Player Matchup

Bacchus
Bacchus
Highkeyy
Bacchus
Level 98
God Stats
84W - 86L
1,575 SR
Queue Stats
633W - 623L
1,583 Elo+
Solo
Mercury
Mercury
TheIanYeah
Mercury
Level 160
God Stats
14W - 9L
1,640 SR
Queue Stats
90W - 74L
1,614 Elo+
Solo
Ullr
Ullr
WafflesSupreme
Ullr
Level 65
God Stats
6W - 5L
1,560 SR
Queue Stats
255W - 215L
1,582 Elo+
Solo
Achilles
Achilles
adzontop
Achilles
Level 116
God Stats
16W - 26L
1,534 SR
Queue Stats
503W - 516L
1,615 Elo+
Solo
Agni
Agni
平安是福
Agni
Level 144
God Stats
2W - 8L
1,380 SR
Queue Stats
245W - 274L
1,541 Elo+
Solo
Team Averages
Level 117
1,538 SR
1,587 Elo+

VS

Team Averages
Level 109
1,626 SR
1,647 Elo+
Fafnir
Fafnir
Bellabooty
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Demmitri
Morgan Le Fay
Level 122
God Stats
2W - 11L
1,273 SR
Queue Stats
201W - 227L
1,527 Elo+
Solo
Da Ji
Da Ji
Kappaccinno
Da Ji
Level 145
God Stats
22W - 13L
1,767 SR
Queue Stats
284W - 272L
1,667 Elo+
Solo
Mercury
Mercury
Slxud
Mercury
Level 142
God Stats
0W - 4L
1,763 SR
Queue Stats
45W - 33L
1,740 Elo+
Party 1
Hachiman
Hachiman
ºNαofumiº
Hachiman
Level 69
God Stats
3W - 5L
1,825 SR
Queue Stats
116W - 84L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Highkeyy
Bacchus
10
3 / 1 / 4
5,837
584
4,579
7,302
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
TheIanYeah
Mercury
10
4 / 3 / 3
6,179
618
2,961
5,882
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 2
5,967
597
4,568
4,087
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
adzontop
Achilles
11
4 / 1 / 0
6,408
641
4,925
7,594
4,548
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 3
6,057
606
4,551
5,213
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bellabooty
Fafnir
7
0 / 1 / 0
4,657
466
983
5,715
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Demmitri
Morgan Le Fay
7
1 / 3 / 2
4,677
468
2,496
5,717
1,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
5 / 1 / 0
6,665
667
3,255
5,066
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Slxud
Mercury
8
0 / 5 / 2
5,010
501
4,309
7,481
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ºNαofumiº
Hachiman
9
2 / 5 / 1
5,649
565
3,578
7,893
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
8
8
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bellabooty
Fafnir
0
1
0
0
L
Morgan Le Fay
Demmitri
Morgan Le Fay
1
3
2
0.67
W
Bacchus
Highkeyy
Bacchus
3
1
4
5
L
5
1
0
5
L
Mercury
Slxud
Mercury
0
5
2
0.2
W
Mercury
TheIanYeah
Mercury
4
3
3
1.83
W
2
0
2
3
W
Achilles
adzontop
Achilles
4
1
0
4
L
Hachiman
ºNαofumiº
Hachiman
2
5
1
0.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
14,621
30,078
Taken
31,872
16,122
Mitigated
10,171
9,418
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bellabooty
Fafnir
983
230
123
1,579
5,715
3,140
0
787
4,928
8,558
0
L
Morgan Le Fay
Demmitri
Morgan Le Fay
2,496
588
0
1,005
5,717
1,482
0
3,987
1,730
13,694
0
W
Bacchus
Highkeyy
Bacchus
4,579
857
0
1,252
7,302
6,556
0
1,457
5,665
13,788
5,057
L
3,255
603
0
3,491
5,066
1,592
0
702
4,364
0
35,920
L
Mercury
Slxud
Mercury
4,309
2,892
0
1,190
7,481
1,984
0
412
7,069
0
23,516
W
Mercury
TheIanYeah
Mercury
2,961
1,127
0
2,284
5,882
1,945
0
434
5,448
0
26,585
W
4,568
2,046
0
1,788
4,087
1,181
38
624
3,463
0
36,131
W
Achilles
adzontop
Achilles
4,925
1,056
0
2,742
7,594
4,548
0
101
7,493
0
29,294
L
Hachiman
ºNαofumiº
Hachiman
3,578
1,396
0
1,991
7,893
1,973
48
2,835
5,058
0
26,765
W
4,551
851
0
1,352
5,213
1,892
0
863
4,350
33,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
26,658
297
Minions Killed
207
0
Camps Cleared
0
971,935
Distance Traveled
930,105
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,657
466
12
1
0
176,077
2
L
Morgan Le Fay
4,677
468
16
2
0
154,824
2
W
Bacchus
5,837
584
29
3
0
212,520
3
L
Da Ji
6,665
667
85
9
0
216,891
0
L
Mercury
5,010
501
40
4
0
218,659
3
W
Mercury
6,179
618
60
6
0
215,716
3
W
Ullr
5,967
597
68
7
0
164,953
2
W
Achilles
6,408
641
65
7
0
198,499
2
L
Hachiman
5,649
565
54
5
0
163,654
0
W
Agni
6,057
606
75
8
0
180,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role