Player Matchup

Shiva
Shiva
Ni9htxRaven
Shiva
Level 101
God Stats
9W - 7L
1,641 SR
Queue Stats
97W - 91L
1,519 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sir_Reebo_Palsy
Cu Chulainn
Level 66
God Stats
248W - 236L
1,511 SR
Queue Stats
297W - 290L
1,488 Elo+
Solo
Agni
Agni
Toxic312
Agni
Level 88
God Stats
22W - 13L
1,593 SR
Queue Stats
69W - 42L
1,607 Elo+
Party 3
Thanatos
Thanatos
XxAsHXx327
Thanatos
Level 69
God Stats
14W - 14L
1,531 SR
Queue Stats
943W - 970L
1,551 Elo+
Solo
Aphrodite
Aphrodite
llvll Eclipse
Aphrodite
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 85L
1,531 Elo+
Party 3
Team Averages
Level 94
1,555 SR
1,539 Elo+

VS

Team Averages
Level 75
1,473 SR
1,475 Elo+
Artio
Artio
Computer9
Artio
Level 108
God Stats
4W - 6L
1,442 SR
Queue Stats
164W - 170L
1,481 Elo+
Party 1
Fenrir
Fenrir
Jass_1821_
Fenrir
Level 47
God Stats
22W - 19L
1,506 SR
Queue Stats
508W - 565L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
martytheginger
Nu Wa
Level 76
God Stats
19W - 14L
1,536 SR
Queue Stats
280W - 308L
1,443 Elo+
Party 1
Chaac
Chaac
radgoon
Chaac
Level 27
God Stats
15W - 14L
1,567 SR
Queue Stats
24W - 27L
1,440 Elo+
Party 2
Neith
Neith
theloxly
Neith
Level 118
God Stats
4W - 11L
1,313 SR
Queue Stats
532W - 573L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 26
18,806
1,106
42,254
52,721
77,973
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
Sir_Reebo_Palsy
Cu Chulainn
19
0 / 2 / 0
14,008
824
765
4,650
1,603
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
20
14 / 4 / 16
19,209
1,130
60,481
31,198
9,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
XxAsHXx327
Thanatos
20
10 / 8 / 15
18,550
1,091
26,573
30,777
22,425
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
llvll Eclipse
Aphrodite
20
6 / 1 / 25
19,579
1,152
50,109
31,844
27,786
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Computer9
Artio
20
1 / 5 / 13
16,940
996
19,542
46,090
77,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Jass_1821_
Fenrir
20
2 / 11 / 6
15,795
929
23,268
44,564
34,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 12 / 8
17,954
1,056
45,838
29,784
8,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
radgoon
Chaac
20
1 / 7 / 13
17,125
1,007
20,990
46,638
43,456
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Neith
theloxly
Neith
20
8 / 1 / 7
19,563
1,151
34,338
20,621
9,169
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
65
36
Kills
18
18
Deaths
36
82
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artio
Computer9
Artio
1
5
13
1.5
L
Fenrir
Jass_1821_
Fenrir
2
11
6
0.45
W
6
3
26
6.33
W
Cu Chulainn
Sir_Reebo_Palsy
Cu Chulainn
0
2
0
0
W
Agni
14
4
16
5.5
W
Thanatos
XxAsHXx327
Thanatos
10
8
15
2.19
W
Aphrodite
llvll Eclipse
Aphrodite
6
1
25
18.5
L
6
12
8
0.83
L
Chaac
radgoon
Chaac
1
7
13
1.07
L
Neith
theloxly
Neith
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,182
Damage
143,976
151,190
Taken
187,697
139,214
Mitigated
173,357
84,000
Healing
32,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Computer9
Artio
19,542
879
4,633
7,414
46,090
77,843
0
29,009
17,081
45,841
0
L
Fenrir
Jass_1821_
Fenrir
23,268
4,470
545
1,840
44,564
34,060
0
28,616
15,948
0
32,842
W
42,254
9,659
2,783
10,146
52,721
77,973
0
22,367
30,354
13,559
68,058
W
Cu Chulainn
Sir_Reebo_Palsy
Cu Chulainn
765
0
126
139
4,650
1,603
0
2,749
1,901
0
3,544
W
Agni
60,481
8,753
621
7,964
31,198
9,427
0
15,312
15,886
103,401
0
W
Thanatos
XxAsHXx327
Thanatos
26,573
6,726
0
12,910
30,777
22,425
0
11,895
18,882
0
44,586
W
Aphrodite
llvll Eclipse
Aphrodite
50,109
4,219
26,626
22,685
31,844
27,786
0
13,057
18,787
93,589
0
L
45,838
11,110
0
1,202
29,784
8,829
0
16,093
13,691
74,146
0
L
Chaac
radgoon
Chaac
20,990
3,092
209
9,778
46,638
43,456
0
30,166
16,472
0
58,202
L
Neith
theloxly
Neith
34,338
13,317
0
6,478
20,621
9,169
0
13,417
7,204
0
79,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,152
Gold Earned
87,377
348
Minions Killed
297
5
Camps Cleared
14
1,286,353
Distance Traveled
1,676,185
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
16,940
996
45
3
1
367,601
2
L
Fenrir
15,795
929
25
1
3
356,043
0
W
Shiva
18,806
1,106
62
4
0
321,139
0
W
Cu Chulainn
14,008
824
9
1
0
34,440
0
W
Agni
19,209
1,130
103
6
0
292,987
0
W
Thanatos
18,550
1,091
45
3
3
325,054
1
W
Aphrodite
19,579
1,152
129
8
2
312,733
0
L
Nu Wa
17,954
1,056
48
3
2
302,051
0
L
Chaac
17,125
1,007
90
5
5
341,756
0
L
Neith
19,563
1,151
89
5
3
308,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role