Player Matchup

Chaac
Chaac
Randomtauren
Chaac
Level 147
God Stats
3W - 0L
1,449 SR
Queue Stats
9W - 11L
1,234 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RiCeHAT MaN
Tsukuyomi
Level 160
God Stats
20W - 9L
1,600 SR
Queue Stats
923W - 845L
1,599 Elo+
Solo
Scylla
Scylla
TheMindKillerTTV
Scylla
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,569 Elo+
Party 1
Hel
Hel
TrivialCrib819
Hel
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 38L
1,512 Elo+
Party 1
Artio
Artio
WhereIsMyPanda
Artio
Level 120
God Stats
1W - 0L
1,742 SR
Queue Stats
5W - 7L
1,301 Elo+
Party 2
Team Averages
Level 149
1,558 SR
1,443 Elo+

VS

Team Averages
Level 81
1,508 SR
1,482 Elo+
Tyr
Tyr
DognamedCourage
Tyr
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
296W - 263L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Haaaww
Tsukuyomi
Level 143
God Stats
5W - 4L
1,767 SR
Queue Stats
160W - 135L
1,517 Elo+
Solo
Persephone
Persephone
MikeyTodd
Persephone
Level 46
God Stats
0W - 1L
1,299 SR
Queue Stats
16W - 17L
1,379 Elo+
Solo
Athena
Athena
TTVDANOFF413
Athena
Level 36
God Stats
1W - 2L
1,472 SR
Queue Stats
52W - 58L
1,440 Elo+
Solo
Hel
Hel
Tuskai
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 15
11,551
825
26,010
21,709
17,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
RiCeHAT MaN
Tsukuyomi
18
2 / 2 / 18
10,790
771
19,469
15,673
9,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 12
12,392
885
24,118
10,133
4,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
1 / 2 / 18
10,115
723
6,850
9,188
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 4 / 13
11,037
788
6,766
23,338
24,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
9,395
671
7,355
21,527
18,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Haaaww
Tsukuyomi
16
1 / 5 / 6
8,858
633
12,207
15,609
7,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MikeyTodd
Persephone
19
2 / 4 / 8
11,288
806
21,218
14,532
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
15
2 / 6 / 6
9,776
698
5,766
21,450
20,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
Tuskai
Hel
14
2 / 7 / 7
8,786
628
7,745
16,680
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
28
Kills
11
12
Deaths
28
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Tsukuyomi
Haaaww
Tsukuyomi
1
5
6
0.8
L
Persephone
MikeyTodd
Persephone
2
4
8
1.5
W
9
2
15
8.25
W
Tsukuyomi
RiCeHAT MaN
Tsukuyomi
2
2
18
5.5
L
Athena
2
6
6
0.83
W
11
2
12
8.5
W
1
2
18
5
L
Hel
Tuskai
Hel
2
7
7
0.79
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,213
Damage
54,291
80,041
Taken
89,798
63,449
Mitigated
58,797
47,195
Healing
34,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,355
707
1,233
4,447
21,527
18,550
0
8,797
12,730
0
13,221
L
Tsukuyomi
Haaaww
Tsukuyomi
12,207
2,140
1,283
4,461
15,609
7,144
41
6,934
8,675
0
33,536
L
Persephone
MikeyTodd
Persephone
21,218
1,667
951
4,061
14,532
5,596
43
4,138
10,390
50,695
0
W
26,010
4,087
2,212
10,732
21,709
17,737
528
10,206
11,503
0
42,534
W
Tsukuyomi
RiCeHAT MaN
Tsukuyomi
19,469
3,149
1,753
4,013
15,673
9,328
2,373
6,500
9,173
0
45,617
L
Athena
5,766
1,426
847
1,697
21,450
20,948
0
11,282
10,168
11,681
0
W
24,118
3,179
0
1,318
10,133
4,840
1,832
3,681
6,452
43,543
0
W
6,850
707
14,080
5,754
9,188
6,710
466
5,026
4,162
10,226
0
L
Hel
Tuskai
Hel
7,745
712
9,874
5,367
16,680
6,559
0
6,581
10,099
9,142
0
W
6,766
1,619
2,762
4,571
23,338
24,834
428
9,316
14,022
18,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,885
Gold Earned
48,103
159
Minions Killed
128
0
Camps Cleared
0
1,371,973
Distance Traveled
1,110,933
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,395
671
12
1
0
184,002
2
L
Tsukuyomi
8,858
633
22
2
0
246,998
0
L
Persephone
11,288
806
82
6
0
224,872
1
W
Chaac
11,551
825
23
2
0
293,907
2
W
Tsukuyomi
10,790
771
48
3
0
272,239
0
L
Athena
9,776
698
6
0
0
236,776
0
W
Scylla
12,392
885
61
4
0
270,249
0
W
Hel
10,115
723
7
1
0
276,949
0
L
Hel
8,786
628
6
0
0
218,285
1
W
Artio
11,037
788
20
1
0
258,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role