Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AndrezBlack94
Anubis
Level 116
God Stats
37W - 21L
1,736 SR
Queue Stats
420W - 404L
1,529 Elo+
Solo
Serqet
Serqet
Crummy v3
Serqet
Level 117
God Stats
2W - 1L
1,727 SR
Queue Stats
46W - 34L
1,515 Elo+
Solo
Neith
Neith
TiffanyErika
Neith
Level 123
God Stats
40W - 33L
1,738 SR
Queue Stats
160W - 149L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
tsukx
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 215L
1,524 Elo+
Solo
Team Averages
Level 120
1,640 SR
1,521 Elo+

VS

Team Averages
Level 116
1,424 SR
1,493 Elo+
Loki
Loki
JGarro25
Loki
Level 105
God Stats
8W - 5L
1,333 SR
Queue Stats
41W - 42L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Keezose
Cliodhna
Level 67
God Stats
7W - 4L
1,727 SR
Queue Stats
211W - 204L
1,462 Elo+
Solo
Cernunnos
Cernunnos
MalumDeus
Cernunnos
Level 139
God Stats
1W - 1L
1,292 SR
Queue Stats
21W - 27L
1,503 Elo+
Party 1
Atlas
Atlas
SpeedyBurnout
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,499 Elo+
Party 1
Merlin
Merlin
stew74padasso
Merlin
Level 148
God Stats
2W - 2L
1,270 SR
Queue Stats
305W - 293L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 2 / 1
6,382
491
3,586
7,020
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 4 / 0
7,635
587
9,041
8,664
3,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Crummy v3
Serqet
10
0 / 5 / 2
6,030
464
2,313
10,275
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 1
6,468
498
2,408
5,353
2,920
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
tsukx
Tsukuyomi
14
4 / 3 / 1
7,791
599
7,383
9,092
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 2 / 4
7,706
593
4,746
9,343
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Keezose
Cliodhna
15
3 / 1 / 0
8,763
674
5,605
9,378
3,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
MalumDeus
Cernunnos
13
3 / 2 / 3
7,370
567
8,246
8,825
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 4
7,565
582
4,209
6,508
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 3
7,937
611
4,266
8,406
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
11
Kills
16
16
Deaths
11
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
1
0.75
L
5
4
0
1.25
L
Serqet
Crummy v3
Serqet
0
5
2
0.2
W
Loki
4
2
4
3
W
Cliodhna
Keezose
Cliodhna
3
1
0
3
W
Cernunnos
MalumDeus
Cernunnos
3
2
3
2.25
W
3
1
4
5
L
1
2
1
0.75
W
3
5
3
0.9
L
Tsukuyomi
tsukx
Tsukuyomi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,731
Damage
27,072
40,404
Taken
42,460
15,899
Mitigated
15,765
12,057
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,586
2,731
318
1,396
7,020
1,891
0
1,159
5,861
0
32,982
L
9,041
92
81
3,358
8,664
3,713
0
3,322
5,060
44,277
0
L
Serqet
Crummy v3
Serqet
2,313
643
226
3,190
10,275
4,586
0
2,808
7,425
0
21,242
W
Loki
4,746
1,376
0
2,040
9,343
2,543
0
3,276
6,067
0
44,043
W
Cliodhna
Keezose
Cliodhna
5,605
858
0
3,864
9,378
3,730
287
0
9,378
0
58,666
W
Cernunnos
MalumDeus
Cernunnos
8,246
3,484
0
3,581
8,825
2,950
1,013
0
8,587
0
49,981
W
4,209
1,291
0
1,806
6,508
4,428
0
1,085
5,423
20,053
0
L
2,408
468
0
1,166
5,353
2,920
0
0
5,353
0
30,380
W
4,266
122
0
2,466
8,406
2,114
0
4,680
3,726
51,181
0
L
Tsukuyomi
tsukx
Tsukuyomi
7,383
2,208
0
2,322
9,092
2,789
0
822
7,868
0
47,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
39,341
371
Minions Killed
449
0
Camps Cleared
0
1,185,082
Distance Traveled
1,340,840
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,382
491
78
6
0
238,051
0
L
Anubis
7,635
587
92
7
0
232,643
3
L
Serqet
6,030
464
33
3
0
264,805
8
W
Loki
7,706
593
76
6
0
298,954
2
W
Cliodhna
8,763
674
128
10
0
276,186
1
W
Cernunnos
7,370
567
90
7
0
242,125
5
W
Atlas
7,565
582
39
3
0
276,181
3
L
Neith
6,468
498
75
6
0
163,479
1
W
Merlin
7,937
611
116
9
0
247,394
5
L
Tsukuyomi
7,791
599
93
7
0
286,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role