Player Matchup

Atlas
Atlas
Forever233
Atlas
Level 57
God Stats
2W - 1L
1,217 SR
Queue Stats
15W - 23L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
Magbie
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,346 Elo+
Party 2
Zhong Kui
Zhong Kui
RonAusterGamer
Zhong Kui
Level 67
God Stats
2W - 1L
1,272 SR
Queue Stats
26W - 19L
1,382 Elo+
Solo
Medusa
Medusa
Sypek06
Medusa
Level 89
God Stats
7W - 4L
1,600 SR
Queue Stats
82W - 93L
1,571 Elo+
Party 3
Nike
Nike
Wontrobianka
Nike
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 118L
1,572 Elo+
Party 3
Team Averages
Level 70
1,418 SR
1,443 Elo+

VS

Team Averages
Level 58
1,513 SR
1,396 Elo+
Cabrakan
Cabrakan
Dmmmnd
Cabrakan
Level 102
God Stats
2W - 4L
1,715 SR
Queue Stats
114W - 116L
1,578 Elo+
Solo
Bellona
Bellona
Kugelschreibär
Bellona
Level 156
God Stats
11W - 8L
1,534 SR
Queue Stats
220W - 224L
1,565 Elo+
Solo
Scylla
Scylla
Paladinamo
Scylla
Level 11
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 8L
1,331 Elo+
Party 1
Thor
Thor
aaron051197
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,324 Elo+
Party 1
Susano
Susano
susocaruso18
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 4 / 24
9,882
824
8,972
17,055
19,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Magbie
Baron Samedi
19
14 / 1 / 15
11,267
939
19,573
11,438
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
RonAusterGamer
Zhong Kui
18
10 / 2 / 10
10,634
886
19,989
14,310
10,724
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Sypek06
Medusa
17
8 / 2 / 18
10,352
863
12,342
13,307
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 6 / 19
9,580
798
9,241
17,925
19,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dmmmnd
Cabrakan
17
5 / 7 / 7
10,405
867
12,990
16,759
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 4 / 3
10,440
870
14,136
21,875
27,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Paladinamo
Scylla
15
2 / 6 / 4
8,714
726
9,547
10,910
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 10 / 9
8,288
691
5,534
15,059
5,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Susano
14
1 / 11 / 5
8,016
668
8,705
14,135
5,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
43
38
Kills
15
15
Deaths
38
86
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Dmmmnd
Cabrakan
5
7
7
1.21
W
Atlas
3
4
24
3.75
L
6
4
3
1.88
W
Baron Samedi
Magbie
Baron Samedi
14
1
15
21.5
L
Scylla
Paladinamo
Scylla
2
6
4
0.67
W
Zhong Kui
RonAusterGamer
Zhong Kui
10
2
10
7.5
W
Medusa
Sypek06
Medusa
8
2
18
8.5
W
3
6
19
2.08
L
1
10
9
0.55
L
Susano
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,117
Damage
50,912
74,035
Taken
78,738
63,066
Mitigated
54,925
27,355
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Dmmmnd
Cabrakan
12,990
1,105
0
2,683
16,759
12,740
0
8,990
7,628
33,167
0
W
Atlas
8,972
2,726
0
1,674
17,055
19,942
315
5,069
11,986
16,795
0
L
14,136
3,945
1,364
4,418
21,875
27,542
0
13,520
7,975
0
34,809
W
Baron Samedi
Magbie
Baron Samedi
19,573
2,252
6,579
6,554
11,438
6,329
1,370
4,285
7,153
37,465
0
L
Scylla
Paladinamo
Scylla
9,547
331
0
448
10,910
3,399
28
7,887
2,768
23,428
0
W
Zhong Kui
RonAusterGamer
Zhong Kui
19,989
3,119
0
3,783
14,310
10,724
713
2,740
11,570
41,449
0
W
Medusa
Sypek06
Medusa
12,342
7,269
0
3,337
13,307
6,701
3,805
4,773
8,534
0
48,191
W
9,241
1,027
404
5,024
17,925
19,370
393
5,670
12,255
0
29,325
L
5,534
1,000
309
480
15,059
5,989
1,002
8,803
6,021
0
17,963
L
Susano
8,705
1,547
0
694
14,135
5,255
476
8,223
5,812
0
17,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,715
Gold Earned
45,863
215
Minions Killed
157
0
Camps Cleared
0
1,201,718
Distance Traveled
1,044,484
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,405
867
42
4
0
192,949
3
W
Atlas
9,882
824
9
1
0
218,315
1
L
Bellona
10,440
870
41
3
0
230,516
2
W
Baron Samedi
11,267
939
44
4
0
239,101
0
L
Scylla
8,714
726
24
2
0
217,829
1
W
Zhong Kui
10,634
886
48
4
0
253,540
0
W
Medusa
10,352
863
84
7
0
253,823
0
W
Nike
9,580
798
30
3
0
236,939
2
L
Thor
8,288
691
25
2
0
207,444
1
L
Susano
8,016
668
25
2
0
195,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role