Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DollarR6
Sol
Level 74
God Stats
2W - 0L
1,464 SR
Queue Stats
75W - 68L
1,447 Elo+
Party 1
Bellona
Bellona
SonOfNimroD2016
Bellona
Level 73
God Stats
3W - 1L
1,784 SR
Queue Stats
50W - 43L
1,491 Elo+
Party 1
Shiva
Shiva
bumpy_tussle3
Shiva
Level 45
God Stats
1W - 2L
1,190 SR
Queue Stats
1W - 8L
1,058 Elo+
Solo
Tsukuyomi
Tsukuyomi
renew432
Tsukuyomi
Level 69
God Stats
1W - 0L
1,441 SR
Queue Stats
27W - 27L
1,467 Elo+
Party 1
Team Averages
Level 76
1,476 SR
1,393 Elo+

VS

Team Averages
Level 121
1,570 SR
1,486 Elo+
Jormungandr
Jormungandr
C-Los528
Jormungandr
Level 127
God Stats
6W - 5L
1,609 SR
Queue Stats
82W - 97L
1,501 Elo+
Party 2
Charybdis
Charybdis
JFWAGO
Charybdis
Level 108
God Stats
3W - 4L
1,677 SR
Queue Stats
33W - 34L
1,482 Elo+
Solo
Bastet
Bastet
Smile_ur_Dead545
Bastet
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 148L
1,487 Elo+
Party 2
Pele
Pele
ZedgE253
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 98L
1,506 Elo+
Solo
Anubis
Anubis
deathscythe-234
Anubis
Level 122
God Stats
11W - 10L
1,565 SR
Queue Stats
69W - 80L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 0 / 2
11,477
604
14,384
10,123
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 2 / 2
9,502
500
9,680
10,215
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 2 / 2
10,288
541
10,396
14,343
17,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 6
8,679
457
5,664
14,306
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
renew432
Tsukuyomi
16
5 / 2 / 5
10,192
536
9,319
12,815
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C-Los528
Jormungandr
15
3 / 2 / 2
9,664
509
10,635
16,493
20,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
JFWAGO
Charybdis
16
4 / 4 / 3
9,711
511
9,117
13,796
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 2
8,247
434
7,147
15,008
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
9
1 / 5 / 0
7,133
375
4,731
8,492
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 5 / 3
9,261
487
5,571
13,139
6,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
9
9
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
2
8
L
Jormungandr
C-Los528
Jormungandr
3
2
2
2
W
1
2
2
1
L
Charybdis
JFWAGO
Charybdis
4
4
3
1.38
L
1
4
2
0.5
W
5
2
2
3
L
Pele
1
5
0
0.2
W
2
3
6
1.67
L
0
5
3
0.3
W
Tsukuyomi
renew432
Tsukuyomi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
37,201
61,802
Taken
66,928
37,846
Mitigated
42,346
15,132
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,384
6,603
0
3,069
10,123
3,564
33
3,325
6,672
0
87,866
L
Jormungandr
C-Los528
Jormungandr
10,635
2,361
240
3,960
16,493
20,480
196
3,045
13,128
54,638
0
W
9,680
2,689
0
4,242
10,215
3,201
101
1,144
9,071
59,503
12,044
L
Charybdis
JFWAGO
Charybdis
9,117
3,898
0
4,005
13,796
4,057
1,783
4,442
9,354
0
63,998
L
7,147
1,105
686
3,354
15,008
6,423
644
380
14,477
0
53,980
W
10,396
3,003
0
2,295
14,343
17,066
404
3,364
10,313
0
61,042
L
Pele
4,731
1,483
0
2,830
8,492
4,999
0
0
8,092
0
29,713
W
5,664
694
421
2,350
14,306
9,442
0
5,356
8,912
0
25,610
L
5,571
364
0
4,091
13,139
6,387
110
684
12,455
66,685
0
W
Tsukuyomi
renew432
Tsukuyomi
9,319
2,704
0
2,755
12,815
4,573
1,202
3,017
9,135
0
65,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,138
Gold Earned
44,016
588
Minions Killed
492
0
Camps Cleared
0
1,920,199
Distance Traveled
1,542,537
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,477
604
194
10
0
367,535
4
L
Jormungandr
9,664
509
118
6
0
353,943
1
W
Sol
9,502
500
135
7
0
358,645
0
L
Charybdis
9,711
511
105
6
0
325,254
2
L
Bastet
8,247
434
88
5
0
384,591
1
W
Bellona
10,288
541
133
7
0
394,219
1
L
Pele
7,133
375
49
3
0
195,359
2
W
Shiva
8,679
457
21
1
0
372,076
8
L
Anubis
9,261
487
132
7
0
283,390
5
W
Tsukuyomi
10,192
536
105
6
0
427,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role