110
Ao Kuang
12
6 / 0 / 0
7,308
664
6,863
7,298
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
17
17
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
L
Bellona
 
Bellona
0
4
0
0
W
Ymir
 
Ymir
1
0
3
2.5
L
1
3
0
0.33
W
Jing Wei
BeetleWave486
Jing Wei
5
0
1
5.5
L
2
5
0
0.4
W
2
3
3
1.17
L
Kumbhakarna
Parmacita
Kumbhakarna
0
3
1
0.17
W
Shiva
dhome_933
Shiva
3
1
4
5
W
Ao Kuang
rzn110
Ao Kuang
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,914
Damage
23,058
34,044
Taken
30,819
15,196
Mitigated
13,248
5,377
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,128
2,487
0
1,192
4,409
1,294
350
219
4,190
0
30,317
L
Bellona
 
Bellona
2,665
562
0
1,659
7,989
5,526
0
5,385
2,596
0
21,669
W
Ymir
 
Ymir
1,366
288
133
2,555
5,878
4,493
0
657
5,221
14,723
0
L
2,956
968
0
664
7,507
2,511
0
1,893
5,480
0
29,176
W
Jing Wei
BeetleWave486
Jing Wei
7,021
6,311
0
2,239
5,279
1,488
264
1,382
3,819
0
31,492
L
4,673
450
0
1,031
6,220
1,883
0
2,403
3,631
33,752
0
W
3,527
859
212
1,244
5,700
1,706
552
1,143
4,379
28,999
0
L
Kumbhakarna
Parmacita
Kumbhakarna
1,492
120
0
831
7,919
3,982
0
1,478
6,391
9,506
0
W
Shiva
dhome_933
Shiva
4,281
1,107
0
425
6,664
3,004
0
1,425
5,132
0
32,631
W
Ao Kuang
rzn110
Ao Kuang
6,863
1,267
0
4,261
7,298
2,557
589
1,089
6,103
38,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
31,550
237
Minions Killed
311
0
Camps Cleared
0
1,064,995
Distance Traveled
1,122,049
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,147
468
61
6
0
203,790
4
L
Bellona
5,095
463
42
4
0
216,029
2
W
Ymir
5,737
522
25
2
0
207,488
1
L
Set
5,336
485
52
5
0
220,900
5
W
Jing Wei
6,311
574
72
7
0
218,838
1
L
Janus
5,726
521
63
6
0
209,269
2
W
Ra
6,011
546
71
6
0
212,929
0
L
Kumbhakarna
5,288
481
19
2
0
215,007
5
W
Shiva
6,183
562
58
5
0
251,993
2
W
Ao Kuang
7,308
664
85
8
0
230,801
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role