Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
REEBOJOE
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 79L
1,348 Elo+
Solo
Zeus
Zeus
aKa Leito
Zeus
Level 124
God Stats
8W - 10L
1,537 SR
Queue Stats
483W - 504L
1,496 Elo+
Party 1
Scylla
Scylla
aKa Shiv4
Scylla
Level 76
God Stats
5W - 5L
1,521 SR
Queue Stats
195W - 204L
1,484 Elo+
Party 1
Da Ji
Da Ji
aKaAetios
Da Ji
Level 109
God Stats
6W - 7L
1,345 SR
Queue Stats
259W - 288L
1,440 Elo+
Party 1
Team Averages
Level 69
1,481 SR
1,454 Elo+

VS

Team Averages
Level 73
1,553 SR
1,438 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Moziix
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,361 Elo+
Solo
Fenrir
Fenrir
ShadowDuck
Fenrir
Level 77
God Stats
2W - 0L
1,763 SR
Queue Stats
42W - 29L
1,628 Elo+
Solo
Discordia
Discordia
XxJuaN-xX
Discordia
Level 153
God Stats
7W - 6L
1,500 SR
Queue Stats
226W - 247L
1,464 Elo+
Solo
Chronos
Chronos
marvinnano11
Chronos
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
0 / 2 / 18
10,187
728
6,403
20,261
23,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
REEBOJOE
Xing Tian
13
2 / 2 / 10
8,407
601
3,820
7,007
8,263
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
17
6 / 6 / 8
10,068
719
25,609
11,153
5,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
aKa Shiv4
Scylla
16
0 / 3 / 17
9,077
648
14,311
10,266
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
aKaAetios
Da Ji
17
13 / 6 / 5
10,649
761
16,830
14,508
8,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
4 / 6 / 10
10,661
762
11,482
20,253
26,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Moziix
Odin
15
2 / 7 / 10
9,430
674
4,998
16,574
12,495
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ShadowDuck
Fenrir
17
3 / 5 / 11
10,367
741
7,379
18,796
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
XxJuaN-xX
Discordia
20
6 / 2 / 10
10,942
782
14,762
9,876
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
marvinnano11
Chronos
19
4 / 2 / 12
10,469
748
13,889
11,876
5,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
72
21
Kills
19
19
Deaths
22
58
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
18
4.5
W
Kuzenbo
 
Kuzenbo
4
6
10
1.5
W
Odin
Moziix
Odin
2
7
10
1
L
Xing Tian
REEBOJOE
Xing Tian
2
2
10
3.5
W
Fenrir
ShadowDuck
Fenrir
3
5
11
1.7
W
Discordia
XxJuaN-xX
Discordia
6
2
10
5.5
L
Zeus
6
6
8
1.67
L
Scylla
aKa Shiv4
Scylla
0
3
17
2.83
L
Da Ji
aKaAetios
Da Ji
13
6
5
2.58
W
Chronos
marvinnano11
Chronos
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,973
Damage
52,510
63,195
Taken
77,375
50,896
Mitigated
67,980
21,530
Healing
24,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,403
1,857
2,702
7,644
20,261
23,311
808
10,515
9,746
0
14,978
W
Kuzenbo
 
Kuzenbo
11,482
3,326
1,724
3,100
20,253
26,604
582
12,074
8,179
19,522
0
W
Odin
Moziix
Odin
4,998
1,841
580
3,255
16,574
12,495
425
11,693
4,881
0
8,495
L
Xing Tian
REEBOJOE
Xing Tian
3,820
378
434
106
7,007
8,263
249
4,163
2,844
7,000
0
W
Fenrir
ShadowDuck
Fenrir
7,379
1,739
1,620
4,390
18,796
19,484
1,032
9,829
8,967
0
12,844
W
Discordia
XxJuaN-xX
Discordia
14,762
1,275
1,744
3,743
9,876
4,226
886
4,659
5,217
38,391
0
L
Zeus
25,609
2,109
2,542
992
11,153
5,547
295
8,477
2,676
51,122
0
L
Scylla
aKa Shiv4
Scylla
14,311
1,986
1,816
2,021
10,266
5,346
0
7,477
2,789
32,303
0
L
Da Ji
aKaAetios
Da Ji
16,830
3,002
1,225
2,048
14,508
8,429
0
9,501
5,007
0
21,795
W
Chronos
marvinnano11
Chronos
13,889
1,907
1,082
3,514
11,876
5,171
283
5,485
6,391
29,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
51,869
141
Minions Killed
119
0
Camps Cleared
0
1,134,648
Distance Traveled
1,298,209
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,187
728
17
1
0
273,860
2
W
Kuzenbo
10,661
762
15
1
0
264,005
0
W
Odin
9,430
674
6
0
0
227,359
0
L
Xing Tian
8,407
601
3
0
0
154,513
1
W
Fenrir
10,367
741
13
1
0
264,655
0
W
Discordia
10,942
782
37
3
0
244,754
0
L
Zeus
10,068
719
69
5
0
224,060
0
L
Scylla
9,077
648
37
3
0
238,915
1
L
Da Ji
10,649
761
15
1
0
243,300
3
W
Chronos
10,469
748
48
3
0
297,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role